LDL · Patch 12.14 · Summer
PlayoffsAug 14, 2022, 06:07 AM · 32.9 min18Kills8
62.7kGold49.5k
93,179Damage62,602
Scouting line
ThunderTalk Gaming Young closed it: +13.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
xiao7
1/1/10
Xiaoxu
2/1/3
—
—
—
—
—
—
Moyan
1/4/13
lhyz
0/7/4
—
—
—
—
—
—
Feikun
10/1/7
Tangyuan
4/2/3
—
—
—
—
—
—
bat
6/1/7
Zinco
1/5/4
—
—
—
—
—
—
Ashlomailma
0/1/15
Mysun
1/3/3
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—
—
—
—
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Draft
ThunderTalk Gaming Young
Blue side
Gnarxiao7
Xin ZhaoMoyan
LeBlancFeikun
Kalistabat
Renata GlascAshlomailma
Bans—
Royal Club
Red side
JaxXiaoxu
Vilhyz
AhriTangyuan
VarusZinco
Tahm KenchMysun
Bans—
Objectives
Royal Club
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 0
- 0
- Plates
- 0
- 3
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ThunderTalk Gaming Young leads; below, Royal Club.
Biggest lead: ThunderTalk Gaming Young +13,288, Royal Club +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | ThunderTalk Gaming Young +13,288 |
Blue side
ThunderTalk Gaming Young
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 1 / 10(11) | 238 7.2/m | ||
| 1 / 4 / 13(3.5) | 175 5.3/m | ||
| FeikunFeikun | 10 / 1 / 7(17) | 252 7.7/m | |
| 6 / 1 / 7(13) | 333 10.1/m | ||
| AshlomailmaAshlomailma | 0 / 1 / 15(15) | 33 1.0/m |
Red side
Royal Club
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/10 | 1/4/13 | 10/1/7 | 6/1/7 | 0/1/15 | 2/1/3 | 0/7/4 | 4/2/3 | 1/5/4 | 1/3/3 |
| Kill participation | 61.1% | 77.8% | 94.4% | 72.2% | 83.3% | 62.5% | 50% | 87.5% | 62.5% | 50% |
| CS | 238 | 175 | 252 | 333 | 33 | 248 | 126 | 247 | 297 | 32 |
| CS per minute | 7.2 | 5.3 | 7.7 | 10.1 | 1.0 | 7.5 | 3.8 | 7.5 | 9.0 | 1.0 |
| Gold | 13,307 | 11,248 | 14,336 | 16,246 | 7,612 | 11,387 | 7,535 | 11,762 | 12,317 | 6,460 |
| Gold share | 21.2% | 17.9% | 22.8% | 25.9% | 12.1% | 23% | 15.2% | 23.8% | 24.9% | 13.1% |
| Earned gold per minute | 274 | 211 | 305 | 363 | 101 | 215 | 98 | 227 | 244 | 66 |
| Damage to champions | 20,927 | 14,394 | 33,002 | 17,662 | 7,194 | 14,245 | 5,516 | 22,098 | 16,260 | 4,483 |
| Damage share | 22.5% | 15.4% | 35.4% | 19% | 7.7% | 22.8% | 8.8% | 35.3% | 26% | 7.2% |
| Damage per minute | 636 | 438 | 1,004 | 537 | 219 | 433 | 168 | 672 | 494 | 136 |
| Damage taken per minute | 848 | 1,090 | 542 | 466 | 344 | 774 | 781 | 645 | 586 | 572 |
| Vision score | 38 | 39 | 65 | 47 | 79 | 17 | 43 | 54 | 21 | 70 |
| Wards placed | 9 | 12 | 20 | 12 | 51 | 11 | 8 | 25 | 10 | 51 |
| Wards killed | 14 | 11 | 16 | 13 | 7 | 3 | 12 | 13 | 7 | 9 |
| Control wards | 3 | 11 | 5 | 4 | 12 | 3 | 8 | 3 | 2 | 15 |
| Gold spent | 12,568 | 10,715 | 12,749 | 14,719 | 7,150 | 11,009 | 7,165 | 11,675 | 11,679 | 6,425 |
| Own jungle monsters | 5 | 67 | 16 | 28 | 0 | 14 | 68 | 8 | 16 | 0 |
| Enemy jungle monsters | 4 | 26 | 15 | 12 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9367-9367_game_1
Methodology →