LDL · Patch 12.14 · Summer
PlayoffsAug 11, 2022, 06:59 AM · 24.7 min · Game 27Kills30
38.1kGold56.5k
41,655Damage73,234
Scouting line
Team WE Academy won: +18.3k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
R1kka
2/7/3
danny1018
4/2/11
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—
—
—
—
—
Youxin
2/5/3
Yanxiang
3/3/14
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—
—
—
—
—
xqw
0/8/4
xinye
12/1/10
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—
—
—
—
—
RanL
2/5/4
Stay
8/1/7
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—
—
—
—
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XLC
1/5/6
Fahai
3/0/19
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Draft
LGD Gaming Young Team
Blue side
GnarR1kka
ViegoYouxin
Ahrixqw
SivirRanL
LuluXLC
Bans—
Team WE Academy
Red side
Sejuanidanny1018
ViYanxiang
LeBlancxinye
ZeriStay
YuumiFahai
Bans—
Objectives
Team WE Academy
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LGD Gaming Young Team leads; below, Team WE Academy.
Biggest lead: LGD Gaming Young Team +0, Team WE Academy +18,328. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Team WE Academy +18,328 |
Blue side
LGD Gaming Young Team
DefeatRed side
Team WE Academy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/7/3 | 2/5/3 | 0/8/4 | 2/5/4 | 1/5/6 | 4/2/11 | 3/3/14 | 12/1/10 | 8/1/7 | 3/0/19 |
| Kill participation | 71.4% | 71.4% | 57.1% | 85.7% | 100% | 50% | 56.7% | 73.3% | 50% | 73.3% |
| CS | 156 | 130 | 144 | 248 | 9 | 163 | 140 | 205 | 261 | 3 |
| CS per minute | 6.3 | 5.3 | 5.8 | 10.1 | 0.4 | 6.6 | 5.7 | 8.3 | 10.6 | 0.1 |
| Gold | 8,144 | 7,581 | 6,626 | 10,204 | 5,587 | 10,517 | 10,142 | 14,051 | 14,177 | 7,583 |
| Gold share | 21.4% | 19.9% | 17.4% | 26.8% | 14.6% | 18.6% | 18% | 24.9% | 25.1% | 13.4% |
| Earned gold per minute | 197 | 174 | 135 | 280 | 93 | 293 | 278 | 436 | 441 | 174 |
| Damage to champions | 13,318 | 4,968 | 9,028 | 10,155 | 4,186 | 11,609 | 8,475 | 29,022 | 17,192 | 6,936 |
| Damage share | 32% | 11.9% | 21.7% | 24.4% | 10% | 15.9% | 11.6% | 39.6% | 23.5% | 9.5% |
| Damage per minute | 540 | 201 | 366 | 412 | 170 | 471 | 344 | 1,177 | 697 | 281 |
| Damage taken per minute | 820 | 900 | 708 | 625 | 570 | 670 | 652 | 722 | 387 | 157 |
| Vision score | 22 | 20 | 12 | 7 | 51 | 24 | 37 | 15 | 33 | 63 |
| Wards placed | 10 | 7 | 6 | 5 | 35 | 9 | 8 | 2 | 9 | 40 |
| Wards killed | 1 | 5 | 3 | 0 | 8 | 3 | 9 | 4 | 9 | 3 |
| Control wards | 3 | 5 | 0 | 0 | 14 | 5 | 7 | 1 | 2 | 9 |
| Gold spent | 7,878 | 7,225 | 5,920 | 9,349 | 5,349 | 9,934 | 9,165 | 13,525 | 12,920 | 7,005 |
| Own jungle monsters | 1 | 71 | 0 | 15 | 0 | 0 | 64 | 20 | 14 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 0 | 0 | 0 | 17 | 12 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9364-9364_game_2
Methodology →