NACL · Patch 14.17
Sep 06, 2024, 11:45 PM · 31.7 min · Game 2Scouting line
Pulse Star won: +10.5k team gold, Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Porsche
2/4/5
Horder
3/4/7
Dardoch
1/4/6
Will
3/2/14
RobbyBob
2/5/5
Ariendel
4/1/8
Sushee
2/2/3
SageWabe
7/0/1
Mixtsure
1/3/3
Prismal
1/1/15
Draft
Lotus
Blue sideFirst pick
GangplankPorsche
KindredDardoch
NasusRobbyBob
BrandSushee
NautilusMixtsure
Pulse Star
Red side
GwenHorder
Jarvan IVWill
CorkiAriendel
EzrealSageWabe
BraumPrismal
Objectives
- -38
- Gold at 15
- +38
- 0
- Dragons
- 5
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 0
- Elder dragons
- 1
- 2
- Towers
- 9
- 3
- Plates
- 3
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Lotus leads; below, Pulse Star.
Biggest lead: Lotus +0, Pulse Star +10,461. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Pulse Star +294 |
| 15 min | Pulse Star +38 |
| 20 min | Pulse Star +1,996 |
| 25 min | Pulse Star +3,629 |
| End (32 min) | Pulse Star +10,461 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Fleet FootworkAriendel, in 1.4% of the champion's games
Randuin's OmenWill, in 2.6% of the champion's games
Spear of ShojinWill, in 9.3% of the champion's games
Mortal ReminderAriendel, in 9.5% of the champion's games
PorscheGangplank
HorderGwen
DardochKindred
WillJarvan IV
RobbyBobNasus
AriendelCorki
SusheeBrand
SageWabeEzreal
MixtsureNautilus
PrismalBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Lotus
DefeatRed side
Pulse Star
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/5 | 1/4/6 | 2/5/5 | 2/2/3 | 1/3/3 | 3/4/7 | 3/2/14 | 4/1/8 | 7/0/1 | 1/1/15 |
| Kill participation | 87.5% | 87.5% | 87.5% | 62.5% | 50% | 55.6% | 94.4% | 66.7% | 44.4% | 88.9% |
| CS | 273 | 221 | 268 | 250 | 33 | 296 | 182 | 267 | 307 | 28 |
| CS per minute | 8.6 | 7.0 | 8.5 | 7.9 | 1.0 | 9.3 | 5.7 | 8.4 | 9.7 | 0.9 |
| Gold | 12,781 | 10,595 | 12,024 | 10,949 | 6,788 | 14,643 | 11,458 | 14,008 | 14,847 | 8,642 |
| Gold share | 24.1% | 19.9% | 22.6% | 20.6% | 12.8% | 23% | 18% | 22% | 23.3% | 13.6% |
| Earned gold per minute | 272 | 203 | 248 | 214 | 83 | 331 | 231 | 311 | 337 | 142 |
| Damage to champions | 19,264 | 9,658 | 21,974 | 26,108 | 4,007 | 23,975 | 10,414 | 21,436 | 18,280 | 8,246 |
| Damage share | 23.8% | 11.9% | 27.1% | 32.2% | 4.9% | 29.1% | 12.6% | 26% | 22.2% | 10% |
| Damage per minute | 608 | 305 | 694 | 824 | 126 | 757 | 329 | 677 | 577 | 260 |
| Damage taken per minute | 775 | 932 | 978 | 419 | 459 | 890 | 907 | 711 | 535 | 522 |
| Damage mitigated per minute | 433 | 512 | 1,070 | 209 | 767 | 729 | 1,244 | 400 | 319 | 490 |
| Damage to towers | 0 | 618 | 3,391 | 2,291 | 0 | 9,117 | 861 | 10,097 | 7,895 | 117 |
| Vision score | 20 | 59 | 29 | 21 | 112 | 25 | 55 | 37 | 28 | 108 |
| Wards placed | 10 | 7 | 10 | 11 | 52 | 8 | 11 | 12 | 11 | 55 |
| Wards killed | 4 | 18 | 3 | 3 | 15 | 6 | 14 | 3 | 5 | 11 |
| Control wards | 1 | 7 | 3 | 5 | 12 | 1 | 9 | 4 | 6 | 15 |
| Gold at 15 | 5,330 | 5,170 | 5,231 | 4,931 | 3,356 | 5,142 | 5,374 | 5,135 | 4,930 | 3,475 |
| Gold diff at 10 | -32 | +73 | -59 | -48 | -228 | +32 | -73 | +59 | +48 | +228 |
| Gold diff at 15 | +188 | -204 | +96 | +1 | -119 | -188 | +204 | -96 | -1 | +119 |
| XP diff at 10 | +86 | +11 | +526 | -75 | -144 | -86 | -11 | -526 | +75 | +144 |
| XP diff at 15 | +62 | +544 | +880 | -282 | -202 | -62 | -544 | -880 | +282 | +202 |
| CS diff at 10 | -8 | -6 | +15 | +1 | 0 | +8 | +6 | -15 | -1 | 0 |
| CS diff at 15 | -3 | +8 | +20 | -1 | 0 | +3 | -8 | -20 | +1 | 0 |
| Gold diff at 20 | -799 | -316 | -598 | -319 | +36 | +799 | +316 | +598 | +319 | -36 |
| XP diff at 20 | -1,220 | +466 | +581 | -224 | -272 | +1,220 | -466 | -581 | +224 | +272 |
| CS diff at 20 | -9 | +17 | +16 | -4 | +4 | +9 | -17 | -16 | +4 | -4 |
| Gold diff at 25 | -566 | -780 | -1,008 | -950 | -325 | +566 | +780 | +1,008 | +950 | +325 |
| XP diff at 25 | -2,192 | -637 | -770 | -1,710 | -803 | +2,192 | +637 | +770 | +1,710 | +803 |
| CS diff at 25 | -16 | +15 | +12 | -14 | +6 | +16 | -15 | -12 | +14 | -6 |
| Gold spent | 11,808 | 10,033 | 11,753 | 10,925 | 5,900 | 13,215 | 10,925 | 12,933 | 12,458 | 7,400 |
| Multikills | — | — | — | — | — | — | — | — | 2× double, 2× triple | — |
Game ID LOLTMNT01_158729
Methodology →