RL · Patch 15.05 · Winter
PlayoffsMar 09, 2025, 05:57 PM · 36.4 min · Game 3Scouting line
Back2TheGame won: +7.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Agresivoo
6/3/14
Kozi
2/7/7
ShazQ
1/4/18
Zubac
1/7/6
Roison
10/1/8
Vasco
2/5/5
Lothen
11/2/13
Woolite
7/4/3
Czypsy
1/2/25
JACTROLL
0/6/9
Draft
Back2TheGame
Blue sideFirst pick
CamilleAgresivoo
ViShazQ
MelRoison
VarusLothen
RakanCzypsy
Zero Tenacity
Red side
VolibearKozi
SkarnerZubac
YoneVasco
EzrealWoolite
KarmaJACTROLL
Objectives
- -3,293
- Gold at 15
- +3,293
- 3
- Dragons
- 2
- 2
- Void grubs
- 4
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 9
- Towers
- 4
- 1
- Plates
- 9
- 1
- Inhibitors
- 0



- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Back2TheGame leads; below, Zero Tenacity.
Biggest lead: Back2TheGame +7,009, Zero Tenacity +3,776. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Zero Tenacity +1,567 |
| 15 min | Zero Tenacity +3,293 |
| 20 min | Zero Tenacity +3,776 |
| 25 min | Zero Tenacity +319 |
| End (36 min) | Back2TheGame +7,009 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
TrailblazerCzypsy, in 1% of the champion's games
Locket of the Iron SolariZubac, in 1.4% of the champion's games
Jak'Sho, The ProteanKozi, in 3% of the champion's games
Unending DespairShazQ, in 3.2% of the champion's games
B. F. SwordAgresivoo, in 4.2% of the champion's games
Sterak's GageZubac, in 6.5% of the champion's games
Serpent's FangLothen, in 8.7% of the champion's games
AgresivooCamille
KoziVolibear
ShazQVi
ZubacSkarner
RoisonMel
VascoYone
LothenVarus
WooliteEzreal
CzypsyRakan
JACTROLLKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Back2TheGame
VictoryRed side
Zero Tenacity
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/3/14 | 1/4/18 | 10/1/8 | 11/2/13 | 1/2/25 | 2/7/7 | 1/7/6 | 2/5/5 | 7/4/3 | 0/6/9 |
| Kill participation | 69% | 65.5% | 62.1% | 82.8% | 89.7% | 75% | 58.3% | 58.3% | 83.3% | 75% |
| CS | 235 | 189 | 283 | 305 | 36 | 244 | 193 | 312 | 336 | 40 |
| CS per minute | 6.5 | 5.2 | 7.8 | 8.4 | 1.0 | 6.7 | 5.3 | 8.6 | 9.2 | 1.1 |
| Gold | 14,883 | 12,136 | 15,573 | 16,659 | 9,987 | 12,467 | 11,080 | 13,467 | 16,863 | 8,352 |
| Gold share | 21.5% | 17.5% | 22.5% | 24.1% | 14.4% | 20% | 17.8% | 21.6% | 27.1% | 13.4% |
| Earned gold per minute | 279 | 204 | 298 | 328 | 145 | 213 | 175 | 240 | 334 | 100 |
| Damage to champions | 28,735 | 12,580 | 29,642 | 43,652 | 5,362 | 18,466 | 19,717 | 20,979 | 33,270 | 21,620 |
| Damage share | 24% | 10.5% | 24.7% | 36.4% | 4.5% | 16.2% | 17.3% | 18.4% | 29.2% | 19% |
| Damage per minute | 790 | 346 | 815 | 1,200 | 147 | 508 | 542 | 577 | 914 | 594 |
| Damage taken per minute | 1,112 | 1,098 | 614 | 499 | 744 | 985 | 1,396 | 828 | 699 | 435 |
| Damage mitigated per minute | 1,330 | 1,327 | 425 | 273 | 871 | 1,272 | 1,643 | 775 | 378 | 240 |
| Damage to towers | 11,727 | 1,832 | 5,550 | 5,380 | 986 | 1,457 | 2,789 | 1,090 | 5,049 | 540 |
| Vision score | 37 | 55 | 24 | 32 | 165 | 42 | 41 | 29 | 51 | 134 |
| Wards placed | 19 | 14 | 12 | 12 | 82 | 20 | 6 | 14 | 16 | 64 |
| Wards killed | 8 | 11 | 3 | 8 | 22 | 3 | 11 | 5 | 15 | 16 |
| Control wards | 4 | 11 | 2 | 3 | 17 | 9 | 8 | 6 | 4 | 12 |
| Gold at 15 | 4,492 | 4,289 | 4,954 | 4,889 | 3,322 | 5,203 | 4,975 | 4,948 | 6,397 | 3,716 |
| Gold diff at 10 | -355 | -450 | +27 | -700 | -89 | +355 | +450 | -27 | +700 | +89 |
| Gold diff at 15 | -711 | -686 | +6 | -1,508 | -394 | +711 | +686 | -6 | +1,508 | +394 |
| XP diff at 10 | +26 | -858 | -229 | -71 | +252 | -26 | +858 | +229 | +71 | -252 |
| XP diff at 15 | +414 | -988 | -264 | +101 | -140 | -414 | +988 | +264 | -101 | +140 |
| CS diff at 10 | -6 | -27 | +5 | -20 | +2 | +6 | +27 | -5 | +20 | -2 |
| CS diff at 15 | -21 | -30 | +5 | -20 | +8 | +21 | +30 | -5 | +20 | -8 |
| Gold diff at 20 | -750 | -640 | +441 | -2,557 | -270 | +750 | +640 | -441 | +2,557 | +270 |
| XP diff at 20 | +9 | -1,093 | -504 | -9 | -485 | -9 | +1,093 | +504 | +9 | +485 |
| CS diff at 20 | -15 | -29 | +3 | -27 | +10 | +15 | +29 | -3 | +27 | -10 |
| Gold diff at 25 | +265 | -735 | +1,197 | -1,694 | +648 | -265 | +735 | -1,197 | +1,694 | -648 |
| XP diff at 25 | +1,106 | -194 | +1,411 | +2,079 | +1,352 | -1,106 | +194 | -1,411 | -2,079 | -1,352 |
| CS diff at 25 | -17 | -47 | -1 | -14 | +15 | +17 | +47 | +1 | +14 | -15 |
| Gold spent | 14,333 | 11,325 | 14,300 | 15,675 | 9,885 | 12,275 | 10,675 | 13,000 | 15,283 | 8,150 |
| Multikills | — | — | 4× double, 1× triple | 1× double, 1× triple, 1× quadra | — | — | — | — | 1× double | — |
Game ID LOLTMNT01_210774
Methodology →