VCS · Patch 15.11 · Summer
Jun 12, 2025, 10:51 AM · 28.8 min · Game 2Scouting line
SN CyberCore Esports won: +8.8k team gold, Top, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kazunn
7/0/15
Warrior
3/7/4
Bojji
6/3/12
Tiphat
4/6/6
Vin
6/2/16
TT
2/5/5
Arrietty
9/2/10
Slowz
2/4/7
Yume
0/5/19
kairi
1/6/5
Draft
SN CyberCore Esports
Blue sideFirst pick
AmbessaKazunn
TrundleBojji
TaliyahVin
JhinArrietty
RellYume
Never Give Up
Red side
RenektonWarrior
Xin ZhaoTiphat
RyzeTT
SivirSlowz
Poppykairi
Objectives
- +1,328
- Gold at 15
- -1,328
- 2
- Dragons
- 2
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 7
- Towers
- 3
- 4
- Plates
- 1
- 1
- Inhibitors
- 0


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SN CyberCore Esports leads; below, Never Give Up.
Biggest lead: SN CyberCore Esports +8,813, Never Give Up +1,409. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Never Give Up +1,409 |
| 15 min | SN CyberCore Esports +1,328 |
| 20 min | SN CyberCore Esports +3,735 |
| 25 min | SN CyberCore Esports +4,163 |
| End (29 min) | SN CyberCore Esports +8,813 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
ConquerorBojji, in 0.7% of the champion's games
KazunnAmbessa
WarriorRenekton
BojjiTrundle
TiphatXin Zhao
VinTaliyah
TTRyze
ArriettyJhin
SlowzSivir
YumeRell
kairiPoppy
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
SN CyberCore Esports
VictoryRed side
Never Give Up
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/0/15 | 6/3/12 | 6/2/16 | 9/2/10 | 0/5/19 | 3/7/4 | 4/6/6 | 2/5/5 | 2/4/7 | 1/6/5 |
| Kill participation | 78.6% | 64.3% | 78.6% | 67.9% | 67.9% | 58.3% | 83.3% | 58.3% | 75% | 50% |
| CS | 200 | 127 | 279 | 241 | 24 | 215 | 188 | 260 | 273 | 24 |
| CS per minute | 6.9 | 4.4 | 9.7 | 8.4 | 0.8 | 7.5 | 6.5 | 9.0 | 9.5 | 0.8 |
| Gold | 12,434 | 11,421 | 13,807 | 13,873 | 7,625 | 9,734 | 10,876 | 11,532 | 11,745 | 6,460 |
| Gold share | 21% | 19.3% | 23.3% | 23.4% | 12.9% | 19.3% | 21.6% | 22.9% | 23.3% | 12.8% |
| Earned gold per minute | 300 | 265 | 347 | 350 | 133 | 206 | 246 | 268 | 276 | 92 |
| Damage to champions | 21,707 | 18,171 | 30,613 | 24,357 | 7,553 | 12,997 | 11,609 | 14,165 | 19,530 | 9,434 |
| Damage share | 21.2% | 17.7% | 29.9% | 23.8% | 7.4% | 19.2% | 17.1% | 20.9% | 28.8% | 13.9% |
| Damage per minute | 754 | 631 | 1,063 | 846 | 262 | 451 | 403 | 492 | 678 | 328 |
| Damage taken per minute | 684 | 1,264 | 497 | 704 | 467 | 1,205 | 1,496 | 722 | 609 | 675 |
| Damage mitigated per minute | 923 | 1,215 | 374 | 360 | 726 | 849 | 952 | 460 | 357 | 710 |
| Damage to towers | 5,188 | 6,303 | 4,505 | 4,453 | 205 | 1,368 | 255 | 3,390 | 2,394 | 1,627 |
| Vision score | 17 | 32 | 24 | 18 | 95 | 27 | 39 | 33 | 26 | 77 |
| Wards placed | 9 | 11 | 13 | 9 | 52 | 7 | 8 | 18 | 10 | 43 |
| Wards killed | 3 | 6 | 3 | 5 | 11 | 8 | 10 | 2 | 5 | 6 |
| Control wards | 7 | 4 | 3 | 2 | 17 | 4 | 7 | 10 | 3 | 12 |
| Gold at 15 | 5,924 | 5,622 | 5,810 | 5,706 | 3,605 | 5,464 | 5,604 | 5,304 | 5,500 | 3,467 |
| Gold diff at 10 | -235 | -768 | -412 | +144 | -138 | +235 | +768 | +412 | -144 | +138 |
| Gold diff at 15 | +460 | +18 | +506 | +206 | +138 | -460 | -18 | -506 | -206 | -138 |
| XP diff at 10 | +447 | -875 | -13 | -87 | -476 | -447 | +875 | +13 | +87 | +476 |
| XP diff at 15 | +643 | -38 | +1,047 | -17 | -346 | -643 | +38 | -1,047 | +17 | +346 |
| CS diff at 10 | -4 | -21 | -5 | +7 | -1 | +4 | +21 | +5 | -7 | +1 |
| CS diff at 15 | -15 | -28 | +3 | -4 | -5 | +15 | +28 | -3 | +4 | +5 |
| Gold diff at 20 | +1,216 | +1,241 | +1,533 | -584 | +329 | -1,216 | -1,241 | -1,533 | +584 | -329 |
| XP diff at 20 | +1,571 | -20 | +1,568 | -548 | -242 | -1,571 | +20 | -1,568 | +548 | +242 |
| CS diff at 20 | 0 | -44 | +13 | -22 | -3 | 0 | +44 | -13 | +22 | +3 |
| Gold diff at 25 | +1,364 | +1,268 | +1,840 | -694 | +385 | -1,364 | -1,268 | -1,840 | +694 | -385 |
| XP diff at 25 | +2,417 | +104 | +1,035 | -454 | +640 | -2,417 | -104 | -1,035 | +454 | -640 |
| CS diff at 25 | -7 | -60 | +13 | -44 | -1 | +7 | +60 | -13 | +44 | +1 |
| Gold spent | 11,075 | 10,633 | 12,025 | 11,250 | 6,875 | 8,600 | 10,625 | 10,725 | 11,825 | 6,100 |
| Multikills | 1× double | — | — | 2× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT01_252222
Methodology →