HM · Patch 15.14 · Summer
Jul 20, 2025, 04:15 PM · 31 min · Game 2Scouting line
EXILE esports won: +8.9k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kulvas
6/2/14
EdbyK
0/4/5
Sojo
1/1/17
Malice
2/5/4
KOUBEE
12/1/7
Sawyor
0/6/6
wittman
7/1/5
JaVaaa
4/6/2
Robertoos
3/3/19
smifi
2/8/5
Draft
EXILE esports
Blue sideFirst pick
RumbleKulvas
MaokaiSojo
YoneKOUBEE
Lucianwittman
BraumRobertoos
GLORE
Red side
SionEdbyK
Kha'ZixMalice
AuroraSawyor
Miss FortuneJaVaaa
Rellsmifi
Objectives
- +4,462
- Gold at 15
- -4,462
- 2
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 3
- 6
- Plates
- 5
- 1
- Inhibitors
- 0


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EXILE esports leads; below, GLORE.
Biggest lead: EXILE esports +8,880, GLORE +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | EXILE esports +2,185 |
| 15 min | EXILE esports +4,462 |
| 20 min | EXILE esports +7,034 |
| 25 min | EXILE esports +7,151 |
| End (31 min) | EXILE esports +8,880 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Armored AdvanceSojo, in 2.9% of the champion's games
Jak'Sho, The ProteanKOUBEE, in 3.7% of the champion's games
SwiftmarchKulvas, in 6.9% of the champion's games
KulvasRumble
EdbyKSion
SojoMaokai
MaliceKha'Zix
KOUBEEYone
SawyorAurora
wittmanLucian
JaVaaaMiss Fortune
RobertoosBraum
smifiRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
EXILE esports
VictoryRed side
GLORE
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/2/14 | 1/1/17 | 12/1/7 | 7/1/5 | 3/3/19 | 0/4/5 | 2/5/4 | 0/6/6 | 4/6/2 | 2/8/5 |
| Kill participation | 69% | 62.1% | 65.5% | 41.4% | 75.9% | 62.5% | 75% | 75% | 75% | 87.5% |
| CS | 224 | 183 | 283 | 309 | 27 | 276 | 199 | 228 | 261 | 29 |
| CS per minute | 7.2 | 5.9 | 9.1 | 10.0 | 0.9 | 8.9 | 6.4 | 7.4 | 8.4 | 0.9 |
| Gold | 12,844 | 10,846 | 16,810 | 14,990 | 9,166 | 11,744 | 11,471 | 10,381 | 13,631 | 8,549 |
| Gold share | 19.9% | 16.8% | 26% | 23.2% | 14.2% | 21.1% | 20.6% | 18.6% | 24.4% | 15.3% |
| Earned gold per minute | 283 | 219 | 412 | 353 | 165 | 248 | 239 | 204 | 309 | 145 |
| Damage to champions | 27,827 | 22,909 | 27,375 | 26,740 | 6,999 | 17,448 | 16,222 | 16,533 | 14,182 | 5,746 |
| Damage share | 24.9% | 20.5% | 24.5% | 23.9% | 6.3% | 24.9% | 23.1% | 23.6% | 20.2% | 8.2% |
| Damage per minute | 899 | 740 | 884 | 864 | 226 | 563 | 524 | 534 | 458 | 186 |
| Damage taken per minute | 698 | 1,086 | 673 | 417 | 611 | 1,339 | 1,406 | 779 | 469 | 702 |
| Damage mitigated per minute | 721 | 1,010 | 843 | 343 | 758 | 2,396 | 935 | 388 | 464 | 963 |
| Damage to towers | 2,362 | 1,974 | 10,743 | 9,138 | 985 | 7,396 | 0 | 380 | 1,683 | 0 |
| Vision score | 15 | 47 | 18 | 22 | 102 | 15 | 30 | 22 | 23 | 107 |
| Wards placed | 13 | 11 | 7 | 10 | 73 | 7 | 4 | 7 | 8 | 57 |
| Wards killed | 1 | 12 | 2 | 9 | 5 | 2 | 6 | 4 | 8 | 13 |
| Control wards | 2 | 8 | 2 | 1 | 22 | 3 | 2 | 2 | 0 | 19 |
| Gold at 15 | 5,235 | 5,347 | 5,939 | 6,556 | 4,139 | 5,328 | 4,846 | 4,816 | 4,320 | 3,444 |
| Gold diff at 10 | -199 | +267 | +940 | +1,093 | +84 | +199 | -267 | -940 | -1,093 | -84 |
| Gold diff at 15 | -93 | +501 | +1,123 | +2,236 | +695 | +93 | -501 | -1,123 | -2,236 | -695 |
| XP diff at 10 | -783 | +47 | +252 | +797 | +418 | +783 | -47 | -252 | -797 | -418 |
| XP diff at 15 | -1,086 | +56 | +346 | +1,518 | +470 | +1,086 | -56 | -346 | -1,518 | -470 |
| CS diff at 10 | -14 | 0 | +1 | +31 | 0 | +14 | 0 | -1 | -31 | 0 |
| CS diff at 15 | -21 | -5 | -7 | +44 | 0 | +21 | +5 | +7 | -44 | 0 |
| Gold diff at 20 | +774 | +779 | +2,764 | +1,573 | +1,144 | -774 | -779 | -2,764 | -1,573 | -1,144 |
| XP diff at 20 | -882 | +279 | +2,854 | +1,100 | +979 | +882 | -279 | -2,854 | -1,100 | -979 |
| CS diff at 20 | -40 | +6 | +22 | +30 | 0 | +40 | -6 | -22 | -30 | 0 |
| Gold diff at 25 | +487 | +165 | +3,982 | +1,682 | +835 | -487 | -165 | -3,982 | -1,682 | -835 |
| XP diff at 25 | -286 | +1,452 | +4,254 | +1,914 | +1,249 | +286 | -1,452 | -4,254 | -1,914 | -1,249 |
| CS diff at 25 | -47 | +11 | +42 | +35 | -2 | +47 | -11 | -42 | -35 | +2 |
| Gold spent | 11,700 | 10,100 | 15,600 | 14,275 | 8,450 | 11,725 | 11,300 | 9,300 | 12,980 | 7,925 |
| Multikills | 1× double, 1× triple | — | 3× double | 1× double | — | — | — | — | 1× double | — |
Game ID LOLTMNT01_262179
Methodology →