LDL · Patch 12.14 · Summer
PlayoffsAug 22, 2022, 07:19 AM · 23.5 min · Game 24Kills21
36.6kGold52.9k
35,652Damage57,693
Scouting line
EDG Youth Team won: +16.3k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Garvey
1/3/2
Solokill
2/2/14
—
—
—
—
—
—
KennyChan
1/3/2
Monki
4/0/9
—
—
—
—
—
—
Medzz
0/2/2
Cyku
9/0/5
—
—
—
—
—
—
Xiaguang
2/6/0
Leave
6/0/7
—
—
—
—
—
—
XinMo
0/7/4
Xiamu
0/2/16
—
—
—
—
—
—
Draft
MAX
Blue side
RenektonGarvey
Jarvan IVKennyChan
AzirMedzz
KalistaXiaguang
Renata GlascXinMo
Bans—
EDG Youth Team
Red side
OrnnSolokill
GravesMonki
AhriCyku
DravenLeave
AsheXiamu
Bans—
Objectives
EDG Youth Team
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MAX leads; below, EDG Youth Team.
Biggest lead: MAX +0, EDG Youth Team +16,279. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (24 min) | EDG Youth Team +16,279 |
Blue side
MAX
DefeatRed side
EDG Youth Team
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/2 | 1/3/2 | 0/2/2 | 2/6/0 | 0/7/4 | 2/2/14 | 4/0/9 | 9/0/5 | 6/0/7 | 0/2/16 |
| Kill participation | 75% | 75% | 50% | 50% | 100% | 76.2% | 61.9% | 66.7% | 61.9% | 76.2% |
| CS | 176 | 115 | 232 | 168 | 10 | 127 | 207 | 215 | 199 | 13 |
| CS per minute | 7.5 | 4.9 | 9.9 | 7.1 | 0.4 | 5.4 | 8.8 | 9.1 | 8.5 | 0.6 |
| Gold | 8,332 | 6,970 | 8,427 | 8,259 | 4,647 | 8,270 | 11,376 | 12,059 | 14,163 | 7,046 |
| Gold share | 22.7% | 19% | 23% | 22.5% | 12.7% | 15.6% | 21.5% | 22.8% | 26.8% | 13.3% |
| Earned gold per minute | 220 | 162 | 224 | 217 | 63 | 217 | 349 | 378 | 468 | 165 |
| Damage to champions | 9,542 | 4,495 | 10,945 | 6,311 | 4,359 | 11,065 | 9,197 | 15,334 | 14,856 | 7,241 |
| Damage share | 26.8% | 12.6% | 30.7% | 17.7% | 12.2% | 19.2% | 15.9% | 26.6% | 25.8% | 12.6% |
| Damage per minute | 405 | 191 | 465 | 268 | 185 | 470 | 391 | 652 | 631 | 308 |
| Damage taken per minute | 666 | 734 | 480 | 586 | 484 | 505 | 496 | 572 | 366 | 253 |
| Vision score | 20 | 33 | 20 | 12 | 32 | 19 | 46 | 26 | 21 | 72 |
| Wards placed | 7 | 7 | 13 | 7 | 24 | 11 | 8 | 8 | 7 | 42 |
| Wards killed | 5 | 10 | 7 | 5 | 3 | 2 | 17 | 8 | 5 | 3 |
| Control wards | 2 | 7 | 6 | 1 | 7 | 6 | 6 | 6 | 2 | 4 |
| Gold spent | 8,165 | 6,650 | 7,950 | 7,785 | 4,410 | 7,510 | 9,890 | 11,199 | 12,259 | 5,450 |
| Own jungle monsters | 0 | 61 | 17 | 0 | 0 | 1 | 91 | 0 | 6 | 0 |
| Enemy jungle monsters | 0 | 9 | 0 | 0 | 0 | 0 | 26 | 0 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9374-9374_game_2
Methodology →