LDL · Patch 12.13 · Summer
Aug 05, 2022, 07:14 AM · 40.6 min · Game 225Kills27
76.4kGold72.9k
129,884Damage113,490
Scouting line
Team WE Academy won: +3.5k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
danny1018
3/10/15
Nuo
8/7/13
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—
—
—
—
—
Yanxiang
2/8/11
Climber
5/3/18
—
—
—
—
—
—
xinye
8/2/15
xHun
4/5/19
—
—
—
—
—
—
Stay
10/4/7
xLiang
9/4/7
—
—
—
—
—
—
Fahai
2/3/21
suki
1/6/17
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—
—
—
—
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Draft
Team WE Academy
Blue side
Sejuanidanny1018
Xin ZhaoYanxiang
Taliyahxinye
SivirStay
YuumiFahai
Bans—
V5 87
Red side
GwenNuo
ViegoClimber
GalioxHun
ApheliosxLiang
Alistarsuki
Bans—
Objectives
V5 87
- 0
- Gold at 15
- -0
- 3
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 8
- Towers
- 5
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team WE Academy leads; below, V5 87.
Biggest lead: Team WE Academy +3,450, V5 87 +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (41 min) | Team WE Academy +3,450 |
Blue side
Team WE Academy
VictoryRed side
V5 87
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/10/15 | 2/8/11 | 8/2/15 | 10/4/7 | 2/3/21 | 8/7/13 | 5/3/18 | 4/5/19 | 9/4/7 | 1/6/17 |
| Kill participation | 72% | 52% | 92% | 68% | 92% | 77.8% | 85.2% | 85.2% | 59.3% | 66.7% |
| CS | 201 | 174 | 390 | 370 | 10 | 302 | 208 | 255 | 386 | 36 |
| CS per minute | 5.0 | 4.3 | 9.6 | 9.1 | 0.2 | 7.4 | 5.1 | 6.3 | 9.5 | 0.9 |
| Gold | 13,320 | 11,991 | 20,493 | 20,202 | 10,356 | 17,802 | 14,840 | 13,396 | 18,182 | 8,692 |
| Gold share | 17.4% | 15.7% | 26.8% | 26.5% | 13.6% | 24.4% | 20.4% | 18.4% | 24.9% | 11.9% |
| Earned gold per minute | 199 | 167 | 376 | 369 | 126 | 310 | 237 | 201 | 319 | 85 |
| Damage to champions | 14,054 | 14,164 | 43,962 | 47,040 | 10,664 | 42,394 | 19,054 | 15,823 | 30,602 | 5,617 |
| Damage share | 10.8% | 10.9% | 33.8% | 36.2% | 8.2% | 37.4% | 16.8% | 13.9% | 27% | 4.9% |
| Damage per minute | 347 | 349 | 1,084 | 1,160 | 263 | 1,045 | 470 | 390 | 755 | 139 |
| Damage taken per minute | 862 | 1,040 | 530 | 725 | 247 | 1,027 | 975 | 719 | 503 | 696 |
| Vision score | 39 | 59 | 37 | 60 | 101 | 38 | 50 | 40 | 42 | 123 |
| Wards placed | 17 | 21 | 6 | 18 | 72 | 10 | 10 | 21 | 11 | 78 |
| Wards killed | 10 | 14 | 10 | 25 | 8 | 9 | 15 | 5 | 16 | 10 |
| Control wards | 11 | 19 | 2 | 6 | 17 | 6 | 8 | 12 | 3 | 24 |
| Gold spent | 11,549 | 10,514 | 17,839 | 18,439 | 9,084 | 17,384 | 14,339 | 13,049 | 17,174 | 8,040 |
| Own jungle monsters | 0 | 87 | 44 | 32 | 0 | 24 | 105 | 4 | 36 | 0 |
| Enemy jungle monsters | 0 | 3 | 7 | 0 | 0 | 5 | 22 | 0 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9261-9261_game_2
Methodology →