VCS · Patch 15.11 · Summer
Jun 12, 2025, 11:49 AM · 33.2 min · Game 3Scouting line
SN CyberCore Esports won: +9.0k team gold, Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kazunn
3/2/14
Warrior
1/3/6
Bojji
4/5/12
Tiphat
2/3/11
Vin
8/3/10
TT
6/6/6
Arrietty
6/5/12
Slowz
11/5/6
Yume
0/6/20
kairi
1/4/17
Draft
SN CyberCore Esports
Blue sideFirst pick
ShenKazunn
LilliaBojji
TristanaVin
SennaArrietty
BraumYume
Never Give Up
Red side
SionWarrior
SkarnerTiphat
ViktorTT
KalistaSlowz
Renata Glasckairi
Objectives
- -1,681
- Gold at 15
- +1,681
- 1
- Dragons
- 4
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 1
- Elder dragons
- 0
- 7
- Towers
- 4
- 2
- Plates
- 3
- 1
- Inhibitors
- 0




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SN CyberCore Esports leads; below, Never Give Up.
Biggest lead: SN CyberCore Esports +8,981, Never Give Up +4,981. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | SN CyberCore Esports +516 |
| 15 min | Never Give Up +1,681 |
| 20 min | Never Give Up +4,981 |
| 25 min | Never Give Up +3,206 |
| End (33 min) | SN CyberCore Esports +8,981 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Mortal ReminderVin, in 9.2% of the champion's games
KazunnShen
WarriorSion
BojjiLillia
TiphatSkarner
VinTristana
TTViktor
ArriettySenna
SlowzKalista
YumeBraum
kairiRenata Glasc
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
SN CyberCore Esports
VictoryRed side
Never Give Up
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/14 | 4/5/12 | 8/3/10 | 6/5/12 | 0/6/20 | 1/3/6 | 2/3/11 | 6/6/6 | 11/5/6 | 1/4/17 |
| Kill participation | 81% | 76.2% | 85.7% | 85.7% | 95.2% | 33.3% | 61.9% | 57.1% | 81% | 85.7% |
| CS | 221 | 215 | 293 | 252 | 25 | 233 | 194 | 243 | 271 | 23 |
| CS per minute | 6.6 | 6.5 | 8.8 | 7.6 | 0.8 | 7.0 | 5.8 | 7.3 | 8.2 | 0.7 |
| Gold | 12,816 | 13,279 | 18,107 | 14,649 | 8,914 | 10,685 | 10,401 | 13,944 | 15,264 | 8,490 |
| Gold share | 18.9% | 19.6% | 26.7% | 21.6% | 13.2% | 18.2% | 17.7% | 23.7% | 26% | 14.4% |
| Earned gold per minute | 255 | 269 | 414 | 310 | 138 | 191 | 182 | 289 | 329 | 125 |
| Damage to champions | 30,405 | 32,037 | 41,920 | 26,479 | 7,969 | 23,107 | 17,512 | 39,123 | 27,079 | 9,322 |
| Damage share | 21.9% | 23.1% | 30.2% | 19.1% | 5.7% | 19.9% | 15.1% | 33.7% | 23.3% | 8% |
| Damage per minute | 915 | 964 | 1,261 | 797 | 240 | 695 | 527 | 1,177 | 815 | 281 |
| Damage taken per minute | 1,151 | 1,302 | 826 | 653 | 727 | 1,415 | 1,423 | 990 | 889 | 640 |
| Damage mitigated per minute | 1,777 | 868 | 554 | 371 | 788 | 2,649 | 2,098 | 695 | 532 | 392 |
| Damage to towers | 540 | 866 | 15,955 | 3,750 | 501 | 1,612 | 557 | 2,970 | 3,007 | 301 |
| Vision score | 28 | 52 | 27 | 32 | 110 | 21 | 30 | 29 | 31 | 117 |
| Wards placed | 15 | 9 | 14 | 10 | 62 | 7 | 10 | 20 | 10 | 50 |
| Wards killed | 3 | 11 | 6 | 10 | 12 | 5 | 3 | 3 | 10 | 18 |
| Control wards | 5 | 7 | 4 | 2 | 16 | 3 | 9 | 10 | 4 | 16 |
| Gold at 15 | 4,846 | 5,276 | 5,060 | 5,589 | 3,561 | 5,135 | 4,865 | 5,320 | 6,768 | 3,925 |
| Gold diff at 10 | +144 | +349 | +126 | -24 | -79 | -144 | -349 | -126 | +24 | +79 |
| Gold diff at 15 | -289 | +411 | -260 | -1,179 | -364 | +289 | -411 | +260 | +1,179 | +364 |
| XP diff at 10 | +86 | -147 | +64 | +232 | -369 | -86 | +147 | -64 | -232 | +369 |
| XP diff at 15 | +268 | +627 | -753 | -601 | -1,037 | -268 | -627 | +753 | +601 | +1,037 |
| CS diff at 10 | +3 | -6 | +8 | -6 | +4 | -3 | +6 | -8 | +6 | -4 |
| CS diff at 15 | -4 | +13 | -9 | -13 | +3 | +4 | -13 | +9 | +13 | -3 |
| Gold diff at 20 | -510 | +120 | -1,585 | -2,205 | -801 | +510 | -120 | +1,585 | +2,205 | +801 |
| XP diff at 20 | +294 | +45 | -1,736 | -1,663 | -1,025 | -294 | -45 | +1,736 | +1,663 | +1,025 |
| CS diff at 20 | -4 | +6 | -7 | -22 | +3 | +4 | -6 | +7 | +22 | -3 |
| Gold diff at 25 | +252 | -30 | +354 | -2,857 | -925 | -252 | +30 | -354 | +2,857 | +925 |
| XP diff at 25 | +404 | -1,331 | -3,140 | -2,588 | -2,756 | -404 | +1,331 | +3,140 | +2,588 | +2,756 |
| CS diff at 25 | +3 | +7 | +7 | -26 | +2 | -3 | -7 | -7 | +26 | -2 |
| Gold spent | 13,885 | 11,615 | 16,900 | 13,660 | 8,200 | 10,225 | 9,825 | 13,000 | 14,900 | 7,850 |
| Multikills | 1× double | — | 2× double | 2× double | — | — | — | — | 3× double | — |
Game ID LOLTMNT01_251429
Methodology →