LJL · Patch 6.10 · Summer
May 28, 2016, 10:17 AM · 32.9 min · Game 2Scouting line
Rampage won: +15.9k team gold, Top, Jungle and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Paz
2/1/7
apaMEN
0/3/0
Tussle
6/0/5
Clockday
0/4/3
Roki
1/2/5
AeonBlast
2/1/1
Meron
1/1/9
Haretti
2/2/0
Dara
1/0/9
Enty
0/1/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Paz
Maokai · 2/1/7
162
Better in 16 x 2 of 20
apaMEN
Gnar · 0/3/0![]()
- 2
- Kills
- 0
- 1
- Deaths
- 3
- 7
- Assists
- 0
- 9.0
- KDA
- 0.0
- 82%
- Kill participation
- 0%
- 210
- CS
- 216
- 6.4
- CS per minute
- 6.6
- 12,742
- Gold
- 9,503
- 19.8%
- Gold share
- 19.7%
- 11,356
- Damage to champions
- 6,479
- 346
- Damage per minute
- 197
- 21%
- Damage share
- 13%
- 0
- Damage to towers
- 0
- 664
- Damage taken per minute
- 499
- 0
- Vision score
- 0
- 15
- Wards placed
- 13
- 4
- Wards killed
- 3
- 5,294
- Gold at 15
- 4,503
- +791
- Gold diff at 15
- -791
- +1,081
- XP diff at 15
- -1,081
- +1
- CS diff at 15
- -1
Draft
Rampage
Blue side
MaokaiPaz
KindredTussle
AzirRoki
EzrealMeron
TaricDara
Unsold Stuff Gaming
Red side
GnarapaMEN
GragasClockday
VeigarAeonBlast
SivirHaretti
KarmaEnty
Objectives
- +3,257
- Gold at 15
- -3,257
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 1
- 0
- Plates
- 0
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rampage leads; below, Unsold Stuff Gaming.
Biggest lead: Rampage +15,865, Unsold Stuff Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Rampage +1,409 |
| 15 min | Rampage +3,257 |
| 20 min | Rampage +5,015 |
| 25 min | Rampage +7,862 |
| End (33 min) | Rampage +15,865 |
Blue side
Rampage
VictoryRed side
Unsold Stuff Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/7 | 6/0/5 | 1/2/5 | 1/1/9 | 1/0/9 | 0/3/0 | 0/4/3 | 2/1/1 | 2/2/0 | 0/1/3 |
| Kill participation | 81.8% | 100% | 54.5% | 90.9% | 90.9% | 0% | 75% | 75% | 50% | 75% |
| CS | 210 | 187 | 309 | 225 | 53 | 216 | 122 | 258 | 296 | 22 |
| CS per minute | 6.4 | 5.7 | 9.4 | 6.8 | 1.6 | 6.6 | 3.7 | 7.8 | 9.0 | 0.7 |
| Gold | 12,742 | 14,896 | 13,615 | 12,611 | 10,347 | 9,503 | 9,246 | 10,760 | 11,772 | 7,065 |
| Gold share | 19.8% | 23.2% | 21.2% | 19.6% | 16.1% | 19.7% | 19.1% | 22.3% | 24.3% | 14.6% |
| Earned gold per minute | 258 | 323 | 284 | 254 | 185 | 159 | 151 | 197 | 228 | 85 |
| Damage to champions | 11,356 | 16,502 | 14,325 | 10,489 | 1,937 | 6,479 | 7,116 | 16,036 | 15,209 | 5,213 |
| Damage share | 20.8% | 30.2% | 26.2% | 19.2% | 3.5% | 12.9% | 14.2% | 32% | 30.4% | 10.4% |
| Damage per minute | 346 | 502 | 436 | 319 | 59 | 197 | 217 | 488 | 463 | 159 |
| Damage taken per minute | 664 | 765 | 389 | 290 | 396 | 499 | 801 | 389 | 343 | 260 |
| Damage mitigated per minute | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Damage to towers | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Vision score | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Wards placed | 15 | 7 | 13 | 16 | 44 | 13 | 30 | 17 | 13 | 53 |
| Wards killed | 4 | 18 | 9 | 5 | 23 | 3 | 11 | 0 | 3 | 20 |
| Control wards | 2 | 2 | 3 | 7 | 9 | 3 | 5 | 5 | 2 | 9 |
| Gold at 15 | 5,294 | 5,845 | 5,295 | 5,618 | 3,627 | 4,503 | 4,417 | 5,104 | 5,543 | 2,855 |
| Gold diff at 10 | -25 | +796 | +259 | +106 | +273 | +25 | -796 | -259 | -106 | -273 |
| Gold diff at 15 | +791 | +1,428 | +191 | +75 | +772 | -791 | -1,428 | -191 | -75 | -772 |
| XP diff at 10 | +644 | +750 | +140 | +147 | -332 | -644 | -750 | -140 | -147 | +332 |
| XP diff at 15 | +1,081 | +929 | -512 | +101 | +141 | -1,081 | -929 | +512 | -101 | -141 |
| CS diff at 10 | -1 | +18 | +12 | +1 | +10 | +1 | -18 | -12 | -1 | -10 |
| CS diff at 15 | +1 | +26 | +17 | +5 | +13 | -1 | -26 | -17 | -5 | -13 |
| Gold diff at 20 | +1,142 | +1,733 | +463 | +473 | +1,204 | -1,142 | -1,733 | -463 | -473 | -1,204 |
| XP diff at 20 | +1,184 | +978 | -681 | -307 | +148 | -1,184 | -978 | +681 | +307 | -148 |
| CS diff at 20 | +5 | +33 | +17 | +2 | +14 | -5 | -33 | -17 | -2 | -14 |
| Gold diff at 25 | +1,586 | +2,670 | +1,067 | +577 | +1,962 | -1,586 | -2,670 | -1,067 | -577 | -1,962 |
| XP diff at 25 | +1,660 | +2,671 | +613 | -722 | -331 | -1,660 | -2,671 | -613 | +722 | +331 |
| CS diff at 25 | -10 | +41 | +31 | -32 | +15 | +10 | -41 | -31 | +32 | -15 |
| Gold spent | 11,050 | 13,375 | 11,825 | 10,675 | 8,475 | 9,375 | 8,900 | 10,060 | 11,175 | 6,375 |
| Own jungle monsters | 2 | 66 | 14 | 3 | 0 | 5 | 69 | 16 | 2 | 0 |
| Enemy jungle monsters | 4 | 56 | 10 | 10 | 0 | 0 | 15 | 0 | 1 | 0 |
| Multikills | — | 1× double | — | — | — | — | — | — | — | — |
Game ID JP1/122590016
Methodology →