NLC Aurora Open · Patch 14.20
PlayoffsOct 29, 2024, 07:29 PM · 25.9 min · Game 4Scouting line
Ruddy Corporation won: +12.8k team gold, Top and Jungle won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
WNTR
1/7/4
Built
12/3/5
Baashh
3/5/6
Malice
1/5/12
Harbo
5/4/8
Raqo
0/3/14
Hattor1s
3/3/7
Nata
8/0/7
Haoswen
2/4/8
Alaric
2/3/17
Draft
Lundqvist Lightside
Blue sideFirst pick
SionWNTR
VolibearBaashh
SylasHarbo
AsheHattor1s
LeonaHaoswen
Ruddy Corporation
Red side
GwenBuilt
HecarimMalice
OriannaRaqo
JinxNata
BraumAlaric
Objectives
- -268
- Gold at 15
- +268
- 2
- Dragons
- 2
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 10
- 4
- Plates
- 1
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Lundqvist Lightside leads; below, Ruddy Corporation.
Biggest lead: Lundqvist Lightside +1,607, Ruddy Corporation +12,808. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Lundqvist Lightside +1,607 |
| 15 min | Ruddy Corporation +268 |
| 20 min | Lundqvist Lightside +401 |
| 25 min | Ruddy Corporation +9,595 |
| End (26 min) | Ruddy Corporation +12,808 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Titanic HydraWNTR, in 5.8% of the champion's games
Sterak's GageBaashh, in 9.3% of the champion's games
WNTRSion
BuiltGwen
BaashhVolibear
MaliceHecarim
HarboSylas
RaqoOrianna
Hattor1sAshe
NataJinx
HaoswenLeona
AlaricBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Lundqvist Lightside
DefeatRed side
Ruddy Corporation
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/7/4 | 3/5/6 | 5/4/8 | 3/3/7 | 2/4/8 | 12/3/5 | 1/5/12 | 0/3/14 | 8/0/7 | 2/3/17 |
| Kill participation | 35.7% | 64.3% | 92.9% | 71.4% | 71.4% | 73.9% | 56.5% | 60.9% | 65.2% | 82.6% |
| CS | 198 | 153 | 196 | 196 | 19 | 239 | 175 | 193 | 215 | 33 |
| CS per minute | 7.7 | 5.9 | 7.6 | 7.6 | 0.7 | 9.2 | 6.8 | 7.5 | 8.3 | 1.3 |
| Gold | 9,061 | 8,737 | 10,021 | 9,851 | 6,274 | 15,725 | 9,837 | 9,984 | 13,296 | 7,910 |
| Gold share | 20.6% | 19.9% | 22.8% | 22.4% | 14.3% | 27.7% | 17.3% | 17.6% | 23.4% | 13.9% |
| Earned gold per minute | 217 | 205 | 254 | 248 | 109 | 475 | 247 | 253 | 381 | 173 |
| Damage to champions | 15,360 | 8,288 | 16,087 | 14,598 | 6,677 | 39,292 | 12,135 | 14,188 | 23,623 | 8,940 |
| Damage share | 25.2% | 13.6% | 26.4% | 23.9% | 10.9% | 40% | 12.4% | 14.5% | 24.1% | 9.1% |
| Damage per minute | 594 | 320 | 622 | 564 | 258 | 1,519 | 469 | 549 | 913 | 346 |
| Damage taken per minute | 1,605 | 1,331 | 920 | 374 | 574 | 835 | 1,476 | 438 | 402 | 542 |
| Damage mitigated per minute | 1,321 | 1,208 | 569 | 166 | 647 | 678 | 1,040 | 286 | 227 | 574 |
| Damage to towers | 3,011 | 430 | 0 | 2,178 | 395 | 16,992 | 1,795 | 2,939 | 6,255 | 884 |
| Vision score | 16 | 33 | 18 | 23 | 74 | 26 | 15 | 16 | 20 | 86 |
| Wards placed | 10 | 7 | 8 | 9 | 38 | 10 | 3 | 7 | 8 | 31 |
| Wards killed | 1 | 5 | 3 | 4 | 4 | 2 | 4 | 2 | 3 | 17 |
| Control wards | 1 | 6 | 1 | 4 | 16 | 1 | 1 | 1 | 0 | 2 |
| Gold at 15 | 5,644 | 4,530 | 5,797 | 5,363 | 3,862 | 7,012 | 4,894 | 4,715 | 5,153 | 3,690 |
| Gold diff at 10 | -451 | -164 | +1,160 | +373 | +689 | +451 | +164 | -1,160 | -373 | -689 |
| Gold diff at 15 | -1,368 | -364 | +1,082 | +210 | +172 | +1,368 | +364 | -1,082 | -210 | -172 |
| XP diff at 10 | -90 | -348 | +830 | +280 | -84 | +90 | +348 | -830 | -280 | +84 |
| XP diff at 15 | -1,190 | -847 | +497 | +679 | -200 | +1,190 | +847 | -497 | -679 | +200 |
| CS diff at 10 | -4 | -14 | +11 | -3 | -1 | +4 | +14 | -11 | +3 | +1 |
| CS diff at 15 | -16 | -17 | +13 | +2 | -7 | +16 | +17 | -13 | -2 | +7 |
| Gold diff at 20 | -1,996 | +803 | +1,971 | -588 | +211 | +1,996 | -803 | -1,971 | +588 | -211 |
| XP diff at 20 | -341 | +378 | +172 | +725 | -406 | +341 | -378 | -172 | -725 | +406 |
| CS diff at 20 | -2 | -6 | +9 | -10 | -11 | +2 | +6 | -9 | +10 | +11 |
| Gold diff at 25 | -5,330 | -445 | +170 | -2,679 | -1,311 | +5,330 | +445 | -170 | +2,679 | +1,311 |
| XP diff at 25 | -3,354 | -1,369 | -1,322 | -583 | -1,287 | +3,354 | +1,369 | +1,322 | +583 | +1,287 |
| CS diff at 25 | -32 | -21 | +3 | -18 | -13 | +32 | +21 | -3 | +18 | +13 |
| Gold spent | 8,025 | 8,450 | 9,325 | 9,700 | 5,900 | 13,225 | 8,525 | 9,025 | 11,550 | 6,800 |
| Multikills | — | — | 1× double, 1× triple | — | — | 2× double | — | — | 2× double | — |
Game ID LOLTMNT01_175689
Methodology →