LRS · Patch 14.14
PlayoffsJul 22, 2024, 12:18 AM · 38.2 min · Game 4Scouting line
WAP Esports won: +4.3k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Rahab
3/6/4
Thoryn
10/4/7
Funky Dog
6/5/4
QQMore
3/5/9
Enga
1/4/6
DiDi
1/2/10
Strensh
5/5/6
Kindless
7/0/11
Shmebu
0/2/11
Shu Hari
1/4/13
Draft
PRIMATE
Blue sideFirst pick
SionRahab
VolibearFunky Dog
ZoeEnga
XayahStrensh
RakanShmebu
WAP Esports
Red side
GwenThoryn
JaxQQMore
AkaliDiDi
JhinKindless
SkarnerShu Hari
Objectives
- +2,212
- Gold at 15
- -2,212
- 1
- Dragons
- 4
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 5
- Towers
- 7
- 7
- Plates
- 1
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line PRIMATE leads; below, WAP Esports.
Biggest lead: PRIMATE +6,921, WAP Esports +4,305. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | PRIMATE +16 |
| 15 min | PRIMATE +2,212 |
| 20 min | PRIMATE +3,254 |
| 25 min | PRIMATE +6,921 |
| End (38 min) | WAP Esports +4,305 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Press the AttackQQMore, in 2.1% of the champion's games
Zeke's ConvergenceShu Hari, in 6.5% of the champion's games
Sterak's GageFunky Dog, in 9.3% of the champion's games
Arcane CometShu Hari, in 12% of the champion's games
RahabSion
ThorynGwen
Funky DogVolibear
QQMoreJax
EngaZoe
DiDiAkali
StrenshXayah
KindlessJhin
ShmebuRakan
Shu HariSkarner
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
PRIMATE
DefeatRed side
WAP Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/6/4 | 6/5/4 | 1/4/6 | 5/5/6 | 0/2/11 | 10/4/7 | 3/5/9 | 1/2/10 | 7/0/11 | 1/4/13 |
| Kill participation | 46.7% | 66.7% | 46.7% | 73.3% | 73.3% | 77.3% | 54.5% | 50% | 81.8% | 63.6% |
| CS | 263 | 199 | 262 | 379 | 39 | 296 | 267 | 256 | 338 | 30 |
| CS per minute | 6.9 | 5.2 | 6.9 | 9.9 | 1.0 | 7.7 | 7.0 | 6.7 | 8.8 | 0.8 |
| Gold | 12,721 | 13,381 | 13,074 | 17,410 | 9,194 | 16,889 | 14,126 | 12,847 | 17,064 | 9,159 |
| Gold share | 19.3% | 20.3% | 19.9% | 26.5% | 14% | 24.1% | 20.2% | 18.3% | 24.3% | 13.1% |
| Earned gold per minute | 203 | 220 | 212 | 326 | 111 | 312 | 240 | 206 | 317 | 110 |
| Damage to champions | 24,851 | 18,562 | 35,722 | 41,602 | 7,704 | 43,463 | 19,874 | 20,892 | 47,992 | 14,271 |
| Damage share | 19.3% | 14.5% | 27.8% | 32.4% | 6% | 29.7% | 13.6% | 14.3% | 32.8% | 9.7% |
| Damage per minute | 650 | 485 | 934 | 1,088 | 201 | 1,137 | 520 | 546 | 1,255 | 373 |
| Damage taken per minute | 1,603 | 1,355 | 462 | 671 | 526 | 1,139 | 1,231 | 702 | 425 | 952 |
| Damage mitigated per minute | 2,943 | 2,280 | 240 | 535 | 699 | 1,060 | 1,183 | 536 | 211 | 980 |
| Damage to towers | 701 | 1,887 | 5,583 | 4,376 | 985 | 14,204 | 1,472 | 713 | 6,601 | 377 |
| Vision score | 37 | 55 | 64 | 31 | 158 | 41 | 60 | 40 | 42 | 129 |
| Wards placed | 16 | 11 | 23 | 10 | 86 | 13 | 19 | 15 | 16 | 66 |
| Wards killed | 5 | 15 | 13 | 6 | 16 | 7 | 18 | 11 | 14 | 14 |
| Control wards | 10 | 9 | 11 | 3 | 15 | 8 | 11 | 7 | 7 | 18 |
| Gold at 15 | 5,435 | 5,396 | 5,482 | 5,373 | 3,702 | 5,564 | 4,687 | 4,596 | 4,676 | 3,653 |
| Gold diff at 10 | -10 | +133 | +306 | -169 | -244 | +10 | -133 | -306 | +169 | +244 |
| Gold diff at 15 | -129 | +709 | +886 | +697 | +49 | +129 | -709 | -886 | -697 | -49 |
| XP diff at 10 | +218 | +281 | +179 | -254 | -300 | -218 | -281 | -179 | +254 | +300 |
| XP diff at 15 | -44 | +31 | +245 | +794 | -308 | +44 | -31 | -245 | -794 | +308 |
| CS diff at 10 | -2 | +11 | +11 | +4 | +3 | +2 | -11 | -11 | -4 | -3 |
| CS diff at 15 | +4 | +6 | +6 | +21 | +4 | -4 | -6 | -6 | -21 | -4 |
| Gold diff at 20 | -410 | +1,557 | +901 | +1,460 | -254 | +410 | -1,557 | -901 | -1,460 | +254 |
| XP diff at 20 | +127 | +593 | -88 | +1,505 | -433 | -127 | -593 | +88 | -1,505 | +433 |
| CS diff at 20 | +4 | +4 | 0 | +30 | +6 | -4 | -4 | 0 | -30 | -6 |
| Gold diff at 25 | -211 | +2,194 | +1,601 | +2,720 | +617 | +211 | -2,194 | -1,601 | -2,720 | -617 |
| XP diff at 25 | +185 | -172 | +728 | +2,695 | +705 | -185 | +172 | -728 | -2,695 | -705 |
| CS diff at 25 | -3 | -23 | +1 | +34 | +7 | +3 | +23 | -1 | -34 | -7 |
| Gold spent | 12,675 | 12,825 | 12,725 | 18,475 | 8,150 | 15,100 | 13,283 | 11,575 | 14,275 | 8,250 |
| Multikills | — | 1× double | — | — | — | — | 1× double | — | 1× double | — |
Game ID LOLTMNT01_146737
Methodology →