LDL · Patch 12.14 · Summer
PlayoffsAug 22, 2022, 08:06 AM · 25.6 min · Game 321Kills8
56.3kGold41.2k
62,539Damage39,542
Scouting line
MAX won: +15.1k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Garvey
7/2/6
Solokill
1/4/2
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—
—
—
—
—
KennyChan
7/1/8
Monki
1/5/3
—
—
—
—
—
—
Medzz
2/0/9
Cyku
2/6/3
—
—
—
—
—
—
Xiaguang
4/3/6
Leave
4/2/2
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—
—
—
—
—
XinMo
1/2/9
Xiamu
0/4/5
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—
—
—
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Draft
MAX
Blue side
RenektonGarvey
NidaleeKennyChan
GalioMedzz
KalistaXiaguang
LeonaXinMo
Bans—
EDG Youth Team
Red side
AatroxSolokill
ViegoMonki
AzirCyku
DravenLeave
NautilusXiamu
Bans—
Objectives
EDG Youth Team
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 1
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MAX leads; below, EDG Youth Team.
Biggest lead: MAX +15,072, EDG Youth Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | MAX +15,072 |
Blue side
MAX
VictoryRed side
EDG Youth Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/2/6 | 7/1/8 | 2/0/9 | 4/3/6 | 1/2/9 | 1/4/2 | 1/5/3 | 2/6/3 | 4/2/2 | 0/4/5 |
| Kill participation | 61.9% | 71.4% | 52.4% | 47.6% | 47.6% | 37.5% | 50% | 62.5% | 75% | 62.5% |
| CS | 244 | 182 | 223 | 240 | 32 | 208 | 134 | 190 | 201 | 42 |
| CS per minute | 9.5 | 7.1 | 8.7 | 9.4 | 1.3 | 8.1 | 5.2 | 7.4 | 7.9 | 1.6 |
| Gold | 13,967 | 12,765 | 10,725 | 12,037 | 6,783 | 9,332 | 7,055 | 8,621 | 10,597 | 5,600 |
| Gold share | 24.8% | 22.7% | 19.1% | 21.4% | 12.1% | 22.6% | 17.1% | 20.9% | 25.7% | 13.6% |
| Earned gold per minute | 413 | 366 | 287 | 338 | 132 | 232 | 143 | 204 | 282 | 86 |
| Damage to champions | 24,655 | 17,470 | 8,352 | 9,080 | 2,982 | 11,120 | 6,256 | 8,169 | 11,156 | 2,841 |
| Damage share | 39.4% | 27.9% | 13.4% | 14.5% | 4.8% | 28.1% | 15.8% | 20.7% | 28.2% | 7.2% |
| Damage per minute | 965 | 684 | 327 | 355 | 117 | 435 | 245 | 320 | 437 | 111 |
| Damage taken per minute | 810 | 848 | 382 | 352 | 421 | 810 | 951 | 626 | 353 | 415 |
| Vision score | 19 | 42 | 21 | 26 | 70 | 16 | 24 | 9 | 23 | 56 |
| Wards placed | 8 | 4 | 10 | 7 | 28 | 9 | 10 | 7 | 7 | 30 |
| Wards killed | 3 | 13 | 2 | 8 | 10 | 1 | 4 | 2 | 4 | 8 |
| Control wards | 4 | 3 | 3 | 2 | 9 | 4 | 10 | 3 | 1 | 5 |
| Gold spent | 11,449 | 11,014 | 8,774 | 10,350 | 5,860 | 9,120 | 6,790 | 8,580 | 10,475 | 5,375 |
| Own jungle monsters | 17 | 75 | 3 | 5 | 0 | 7 | 75 | 2 | 5 | 0 |
| Enemy jungle monsters | 8 | 34 | 6 | 0 | 0 | 0 | 5 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9374-9374_game_3
Methodology →