LPL · Patch 12.13 · Summer
Jul 21, 2022, 12:43 PM · 24.7 min · Game 219Kills1
51.3kGold35.6k
66,074Damage38,039
Scouting line
EDward Gaming won: +15.7k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Flandre
3/0/5
Chelizi
0/2/1
—
—
—
—
—
—
JunJia
3/0/13
Kui
1/6/0
—
—
—
—
—
—
Scout
6/0/7
haichao
0/2/1
—
—
—
—
—
—
Viper
6/0/9
Assum
0/5/1
—
—
—
—
—
—
Meiko
1/1/11
Jinjiao
0/4/1
—
—
—
—
—
—
Draft
EDward Gaming
Blue sideFirst pick
GnarFlandre
PoppyJunJia
SylasScout
ApheliosViper
SettMeiko
Bans




LGD Gaming
Red side
SejuaniChelizi
WukongKui
Akalihaichao
DravenAssum
NautilusJinjiao
Bans




Objectives
LGD Gaming
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 1
- Barons
- 0
- 9
- Towers
- 2
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDward Gaming leads; below, LGD Gaming.
Biggest lead: EDward Gaming +15,673, LGD Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | EDward Gaming +15,673 |
Blue side
EDward Gaming
VictoryRed side
LGD Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/0/5 | 3/0/13 | 6/0/7 | 6/0/9 | 1/1/11 | 0/2/1 | 1/6/0 | 0/2/1 | 0/5/1 | 0/4/1 |
| Kill participation | 42.1% | 84.2% | 68.4% | 78.9% | 63.2% | 100% | 100% | 100% | 100% | 100% |
| CS | 245 | 130 | 217 | 213 | 42 | 174 | 113 | 220 | 209 | 30 |
| CS per minute | 9.9 | 5.3 | 8.8 | 8.6 | 1.7 | 7.1 | 4.6 | 8.9 | 8.5 | 1.2 |
| Gold | 12,693 | 9,053 | 11,559 | 10,971 | 7,010 | 7,482 | 6,784 | 8,227 | 8,161 | 4,959 |
| Gold share | 24.7% | 17.7% | 22.5% | 21.4% | 13.7% | 21% | 19% | 23.1% | 22.9% | 13.9% |
| Earned gold per minute | 381 | 233 | 335 | 311 | 151 | 170 | 141 | 200 | 197 | 67 |
| Damage to champions | 20,831 | 10,028 | 16,845 | 14,062 | 4,308 | 6,062 | 6,670 | 11,988 | 10,088 | 3,231 |
| Damage share | 31.5% | 15.2% | 25.5% | 21.3% | 6.5% | 15.9% | 17.5% | 31.5% | 26.5% | 8.5% |
| Damage per minute | 845 | 407 | 683 | 570 | 175 | 246 | 270 | 486 | 409 | 131 |
| Damage taken per minute | 566 | 676 | 579 | 229 | 529 | 827 | 933 | 688 | 507 | 437 |
| Vision score | 22 | 35 | 12 | 31 | 77 | 16 | 32 | 18 | 18 | 54 |
| Wards placed | 8 | 13 | 3 | 15 | 33 | 10 | 7 | 7 | 8 | 29 |
| Wards killed | 4 | 5 | 4 | 10 | 10 | 2 | 8 | 3 | 8 | 8 |
| Control wards | 3 | 11 | 1 | 5 | 8 | 3 | 6 | 2 | 4 | 10 |
| Gold spent | 11,748 | 7,010 | 9,595 | 10,280 | 5,820 | 6,885 | 6,490 | 7,930 | 7,980 | 4,860 |
| Own jungle monsters | 6 | 69 | 10 | 10 | 0 | 2 | 71 | 4 | 4 | 0 |
| Enemy jungle monsters | 18 | 12 | 2 | 1 | 0 | 0 | 4 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9301-9301_game_2
Methodology →