NA CS · Spring
Mar 10, 2014, 12:59 AM · 49.7 min · Game 2Scouting line
vVv Gaming won: +10.8k team gold, Mid, Bot and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Cris
2/5/13
Hauntzer
4/4/12
Get Snuggled
6/5/11
heavenTime
6/7/10
Pekin Woof
8/8/9
Nyjacky
4/5/15
Tails
11/2/12
B3nji
8/10/5
GauNty
3/2/12
Lohpally
0/4/17
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Cris
Shyvana · 2/5/13
107
Better in 10 x 7 of 20
Hauntzer
Trundle · 4/4/12![]()
- 2
- Kills
- 4
- 5
- Deaths
- 4
- 13
- Assists
- 12
- 3.0
- KDA
- 4.0
- 50%
- Kill participation
- 73%
- 362
- CS
- 282
- 7.3
- CS per minute
- 5.7
- 18,334
- Gold
- 15,540
- 21%
- Gold share
- 20%
- 39,074
- Damage to champions
- 26,432
- 786
- Damage per minute
- 531
- 24%
- Damage share
- 20%
- 0
- Damage to towers
- 0
- 943
- Damage taken per minute
- 1,363
- 0
- Vision score
- 0
- 22
- Wards placed
- 22
- 2
- Wards killed
- 1
- 4,350
- Gold at 15
- 4,621
- -271
- Gold diff at 15
- +271
- +291
- XP diff at 15
- -291
- -15
- CS diff at 15
- +15
Draft
vVv Gaming
Blue side
ShyvanaCris
PantheonGet Snuggled
LeBlancPekin Woof
LucianTails
LeonaGauNty
Team LoLPro
Red side
TrundleHauntzer
ViheavenTime
GragasNyjacky
CaitlynB3nji
NamiLohpally
Objectives
- +1,011
- Gold at 15
- -1,011
- 0
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 9
- Towers
- 5
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line vVv Gaming leads; below, Team LoLPro.
Biggest lead: vVv Gaming +10,822, Team LoLPro +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | vVv Gaming +536 |
| 15 min | vVv Gaming +1,011 |
| 20 min | vVv Gaming +335 |
| 25 min | vVv Gaming +4,304 |
| End (50 min) | vVv Gaming +10,822 |
Blue side
vVv Gaming
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 5 / 13(3) | 362 7.3/m | ||
| Get SnuggledGet Snuggled | 6 / 5 / 11(3.4) | 157 3.2/m | |
| 8 / 8 / 9(2.13) | 274 5.5/m | ||
| 11 / 2 / 12(11.5) | 370 7.4/m | ||
| GauNtyGauNtyFB | 3 / 2 / 12(7.5) | 58 1.2/m |
Red side
Team LoLPro
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 4 / 4 / 12(4) | 282 5.7/m | ||
| 6 / 7 / 10(2.29) | 173 3.5/m | ||
| 4 / 5 / 15(3.8) | 349 7.0/m | ||
| B3njiB3nji | 8 / 10 / 5(1.3) | 326 6.6/m | |
| 0 / 4 / 17(4.25) | 11 0.2/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/13 | 6/5/11 | 8/8/9 | 11/2/12 | 3/2/12 | 4/4/12 | 6/7/10 | 4/5/15 | 8/10/5 | 0/4/17 |
| Kill participation | 50% | 56.7% | 56.7% | 76.7% | 50% | 72.7% | 72.7% | 86.4% | 59.1% | 77.3% |
| CS | 362 | 157 | 274 | 370 | 58 | 282 | 173 | 349 | 326 | 11 |
| CS per minute | 7.3 | 3.2 | 5.5 | 7.4 | 1.2 | 5.7 | 3.5 | 7.0 | 6.6 | 0.2 |
| Gold | 18,334 | 16,730 | 17,524 | 22,504 | 12,530 | 15,540 | 15,290 | 17,488 | 16,919 | 11,563 |
| Gold share | 20.9% | 19.1% | 20% | 25.7% | 14.3% | 20.2% | 19.9% | 22.8% | 22% | 15.1% |
| Earned gold per minute | 249 | 216 | 232 | 332 | 132 | 192 | 187 | 232 | 220 | 112 |
| Damage to champions | 39,074 | 25,141 | 27,427 | 60,889 | 11,276 | 26,432 | 12,196 | 41,343 | 37,425 | 13,244 |
| Damage share | 23.9% | 15.3% | 16.7% | 37.2% | 6.9% | 20.2% | 9.3% | 31.6% | 28.6% | 10.1% |
| Damage per minute | 786 | 506 | 551 | 1,224 | 227 | 531 | 245 | 831 | 753 | 266 |
| Damage taken per minute | 943 | 798 | 535 | 657 | 632 | 1,363 | 830 | 709 | 645 | 432 |
| Damage mitigated per minute | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Damage to towers | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Vision score | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Wards placed | 22 | 13 | 21 | 14 | 48 | 22 | 9 | 13 | 8 | 46 |
| Wards killed | 2 | 6 | 2 | 6 | 3 | 1 | 4 | 5 | 5 | 3 |
| Control wards | 1 | 2 | 1 | 0 | 3 | 2 | 3 | 1 | 0 | 2 |
| Gold at 15 | 4,350 | 3,816 | 4,886 | 4,893 | 3,052 | 4,621 | 4,034 | 4,150 | 4,616 | 2,565 |
| Gold diff at 10 | -183 | -276 | +285 | +190 | +520 | +183 | +276 | -285 | -190 | -520 |
| Gold diff at 15 | -271 | -218 | +736 | +277 | +487 | +271 | +218 | -736 | -277 | -487 |
| XP diff at 10 | -59 | -54 | +140 | +178 | -133 | +59 | +54 | -140 | -178 | +133 |
| XP diff at 15 | +291 | +142 | +638 | +881 | -609 | -291 | -142 | -638 | -881 | +609 |
| CS diff at 10 | -21 | -6 | +2 | -25 | +5 | +21 | +6 | -2 | +25 | -5 |
| CS diff at 15 | -15 | -11 | 0 | -12 | +8 | +15 | +11 | 0 | +12 | -8 |
| Gold diff at 20 | -429 | -853 | -96 | +990 | +723 | +429 | +853 | +96 | -990 | -723 |
| XP diff at 20 | +899 | -87 | +173 | +1,954 | -325 | -899 | +87 | -173 | -1,954 | +325 |
| CS diff at 20 | -1 | -15 | -7 | -8 | +15 | +1 | +15 | +7 | +8 | -15 |
| Gold diff at 25 | +407 | +63 | +221 | +2,364 | +1,249 | -407 | -63 | -221 | -2,364 | -1,249 |
| XP diff at 25 | +1,379 | -314 | +726 | +3,982 | +878 | -1,379 | +314 | -726 | -3,982 | -878 |
| CS diff at 25 | +16 | -11 | -20 | +10 | +21 | -16 | +11 | +20 | -10 | -21 |
| Gold spent | 16,860 | 15,640 | 15,900 | 18,000 | 12,470 | 16,005 | 13,935 | 15,810 | 16,400 | 10,590 |
| Own jungle monsters | 4 | 75 | 9 | 81 | 0 | 10 | 111 | 36 | 9 | 0 |
| Enemy jungle monsters | 19 | 14 | 1 | 7 | 0 | 0 | 12 | 1 | 1 | 0 |
| Multikills | — | 2× double | — | 1× double, 1× triple, 1× quadra, 1× penta | — | — | — | — | 2× double, 1× triple | — |
Game ID FRA1TMNT1/130427
Methodology →