EPL · Patch 14.17
Sep 21, 2024, 11:07 AM · 26 minScouting line
Zero Tenacity won: +15.8k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Vizicsacsi
0/6/0
Melonik
2/2/9
Densi
0/4/1
bluerzor
9/0/8
Sencux
2/6/0
Kofte
9/0/12
Jeskla
2/6/1
HARPOON
6/1/5
Lekcyc
0/5/0
Erdote
1/1/21
Draft
Berlin International Gaming
Blue sideFirst pick
RumbleVizicsacsi
Xin ZhaoDensi
RyzeSencux
JhinJeskla
PoppyLekcyc
Zero Tenacity
Red side
AuroraMelonik
Wukongbluerzor
OriannaKofte
AsheHARPOON
RellErdote
Objectives
- -2,748
- Gold at 15
- +2,748
- 0
- Dragons
- 4
- 6
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 9
- 3
- Plates
- 5
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Berlin International Gaming leads; below, Zero Tenacity.
Biggest lead: Berlin International Gaming +0, Zero Tenacity +15,780. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Zero Tenacity +2,407 |
| 15 min | Zero Tenacity +2,748 |
| 20 min | Zero Tenacity +5,588 |
| 25 min | Zero Tenacity +13,235 |
| End (26 min) | Zero Tenacity +15,780 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Abyssal MaskVizicsacsi, in 1% of the champion's games
StormsurgeKofte, in 6.7% of the champion's games
Arcane CometMelonik, in 14% of the champion's games
VizicsacsiRumble
MelonikAurora
DensiXin Zhao
bluerzorWukong
SencuxRyze
KofteOrianna
JesklaJhin
HARPOONAshe
LekcycPoppy
ErdoteRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Berlin International Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 6 / 0(0) | 213 8.2/m | ||
| 0 / 4 / 1(0.25) | 162 6.2/m | ||
| 2 / 6 / 0(0.33) | 218 8.4/m | ||
| 2 / 6 / 1(0.5) | 206 7.9/m | ||
| 0 / 5 / 0(0) | 32 1.2/m |
Red side
Zero Tenacity
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/6/0 | 0/4/1 | 2/6/0 | 2/6/1 | 0/5/0 | 2/2/9 | 9/0/8 | 9/0/12 | 6/1/5 | 1/1/21 |
| Kill participation | 0% | 25% | 50% | 75% | 0% | 40.7% | 63% | 77.8% | 40.7% | 81.5% |
| CS | 213 | 162 | 218 | 206 | 32 | 225 | 174 | 233 | 259 | 30 |
| CS per minute | 8.2 | 6.2 | 8.4 | 7.9 | 1.2 | 8.7 | 6.7 | 9.0 | 10.0 | 1.2 |
| Gold | 8,364 | 7,726 | 9,302 | 8,995 | 5,663 | 11,033 | 12,274 | 12,670 | 12,135 | 7,718 |
| Gold share | 20.9% | 19.3% | 23.2% | 22.5% | 14.1% | 19.8% | 22% | 22.7% | 21.7% | 13.8% |
| Earned gold per minute | 189 | 165 | 225 | 213 | 85 | 292 | 340 | 355 | 334 | 164 |
| Damage to champions | 24,331 | 7,591 | 13,724 | 12,509 | 2,543 | 23,658 | 17,971 | 21,631 | 14,407 | 6,828 |
| Damage share | 40.1% | 12.5% | 22.6% | 20.6% | 4.2% | 28% | 21.3% | 25.6% | 17.1% | 8.1% |
| Damage per minute | 937 | 292 | 529 | 482 | 98 | 911 | 692 | 833 | 555 | 263 |
| Damage taken per minute | 941 | 1,115 | 1,027 | 613 | 560 | 1,068 | 1,168 | 578 | 362 | 438 |
| Damage mitigated per minute | 1,118 | 626 | 639 | 225 | 465 | 483 | 954 | 539 | 200 | 770 |
| Damage to towers | 1,793 | 0 | 1,452 | 1,139 | 831 | 4,464 | 5,841 | 4,995 | 5,896 | 311 |
| Vision score | 25 | 23 | 22 | 18 | 76 | 26 | 31 | 31 | 42 | 99 |
| Wards placed | 11 | 3 | 10 | 12 | 33 | 11 | 4 | 10 | 9 | 40 |
| Wards killed | 1 | 5 | 4 | 2 | 12 | 4 | 6 | 6 | 7 | 15 |
| Control wards | 5 | 4 | 1 | 5 | 8 | 2 | 4 | 3 | 3 | 9 |
| Gold at 15 | 5,249 | 4,241 | 5,549 | 5,534 | 3,568 | 5,752 | 5,986 | 5,770 | 5,474 | 3,907 |
| Gold diff at 10 | -18 | -1,030 | -524 | +19 | -854 | +18 | +1,030 | +524 | -19 | +854 |
| Gold diff at 15 | -503 | -1,745 | -221 | +60 | -339 | +503 | +1,745 | +221 | -60 | +339 |
| XP diff at 10 | +679 | +14 | -156 | -495 | -673 | -679 | -14 | +156 | +495 | +673 |
| XP diff at 15 | +153 | -1,325 | -206 | -541 | -212 | -153 | +1,325 | +206 | +541 | +212 |
| CS diff at 10 | +13 | +3 | +6 | -10 | -1 | -13 | -3 | -6 | +10 | +1 |
| CS diff at 15 | +9 | -14 | +6 | -10 | +4 | -9 | +14 | -6 | +10 | -4 |
| Gold diff at 20 | -926 | -2,564 | -661 | -435 | -1,002 | +926 | +2,564 | +661 | +435 | +1,002 |
| XP diff at 20 | -109 | -1,023 | -524 | -2,156 | -488 | +109 | +1,023 | +524 | +2,156 | +488 |
| CS diff at 20 | +3 | -17 | +14 | -31 | +1 | -3 | +17 | -14 | +31 | -1 |
| Gold diff at 25 | -2,381 | -4,175 | -2,927 | -2,028 | -1,724 | +2,381 | +4,175 | +2,927 | +2,028 | +1,724 |
| XP diff at 25 | -1,821 | -2,658 | -3,989 | -3,787 | -2,116 | +1,821 | +2,658 | +3,989 | +3,787 | +2,116 |
| CS diff at 25 | -11 | -10 | -12 | -41 | +1 | +11 | +10 | +12 | +41 | -1 |
| Gold spent | 8,025 | 7,550 | 8,425 | 8,325 | 5,050 | 9,850 | 10,633 | 11,415 | 9,600 | 6,325 |
| Multikills | — | — | — | 1× double | — | — | — | 1× double | 2× double | — |
Game ID LOLTMNT01_162022
Methodology →