LPL · Patch 13.03 · Spring
Mar 01, 2023, 09:16 AM · 33.5 min15Kills10
63.8kGold55.1k
82,621Damage58,436
Scouting line
Oh My God closed it: +8.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
shanji
2/3/8
Invincible
0/3/8
—
—
—
—
—
—
Aki
2/1/10
XLB
2/5/5
—
—
—
—
—
—
Creme
7/5/5
Pout
2/3/8
—
—
—
—
—
—
Able
4/0/9
Photic
4/3/4
—
—
—
—
—
—
ppgod
0/1/13
Zhuo
2/1/7
—
—
—
—
—
—
Draft
Oh My God
Blue sideFirst pick
K'Santeshanji
WukongAki
AkaliCreme
ZeriAble
Luluppgod
Bans




Ninjas in Pyjamas
Red side
RenektonInvincible
Xin ZhaoXLB
RyzePout
VarusPhotic
KarmaZhuo
Bans




Objectives
Ninjas in Pyjamas
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 1
- Barons
- 0
- 11
- Towers
- 1
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God leads; below, Ninjas in Pyjamas.
Biggest lead: Oh My God +8,686, Ninjas in Pyjamas +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | Oh My God +8,686 |
Blue side
Oh My God
VictoryRed side
Ninjas in Pyjamas
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 3 / 8(2.67) | 290 8.7/m | ||
| 2 / 5 / 5(1.4) | 150 4.5/m | ||
| 2 / 3 / 8(3.33) | 284 8.5/m | ||
| 4 / 3 / 4(2.67) | 338 10.1/m | ||
| 2 / 1 / 7(9) | 46 1.4/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/8 | 2/1/10 | 7/5/5 | 4/0/9 | 0/1/13 | 0/3/8 | 2/5/5 | 2/3/8 | 4/3/4 | 2/1/7 |
| Kill participation | 66.7% | 80% | 80% | 86.7% | 86.7% | 80% | 70% | 100% | 80% | 90% |
| CS | 306 | 182 | 249 | 367 | 33 | 290 | 150 | 284 | 338 | 46 |
| CS per minute | 9.1 | 5.4 | 7.4 | 11.0 | 1.0 | 8.7 | 4.5 | 8.5 | 10.1 | 1.4 |
| Gold | 14,591 | 11,080 | 13,874 | 16,230 | 8,042 | 11,599 | 9,499 | 12,106 | 13,761 | 8,166 |
| Gold share | 22.9% | 17.4% | 21.7% | 25.4% | 12.6% | 21% | 17.2% | 22% | 25% | 14.8% |
| Earned gold per minute | 305 | 200 | 284 | 354 | 109 | 216 | 153 | 231 | 280 | 113 |
| Damage to champions | 16,622 | 10,045 | 25,616 | 28,428 | 1,910 | 11,333 | 6,676 | 16,664 | 15,825 | 7,938 |
| Damage share | 20.1% | 12.2% | 31% | 34.4% | 2.3% | 19.4% | 11.4% | 28.5% | 27.1% | 13.6% |
| Damage per minute | 496 | 300 | 765 | 849 | 57 | 338 | 199 | 497 | 472 | 237 |
| Damage taken per minute | 677 | 806 | 640 | 334 | 205 | 1,038 | 951 | 652 | 508 | 274 |
| Vision score | 32 | 51 | 45 | 86 | 76 | 24 | 54 | 36 | 33 | 96 |
| Wards placed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Wards killed | 5 | 11 | 9 | 25 | 7 | 5 | 16 | 7 | 19 | 23 |
| Control wards | 4 | 8 | 5 | 2 | 15 | 4 | 7 | 10 | 5 | 11 |
| Gold spent | 13,089 | 9,895 | 12,759 | 14,754 | 7,110 | 11,344 | 9,090 | 10,769 | 12,574 | 7,930 |
| Own jungle monsters | 2 | 120 | 4 | 20 | 0 | 22 | 102 | 15 | 14 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9935-9935_game_1
Methodology →