LPL · Patch 13.03 · Spring
Mar 01, 2023, 11:14 AM · 36.3 min · Game 38Kills6
65.2kGold63.9k
61,719Damage55,578
Scouting line
Oh My God won: +1.4k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
shanji
1/1/6
Invincible
1/1/0
—
—
—
—
—
—
Aki
1/0/7
XLB
1/4/1
—
—
—
—
—
—
Creme
1/1/3
Pout
3/0/1
—
—
—
—
—
—
Able
4/3/2
Photic
1/2/4
—
—
—
—
—
—
ppgod
1/1/6
Zhuo
0/1/6
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—
—
—
—
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Draft
Oh My God
Blue sideFirst pick
K'Santeshanji
WukongAki
SylasCreme
ApheliosAble
Annieppgod
Bans




Ninjas in Pyjamas
Red side
FioraInvincible
ViXLB
RyzePout
ZeriPhotic
LuluZhuo
Bans




Objectives
Ninjas in Pyjamas
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 2
- Heralds
- 0
- 0
- Barons
- 2
- 9
- Towers
- 4
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God leads; below, Ninjas in Pyjamas.
Biggest lead: Oh My God +1,357, Ninjas in Pyjamas +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | Oh My God +1,357 |
Blue side
Oh My God
VictoryRed side
Ninjas in Pyjamas
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 1 / 0(1) | 344 9.5/m | ||
| 1 / 4 / 1(0.5) | 163 4.5/m | ||
| 3 / 0 / 1(4) | 329 9.1/m | ||
| 1 / 2 / 4(2.5) | 383 10.5/m | ||
| 0 / 1 / 6(6) | 42 1.2/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/6 | 1/0/7 | 1/1/3 | 4/3/2 | 1/1/6 | 1/1/0 | 1/4/1 | 3/0/1 | 1/2/4 | 0/1/6 |
| Kill participation | 87.5% | 100% | 50% | 75% | 87.5% | 16.7% | 33.3% | 66.7% | 83.3% | 100% |
| CS | 264 | 201 | 307 | 380 | 18 | 344 | 163 | 329 | 383 | 42 |
| CS per minute | 7.3 | 5.5 | 8.4 | 10.5 | 0.5 | 9.5 | 4.5 | 9.1 | 10.5 | 1.2 |
| Gold | 13,055 | 12,240 | 14,364 | 17,232 | 8,337 | 15,002 | 9,910 | 13,648 | 16,944 | 8,367 |
| Gold share | 20% | 18.8% | 22% | 26.4% | 12.8% | 23.5% | 15.5% | 21.4% | 26.5% | 13.1% |
| Earned gold per minute | 229 | 207 | 265 | 344 | 99 | 283 | 143 | 246 | 336 | 100 |
| Damage to champions | 6,127 | 9,132 | 12,322 | 27,628 | 6,510 | 8,507 | 3,117 | 23,414 | 16,847 | 3,693 |
| Damage share | 9.9% | 14.8% | 20% | 44.8% | 10.5% | 15.3% | 5.6% | 42.1% | 30.3% | 6.6% |
| Damage per minute | 169 | 251 | 339 | 760 | 179 | 234 | 86 | 644 | 464 | 102 |
| Damage taken per minute | 479 | 802 | 645 | 333 | 211 | 796 | 600 | 517 | 399 | 188 |
| Vision score | 44 | 56 | 54 | 96 | 85 | 43 | 63 | 42 | 59 | 109 |
| Wards placed | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Wards killed | 8 | 12 | 14 | 20 | 4 | 12 | 16 | 4 | 19 | 12 |
| Control wards | 12 | 8 | 5 | 8 | 15 | 7 | 12 | 10 | 3 | 14 |
| Gold spent | 11,704 | 11,719 | 14,079 | 16,109 | 7,395 | 14,895 | 9,320 | 12,860 | 15,329 | 7,764 |
| Own jungle monsters | 3 | 111 | 7 | 31 | 0 | 15 | 102 | 27 | 26 | 0 |
| Enemy jungle monsters | 0 | 6 | 0 | 0 | 0 | 7 | 4 | 0 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 9935-9935_game_3
Methodology →