IGNIS · Patch 14.08
PlayoffsMay 10, 2024, 09:06 PM · 28.1 minScouting line
Rise Gaming Ignis won: +8.2k team gold, Top and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Seiju
2/2/4
Arima
1/1/8
Rikki
3/5/4
Lawl
3/3/8
VicSakra
3/5/3
strangers
8/1/4
yumin
1/3/6
yato
6/1/9
Felpina
0/4/8
Winzi
1/3/12
Draft
Geração Estrutura
Blue sideFirst pick
SkarnerSeiju
JaxRikki
Aurelion SolVicSakra
Zeriyumin
Tahm KenchFelpina
Rise Gaming Ignis
Red side
OrnnArima
ViLawl
Azirstrangers
Xayahyato
NautilusWinzi
Objectives
- -58
- Gold at 15
- +58
- 0
- Dragons
- 4
- 6
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 4
- Towers
- 10
- 0
- Plates
- 6
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Geração Estrutura leads; below, Rise Gaming Ignis.
Biggest lead: Geração Estrutura +103, Rise Gaming Ignis +8,159. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Geração Estrutura +103 |
| 15 min | Rise Gaming Ignis +58 |
| 20 min | Rise Gaming Ignis +2,281 |
| 25 min | Rise Gaming Ignis +5,393 |
| End (28 min) | Rise Gaming Ignis +8,159 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Trinity ForceLawl, in 1.5% of the champion's games
Frozen HeartSeiju, in 5.6% of the champion's games
Last Whisperyumin, in 8% of the champion's games
SeijuSkarner
ArimaOrnn
RikkiJax
LawlVi
VicSakraAurelion Sol
strangersAzir
yuminZeri
yatoXayah
FelpinaTahm Kench
WinziNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Geração Estrutura
DefeatRed side
Rise Gaming Ignis
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/4 | 3/5/4 | 3/5/3 | 1/3/6 | 0/4/8 | 1/1/8 | 3/3/8 | 8/1/4 | 6/1/9 | 1/3/12 |
| Kill participation | 66.7% | 77.8% | 66.7% | 77.8% | 88.9% | 47.4% | 57.9% | 63.2% | 78.9% | 68.4% |
| CS | 188 | 175 | 227 | 259 | 32 | 181 | 148 | 271 | 213 | 28 |
| CS per minute | 6.7 | 6.2 | 8.1 | 9.2 | 1.1 | 6.4 | 5.3 | 9.6 | 7.6 | 1.0 |
| Gold | 9,729 | 9,600 | 10,127 | 11,017 | 6,719 | 9,946 | 10,331 | 14,615 | 12,799 | 7,660 |
| Gold share | 20.6% | 20.3% | 21.5% | 23.3% | 14.2% | 18% | 18.7% | 26.4% | 23.1% | 13.8% |
| Earned gold per minute | 214 | 209 | 228 | 259 | 107 | 221 | 235 | 387 | 323 | 140 |
| Damage to champions | 10,603 | 9,579 | 15,052 | 16,485 | 4,593 | 10,399 | 9,626 | 25,748 | 22,603 | 5,577 |
| Damage share | 18.8% | 17% | 26.7% | 29.3% | 8.2% | 14.1% | 13% | 34.8% | 30.6% | 7.5% |
| Damage per minute | 377 | 340 | 535 | 586 | 163 | 370 | 342 | 915 | 803 | 198 |
| Damage taken per minute | 619 | 1,073 | 713 | 541 | 610 | 628 | 767 | 531 | 428 | 447 |
| Damage mitigated per minute | 902 | 649 | 292 | 258 | 742 | 1,009 | 863 | 425 | 218 | 792 |
| Damage to towers | 4,129 | 0 | 1,136 | 6,321 | 1,452 | 7,830 | 6,196 | 7,668 | 6,450 | 2,049 |
| Vision score | 19 | 40 | 34 | 36 | 78 | 24 | 38 | 36 | 37 | 71 |
| Wards placed | 6 | 15 | 12 | 16 | 41 | 10 | 11 | 14 | 13 | 34 |
| Wards killed | 4 | 6 | 4 | 11 | 11 | 2 | 6 | 6 | 13 | 8 |
| Control wards | 2 | 6 | 3 | 7 | 14 | 3 | 11 | 6 | 5 | 10 |
| Gold at 15 | 4,738 | 4,827 | 5,738 | 5,176 | 3,695 | 4,982 | 4,658 | 5,403 | 5,510 | 3,679 |
| Gold diff at 10 | -146 | +606 | +196 | -346 | -207 | +146 | -606 | -196 | +346 | +207 |
| Gold diff at 15 | -244 | +169 | +335 | -334 | +16 | +244 | -169 | -335 | +334 | -16 |
| XP diff at 10 | -363 | +815 | -29 | -490 | -561 | +363 | -815 | +29 | +490 | +561 |
| XP diff at 15 | -256 | +535 | -453 | -403 | -67 | +256 | -535 | +453 | +403 | +67 |
| CS diff at 10 | -6 | +24 | -8 | -8 | -3 | +6 | -24 | +8 | +8 | +3 |
| CS diff at 15 | -12 | +21 | -12 | +4 | +2 | +12 | -21 | +12 | -4 | -2 |
| Gold diff at 20 | -124 | -694 | -1,353 | -1 | -109 | +124 | +694 | +1,353 | +1 | +109 |
| XP diff at 20 | -224 | -309 | -1,701 | +256 | -406 | +224 | +309 | +1,701 | -256 | +406 |
| CS diff at 20 | 0 | +17 | -26 | +13 | +2 | 0 | -17 | +26 | -13 | -2 |
| Gold diff at 25 | -92 | -610 | -2,633 | -1,523 | -535 | +92 | +610 | +2,633 | +1,523 | +535 |
| XP diff at 25 | -1,152 | -1,255 | -2,416 | -957 | -678 | +1,152 | +1,255 | +2,416 | +957 | +678 |
| CS diff at 25 | -3 | +12 | -29 | +33 | +4 | +3 | -12 | +29 | -33 | -4 |
| Gold spent | 9,600 | 8,983 | 9,925 | 9,975 | 6,160 | 8,925 | 9,058 | 12,450 | 11,725 | 6,800 |
| Multikills | — | — | — | — | — | — | — | 1× double, 1× triple, 1× quadra | 1× double | — |
Game ID LOLTMNT01_100108
Methodology →