LRS · Patch 14.14
PlayoffsJul 21, 2024, 09:22 PM · 40.4 minScouting line
WAP Esports won: +4.2k team gold, Top and Jungle won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Thoryn
3/2/7
Rahab
1/3/3
QQMore
1/1/13
Funky Dog
1/2/7
DiDi
5/1/6
Enga
5/0/1
Kindless
6/1/5
Strensh
2/5/2
Shu Hari
1/5/10
Shmebu
1/6/6
Draft
WAP Esports
Blue sideFirst pick
K'SanteThoryn
ZyraQQMore
TristanaDiDi
EzrealKindless
AlistarShu Hari
PRIMATE
Red side
CamilleRahab
SejuaniFunky Dog
LeBlancEnga
AsheStrensh
LeonaShmebu
Objectives
- -313
- Gold at 15
- +313
- 4
- Dragons
- 2
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 6
- 3
- Plates
- 3
- 4
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line WAP Esports leads; below, PRIMATE.
Biggest lead: WAP Esports +4,178, PRIMATE +2,486. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | PRIMATE +1,005 |
| 15 min | PRIMATE +313 |
| 20 min | PRIMATE +2,486 |
| 25 min | PRIMATE +1,752 |
| End (40 min) | WAP Esports +4,178 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Mikael's BlessingShu Hari, in 0.4% of the champion's games
Zeke's ConvergenceThoryn, in 4% of the champion's games
Last WhisperStrensh, in 5.8% of the champion's games
Death's DanceRahab, in 6.7% of the champion's games
Guardian AngelRahab, in 9.8% of the champion's games
ThorynK'Sante
RahabCamille
QQMoreZyra
Funky DogSejuani
DiDiTristana
EngaLeBlanc
KindlessEzreal
StrenshAshe
Shu HariAlistar
ShmebuLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
WAP Esports
VictoryRed side
PRIMATE
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/7 | 1/1/13 | 5/1/6 | 6/1/5 | 1/5/10 | 1/3/3 | 1/2/7 | 5/0/1 | 2/5/2 | 1/6/6 |
| Kill participation | 62.5% | 87.5% | 68.8% | 68.8% | 68.8% | 40% | 80% | 60% | 40% | 70% |
| CS | 340 | 266 | 329 | 319 | 34 | 392 | 235 | 344 | 433 | 50 |
| CS per minute | 8.4 | 6.6 | 8.2 | 7.9 | 0.8 | 9.7 | 5.8 | 8.5 | 10.7 | 1.2 |
| Gold | 16,492 | 14,931 | 16,932 | 17,056 | 9,950 | 18,105 | 11,809 | 15,403 | 17,083 | 8,783 |
| Gold share | 21.9% | 19.8% | 22.5% | 22.6% | 13.2% | 25.4% | 16.6% | 21.6% | 24% | 12.3% |
| Earned gold per minute | 280 | 241 | 290 | 293 | 117 | 319 | 163 | 253 | 294 | 88 |
| Damage to champions | 17,480 | 27,618 | 21,259 | 35,189 | 6,495 | 22,557 | 10,767 | 31,968 | 24,650 | 6,350 |
| Damage share | 16.2% | 25.6% | 19.7% | 32.6% | 6% | 23.4% | 11.2% | 33.2% | 25.6% | 6.6% |
| Damage per minute | 433 | 684 | 527 | 872 | 161 | 559 | 267 | 792 | 611 | 157 |
| Damage taken per minute | 835 | 579 | 640 | 331 | 767 | 893 | 1,169 | 510 | 440 | 606 |
| Damage mitigated per minute | 1,477 | 328 | 377 | 367 | 629 | 1,409 | 1,766 | 286 | 410 | 614 |
| Damage to towers | 1,765 | 1,469 | 16,517 | 8,698 | 2,386 | 17,590 | 0 | 659 | 2,615 | 0 |
| Vision score | 41 | 114 | 52 | 50 | 137 | 38 | 59 | 75 | 45 | 148 |
| Wards placed | 13 | 41 | 22 | 17 | 72 | 9 | 15 | 28 | 13 | 69 |
| Wards killed | 11 | 25 | 6 | 10 | 8 | 9 | 21 | 20 | 9 | 28 |
| Control wards | 4 | 9 | 10 | 7 | 20 | 3 | 15 | 7 | 3 | 16 |
| Gold at 15 | 5,362 | 5,529 | 5,133 | 4,860 | 3,512 | 5,111 | 5,045 | 5,536 | 5,457 | 3,560 |
| Gold diff at 10 | -538 | -95 | -214 | -251 | +93 | +538 | +95 | +214 | +251 | -93 |
| Gold diff at 15 | +251 | +484 | -403 | -597 | -48 | -251 | -484 | +403 | +597 | +48 |
| XP diff at 10 | -115 | -22 | -384 | -24 | +163 | +115 | +22 | +384 | +24 | -163 |
| XP diff at 15 | +991 | +883 | -379 | -803 | +302 | -991 | -883 | +379 | +803 | -302 |
| CS diff at 10 | -16 | -4 | -10 | +1 | 0 | +16 | +4 | +10 | -1 | 0 |
| CS diff at 15 | +5 | +8 | -12 | -14 | -5 | -5 | -8 | +12 | +14 | +5 |
| Gold diff at 20 | -2,103 | +540 | -753 | -154 | -16 | +2,103 | -540 | +753 | +154 | +16 |
| XP diff at 20 | +58 | +804 | -666 | -655 | +618 | -58 | -804 | +666 | +655 | -618 |
| CS diff at 20 | -11 | +13 | -18 | -16 | -6 | +11 | -13 | +18 | +16 | +6 |
| Gold diff at 25 | -2,569 | +963 | -144 | -45 | +43 | +2,569 | -963 | +144 | +45 | -43 |
| XP diff at 25 | -979 | +241 | -363 | -319 | +1,094 | +979 | -241 | +363 | +319 | -1,094 |
| CS diff at 25 | -41 | +10 | -16 | -14 | -7 | +41 | -10 | +16 | +14 | +7 |
| Gold spent | 16,100 | 13,625 | 16,550 | 15,058 | 9,200 | 17,658 | 11,425 | 15,475 | 15,758 | 8,025 |
| Multikills | — | — | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT01_147723
Methodology →