LDL · Patch 12.04 · Spring
Mar 31, 2022, 09:59 AM · 36.6 min · Game 2Scouting line
MAX won: +11.9k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Yaoyang
8/2/7
Munian
1/7/4
KennyChan
2/2/17
Mori
1/7/5
Medzz
6/2/13
Wuming
2/4/4
Xiaguang
10/1/7
2y1
4/3/2
XinMo
1/1/18
Guang
0/6/4
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Yaoyang
Gwen · 8/2/7
104
Better in 10 x 4 of 15
Munian
Jayce · 1/7/4![]()
- 8
- Kills
- 1
- 2
- Deaths
- 7
- 7
- Assists
- 4
- 7.5
- KDA
- 0.7
- 56%
- Kill participation
- 63%
- 350
- CS
- 265
- 9.6
- CS per minute
- 7.3
- 19,613
- Gold
- 13,317
- 27%
- Gold share
- 22%
- 17,637
- Damage to champions
- 17,597
- 483
- Damage per minute
- 481
- 21%
- Damage share
- 25%
- 795
- Damage taken per minute
- 523
- 27
- Vision score
- 40
- 8
- Wards placed
- 19
- 5
- Wards killed
- 5
Draft
MAX
Blue sideFirst pick
GwenYaoyang
VolibearKennyChan
VexMedzz
JinxXiaguang
AlistarXinMo
Oh My God Academy
Red side
JayceMunian
HecarimMori
AhriWuming
Zeri2y1
NautilusGuang
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 4
- 0
- Plates
- 0
- 2
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MAX leads; below, Oh My God Academy.
Biggest lead: MAX +11,892, Oh My God Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | MAX +11,892 |
Blue side
MAX
VictoryRed side
Oh My God Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/2/7 | 2/2/17 | 6/2/13 | 10/1/7 | 1/1/18 | 1/7/4 | 1/7/5 | 2/4/4 | 4/3/2 | 0/6/4 |
| Kill participation | 55.6% | 70.4% | 70.4% | 63% | 70.4% | 62.5% | 75% | 75% | 75% | 50% |
| CS | 350 | 159 | 230 | 385 | 31 | 265 | 164 | 304 | 423 | 30 |
| CS per minute | 9.6 | 4.4 | 6.3 | 10.5 | 0.8 | 7.3 | 4.5 | 8.3 | 11.6 | 0.8 |
| Gold | 19,613 | 12,197 | 13,705 | 18,956 | 9,268 | 13,317 | 10,174 | 13,495 | 17,594 | 7,267 |
| Gold share | 26.6% | 16.5% | 18.6% | 25.7% | 12.6% | 21.5% | 16.5% | 21.8% | 28.4% | 11.7% |
| Earned gold per minute | 407 | 204 | 245 | 389 | 124 | 234 | 148 | 239 | 351 | 69 |
| Damage to champions | 17,637 | 12,188 | 19,150 | 30,753 | 4,666 | 17,597 | 7,243 | 21,939 | 21,105 | 3,619 |
| Damage share | 20.9% | 14.4% | 22.7% | 36.4% | 5.5% | 24.6% | 10.1% | 30.7% | 29.5% | 5.1% |
| Damage per minute | 483 | 333 | 524 | 841 | 128 | 481 | 198 | 600 | 577 | 99 |
| Damage taken per minute | 795 | 754 | 457 | 339 | 472 | 523 | 972 | 693 | 469 | 456 |
| Vision score | 27 | 62 | 50 | 91 | 91 | 40 | 52 | 22 | 84 | 81 |
| Wards placed | 8 | 14 | 16 | 15 | 60 | 19 | 13 | 7 | 14 | 71 |
| Wards killed | 5 | 17 | 13 | 26 | 7 | 5 | 15 | 4 | 32 | 1 |
| Control wards | 6 | 13 | 3 | 5 | 21 | 6 | 13 | 5 | 3 | 21 |
| Gold spent | 17,669 | 10,815 | 11,924 | 17,294 | 8,374 | 13,090 | 9,715 | 12,444 | 16,777 | 6,634 |
| Own jungle monsters | 3 | 82 | 12 | 50 | 0 | 15 | 100 | 12 | 40 | 0 |
| Enemy jungle monsters | 4 | 0 | 4 | 4 | 0 | 4 | 0 | 0 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8725-8725_game_2
Methodology →