LDL · Patch 12.14 · Summer
PlayoffsAug 14, 2022, 07:00 AM · 24.6 min · Game 24Kills6
37.1kGold47.6k
50,564Damage47,971
Scouting line
ThunderTalk Gaming Young won: +10.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiaoxu
2/2/0
xiao7
0/1/4
—
—
—
—
—
—
lhyz
2/2/0
Moyan
2/0/2
—
—
—
—
—
—
Tangyuan
0/0/2
Feikun
3/1/2
—
—
—
—
—
—
Zinco
0/1/2
bat
1/0/2
—
—
—
—
—
—
Mysun
0/1/2
Ashlomailma
0/2/5
—
—
—
—
—
—
Draft
Royal Club
Blue side
RenektonXiaoxu
Xin Zhaolhyz
ViktorTangyuan
VarusZinco
AlistarMysun
Bans—
ThunderTalk Gaming Young
Red side
Gnarxiao7
NidaleeMoyan
SylasFeikun
Kalistabat
Renata GlascAshlomailma
Bans—
Objectives
ThunderTalk Gaming Young
- 0
- Gold at 15
- -0
- 1
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Club leads; below, ThunderTalk Gaming Young.
Biggest lead: Royal Club +0, ThunderTalk Gaming Young +10,499. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | ThunderTalk Gaming Young +10,499 |
Blue side
Royal Club
DefeatRed side
ThunderTalk Gaming Young
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 1 / 4(4) | 223 9.1/m | ||
| 2 / 0 / 2(4) | 217 8.8/m | ||
| FeikunFeikun | 3 / 1 / 2(5) | 208 8.4/m | |
| 1 / 0 / 2(3) | 233 9.5/m | ||
| AshlomailmaAshlomailma | 0 / 2 / 5(2.5) | 27 1.1/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/0 | 2/2/0 | 0/0/2 | 0/1/2 | 0/1/2 | 0/1/4 | 2/0/2 | 3/1/2 | 1/0/2 | 0/2/5 |
| Kill participation | 50% | 50% | 50% | 50% | 50% | 66.7% | 66.7% | 83.3% | 50% | 83.3% |
| CS | 208 | 108 | 243 | 215 | 31 | 223 | 217 | 208 | 233 | 27 |
| CS per minute | 8.4 | 4.4 | 9.9 | 8.7 | 1.3 | 9.1 | 8.8 | 8.4 | 9.5 | 1.1 |
| Gold | 8,643 | 6,615 | 8,681 | 8,331 | 4,870 | 9,679 | 10,841 | 10,408 | 10,212 | 6,499 |
| Gold share | 23.3% | 17.8% | 23.4% | 22.4% | 13.1% | 20.3% | 22.8% | 21.8% | 21.4% | 13.6% |
| Earned gold per minute | 217 | 135 | 219 | 205 | 64 | 260 | 307 | 289 | 281 | 130 |
| Damage to champions | 14,163 | 5,661 | 21,052 | 7,468 | 2,220 | 13,568 | 9,296 | 14,314 | 5,668 | 5,125 |
| Damage share | 28% | 11.2% | 41.6% | 14.8% | 4.4% | 28.3% | 19.4% | 29.8% | 11.8% | 10.7% |
| Damage per minute | 575 | 230 | 855 | 303 | 90 | 551 | 378 | 581 | 230 | 208 |
| Damage taken per minute | 823 | 710 | 246 | 242 | 402 | 598 | 828 | 1,053 | 282 | 419 |
| Vision score | 12 | 26 | 14 | 18 | 42 | 24 | 92 | 12 | 31 | 48 |
| Wards placed | 8 | 6 | 11 | 9 | 32 | 8 | 29 | 2 | 14 | 30 |
| Wards killed | 0 | 8 | 5 | 8 | 6 | 4 | 23 | 4 | 8 | 3 |
| Control wards | 2 | 6 | 3 | 2 | 9 | 2 | 4 | 0 | 7 | 9 |
| Gold spent | 8,460 | 6,490 | 8,365 | 8,150 | 4,520 | 8,683 | 9,239 | 10,110 | 8,775 | 5,675 |
| Own jungle monsters | 5 | 53 | 0 | 5 | 0 | 1 | 87 | 8 | 9 | 0 |
| Enemy jungle monsters | 0 | 1 | 0 | 0 | 0 | 0 | 60 | 1 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9367-9367_game_2
Methodology →