DCup · Patch 12.23
Dec 23, 2022, 09:11 AM · 29.8 min23Kills17
60.2kGold52.9k
95,860Damage57,262
Scouting line
Huya MOJ closed it: +7.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
MOJbclg
6/2/2
Xiaoxiang
3/4/2
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—
—
—
—
—
MOJgwrm
10/4/7
JunJia
3/4/9
—
—
—
—
—
—
MOJbaicaiovo
4/3/11
Fisher
2/5/8
—
—
—
—
—
—
MOJwzy
2/4/7
Leave
9/6/5
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—
—
—
—
—
MOJgeeli
1/4/11
Xiamu
0/4/8
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—
—
—
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Draft
Huya MOJ
Huya MOJ
Blue sideFirst pick
CamilleMOJbclg
GravesMOJgwrm
SyndraMOJbaicaiovo
XayahMOJwzy
RakanMOJgeeli
Bans




EDward Gaming
Red side
AatroxXiaoxiang
SejuaniJunJia
SylasFisher
VarusLeave
AlistarXiamu
Bans




Huya MOJHuya MOJ
Objectives
EDward Gaming
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 2
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
- Huya MOJ First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Huya MOJ leads; below, EDward Gaming.
Biggest lead: Huya MOJ +7,293, EDward Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Huya MOJ +7,293 |
Blue side
Huya MOJ
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| MOJbclgMOJbclg | 6 / 2 / 2(4) | 237 7.9/m | |
| MOJgwrmMOJgwrmFB | 10 / 4 / 7(4.25) | 234 7.8/m | |
| MOJbaicaiovoMOJbaicaiovo | 4 / 3 / 11(5) | 218 7.3/m | |
| MOJwzyMOJwzy | 2 / 4 / 7(2.25) | 234 7.8/m | |
| MOJgeeliMOJgeeli | 1 / 4 / 11(3) | 44 1.5/m |
Red side
EDward Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/2/2 | 10/4/7 | 4/3/11 | 2/4/7 | 1/4/11 | 3/4/2 | 3/4/9 | 2/5/8 | 9/6/5 | 0/4/8 |
| Kill participation | 34.8% | 73.9% | 65.2% | 39.1% | 52.2% | 29.4% | 70.6% | 58.8% | 82.4% | 47.1% |
| CS | 237 | 234 | 218 | 234 | 44 | 227 | 144 | 237 | 290 | 45 |
| CS per minute | 7.9 | 7.8 | 7.3 | 7.8 | 1.5 | 7.6 | 4.8 | 7.9 | 9.7 | 1.5 |
| Gold | 13,088 | 16,086 | 11,924 | 11,182 | 7,920 | 10,190 | 9,526 | 10,959 | 15,784 | 6,448 |
| Gold share | 21.7% | 26.7% | 19.8% | 18.6% | 13.2% | 19.3% | 18% | 20.7% | 29.8% | 12.2% |
| Earned gold per minute | 307 | 408 | 268 | 243 | 134 | 210 | 188 | 236 | 397 | 85 |
| Damage to champions | 29,260 | 21,585 | 21,704 | 17,263 | 6,048 | 12,319 | 9,785 | 11,757 | 19,810 | 3,591 |
| Damage share | 30.5% | 22.5% | 22.6% | 18% | 6.3% | 21.5% | 17.1% | 20.5% | 34.6% | 6.3% |
| Damage per minute | 981 | 724 | 728 | 579 | 203 | 413 | 328 | 394 | 664 | 120 |
| Damage taken per minute | 886 | 882 | 311 | 570 | 394 | 901 | 1,115 | 828 | 580 | 614 |
| Vision score | 23 | 109 | 32 | 34 | 96 | 32 | 48 | 29 | 45 | 68 |
| Wards placed | 14 | 37 | 17 | 14 | 65 | 8 | 12 | 10 | 11 | 39 |
| Wards killed | 1 | 28 | 4 | 6 | 12 | 7 | 14 | 11 | 17 | 18 |
| Control wards | 4 | 9 | 5 | 4 | 13 | 3 | 11 | 7 | 5 | 7 |
| Gold spent | 12,324 | 13,259 | 10,685 | 9,070 | 7,534 | 9,690 | 8,415 | 10,655 | 14,800 | 5,820 |
| Own jungle monsters | 0 | 109 | 10 | 28 | 0 | 5 | 96 | 4 | 13 | 0 |
| Enemy jungle monsters | 6 | 6 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9683-9683_game_1
Methodology →