Scouting line
REJECT won: +9.3k team gold, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kinatu
3/0/4
Washidai
3/2/2
Forest
1/2/9
EL
1/5/3
Recap
4/1/6
DICE
2/3/1
Samver
7/0/5
Yuhi
0/1/2
Raina
1/3/9
Hetel
0/5/6
Draft
REJECT
Blue sideFirst pick
AmbessaKinatu
ZyraForest
TaliyahRecap
VarusSamver
LeonaRaina
QT DIG∞
Red side
JayceWashidai
MaokaiEL
KassadinDICE
JhinYuhi
NeekoHetel
Objectives
- +1,094
- Gold at 15
- -1,094
- 4
- Dragons
- 0
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 2
- Plates
- 4
- 2
- Inhibitors
- 0




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line REJECT leads; below, QT DIG∞.
Biggest lead: REJECT +9,294, QT DIG∞ +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | REJECT +406 |
| 15 min | REJECT +1,094 |
| 20 min | REJECT +2,695 |
| 25 min | REJECT +5,223 |
| End (29 min) | REJECT +9,294 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Edge of NightKinatu, in 3.6% of the champion's games
Mejai's SoulstealerRecap, in 5.9% of the champion's games
Bloodletter's CurseForest, in 6.5% of the champion's games
Voltaic CycloswordKinatu, in 8.6% of the champion's games
KinatuAmbessa
WashidaiJayce
ForestZyra
ELMaokai
RecapTaliyah
DICEKassadin
SamverVarus
YuhiJhin
RainaLeona
HetelNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
REJECT
VictoryRed side
QT DIG∞
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/0/4 | 1/2/9 | 4/1/6 | 7/0/5 | 1/3/9 | 3/2/2 | 1/5/3 | 2/3/1 | 0/1/2 | 0/5/6 |
| Kill participation | 43.8% | 62.5% | 62.5% | 75% | 62.5% | 83.3% | 66.7% | 50% | 33.3% | 100% |
| CS | 265 | 237 | 255 | 225 | 37 | 233 | 155 | 257 | 271 | 31 |
| CS per minute | 9.3 | 8.3 | 8.9 | 7.9 | 1.3 | 8.1 | 5.4 | 9.0 | 9.5 | 1.1 |
| Gold | 12,389 | 11,210 | 12,336 | 13,007 | 8,546 | 10,843 | 8,434 | 12,304 | 10,246 | 6,367 |
| Gold share | 21.6% | 19.5% | 21.5% | 22.6% | 14.9% | 22.5% | 17.5% | 25.5% | 21.3% | 13.2% |
| Earned gold per minute | 301 | 260 | 299 | 323 | 167 | 247 | 163 | 298 | 226 | 91 |
| Damage to champions | 13,273 | 17,473 | 20,160 | 23,920 | 5,592 | 15,932 | 5,913 | 12,064 | 12,840 | 7,434 |
| Damage share | 16.5% | 21.7% | 25.1% | 29.7% | 7% | 29.4% | 10.9% | 22.3% | 23.7% | 13.7% |
| Damage per minute | 464 | 611 | 705 | 836 | 196 | 557 | 207 | 422 | 449 | 260 |
| Damage taken per minute | 508 | 922 | 554 | 400 | 593 | 646 | 1,098 | 793 | 504 | 595 |
| Damage mitigated per minute | 537 | 542 | 354 | 242 | 685 | 465 | 1,104 | 603 | 232 | 206 |
| Damage to towers | 13,885 | 1,679 | 3,582 | 8,549 | 1,823 | 3,502 | 0 | 5,367 | 403 | 60 |
| Vision score | 30 | 46 | 32 | 18 | 101 | 21 | 49 | 25 | 31 | 95 |
| Wards placed | 16 | 10 | 18 | 10 | 50 | 10 | 12 | 6 | 11 | 43 |
| Wards killed | 4 | 11 | 6 | 2 | 17 | 3 | 14 | 7 | 7 | 14 |
| Control wards | 7 | 8 | 8 | 3 | 15 | 2 | 10 | 3 | 3 | 13 |
| Gold at 15 | 5,049 | 5,277 | 5,756 | 4,716 | 3,626 | 5,291 | 4,770 | 5,008 | 4,801 | 3,460 |
| Gold diff at 10 | -290 | +167 | +466 | +51 | +12 | +290 | -167 | -466 | -51 | -12 |
| Gold diff at 15 | -242 | +507 | +748 | -85 | +166 | +242 | -507 | -748 | +85 | -166 |
| XP diff at 10 | +443 | +888 | +356 | -527 | -59 | -443 | -888 | -356 | +527 | +59 |
| XP diff at 15 | +564 | +1,041 | +316 | -875 | -70 | -564 | -1,041 | -316 | +875 | +70 |
| CS diff at 10 | +2 | +25 | +1 | 0 | +2 | -2 | -25 | -1 | 0 | -2 |
| CS diff at 15 | +9 | +41 | -1 | -10 | +1 | -9 | -41 | +1 | +10 | -1 |
| Gold diff at 20 | -147 | +1,033 | +1,095 | +376 | +338 | +147 | -1,033 | -1,095 | -376 | -338 |
| XP diff at 20 | +961 | +1,425 | +1,011 | -1,387 | -293 | -961 | -1,425 | -1,011 | +1,387 | +293 |
| CS diff at 20 | +2 | +50 | +3 | -22 | +2 | -2 | -50 | -3 | +22 | -2 |
| Gold diff at 25 | +316 | +1,728 | +1,260 | +1,120 | +799 | -316 | -1,728 | -1,260 | -1,120 | -799 |
| XP diff at 25 | +1,883 | +2,447 | +411 | -1,105 | -824 | -1,883 | -2,447 | -411 | +1,105 | +824 |
| CS diff at 25 | +17 | +62 | +5 | -45 | 0 | -17 | -62 | -5 | +45 | 0 |
| Gold spent | 11,225 | 9,800 | 11,000 | 10,425 | 6,725 | 9,950 | 8,050 | 12,395 | 9,850 | 5,585 |
| Multikills | 1× double | — | — | 2× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT01_239907
Methodology →