LDL · Patch 12.04 · Spring
Mar 31, 2022, 11:01 AM · 36.1 min · Game 3Scouting line
Oh My God Academy won: +10.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Yaoyang
1/7/7
Munian
3/4/15
KennyChan
2/6/5
Mori
7/2/16
Medzz
4/3/7
Wuming
10/2/9
Xiaguang
6/4/3
2y1
4/1/12
XinMo
0/6/11
Guang
1/4/11
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Yaoyang
Jayce · 1/7/7
411
Better in 4 x 11 of 15
Munian
Renekton · 3/4/15![]()
- 1
- Kills
- 3
- 7
- Deaths
- 4
- 7
- Assists
- 15
- 1.1
- KDA
- 4.5
- 62%
- Kill participation
- 72%
- 281
- CS
- 304
- 7.8
- CS per minute
- 8.4
- 12,232
- Gold
- 15,342
- 20%
- Gold share
- 22%
- 24,408
- Damage to champions
- 14,602
- 677
- Damage per minute
- 405
- 28%
- Damage share
- 18%
- 569
- Damage taken per minute
- 1,081
- 38
- Vision score
- 40
- 16
- Wards placed
- 9
- 7
- Wards killed
- 12
Draft
MAX
Blue sideFirst pick
JayceYaoyang
VolibearKennyChan
VexMedzz
JinxXiaguang
AlistarXinMo
Oh My God Academy
Red side
RenektonMunian
Lee SinMori
AhriWuming
Zeri2y1
NautilusGuang
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MAX leads; below, Oh My God Academy.
Biggest lead: MAX +0, Oh My God Academy +10,027. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | Oh My God Academy +10,027 |
Blue side
MAX
DefeatRed side
Oh My God Academy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/7/7 | 2/6/5 | 4/3/7 | 6/4/3 | 0/6/11 | 3/4/15 | 7/2/16 | 10/2/9 | 4/1/12 | 1/4/11 |
| Kill participation | 61.5% | 53.8% | 84.6% | 69.2% | 84.6% | 72% | 92% | 76% | 64% | 48% |
| CS | 281 | 134 | 246 | 391 | 28 | 304 | 180 | 288 | 361 | 30 |
| CS per minute | 7.8 | 3.7 | 6.8 | 10.8 | 0.8 | 8.4 | 5.0 | 8.0 | 10.0 | 0.8 |
| Gold | 12,232 | 10,204 | 12,297 | 18,444 | 8,017 | 15,342 | 13,481 | 16,737 | 16,988 | 8,673 |
| Gold share | 20% | 16.7% | 20.1% | 30.1% | 13.1% | 21.5% | 18.9% | 23.5% | 23.9% | 12.2% |
| Earned gold per minute | 209 | 153 | 211 | 381 | 92 | 295 | 244 | 334 | 341 | 110 |
| Damage to champions | 24,408 | 7,017 | 21,725 | 29,892 | 3,686 | 14,602 | 10,625 | 25,511 | 25,535 | 4,111 |
| Damage share | 28.1% | 8.1% | 25% | 34.5% | 4.3% | 18.2% | 13.2% | 31.7% | 31.8% | 5.1% |
| Damage per minute | 677 | 195 | 602 | 829 | 102 | 405 | 295 | 707 | 708 | 114 |
| Damage taken per minute | 569 | 836 | 392 | 360 | 600 | 1,081 | 820 | 459 | 534 | 509 |
| Vision score | 38 | 34 | 26 | 57 | 95 | 40 | 66 | 39 | 40 | 89 |
| Wards placed | 16 | 7 | 12 | 11 | 60 | 9 | 20 | 6 | 11 | 67 |
| Wards killed | 7 | 9 | 6 | 24 | 7 | 12 | 16 | 10 | 15 | 7 |
| Control wards | 8 | 6 | 0 | 3 | 16 | 2 | 10 | 3 | 2 | 19 |
| Gold spent | 11,329 | 8,490 | 11,670 | 16,824 | 7,960 | 14,159 | 11,684 | 14,035 | 14,553 | 7,634 |
| Own jungle monsters | 27 | 90 | 9 | 26 | 0 | 19 | 67 | 16 | 30 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 2 | 0 | 8 | 16 | 4 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 8725-8725_game_3
Methodology →