LJL · Patch 15.14
PlayoffsAug 01, 2025, 09:07 AM · 30.6 minScouting line
Burning Core Toyama won: +7.7k team gold, Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
BlauRosen
6/2/4
tol2
0/6/8
Norwegian
4/4/10
Brucee
2/4/5
Kreative
2/5/5
R0se
7/2/7
Sirotama
8/3/3
L1mit
6/6/0
Taiyaki
0/2/10
Enapon
1/2/10
Draft
Yang Yang Gaming
Blue sideFirst pick
K'SanteBlauRosen
ZedNorwegian
AuroraKreative
XayahSirotama
AlistarTaiyaki
Burning Core Toyama
Red side
Rumbletol2
SejuaniBrucee
IreliaR0se
LucianL1mit
RellEnapon
Objectives
- +175
- Gold at 15
- -175
- 3
- Dragons
- 1
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 13
- 2
- Plates
- 5
- 0
- Inhibitors
- 3

- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Yang Yang Gaming leads; below, Burning Core Toyama.
Biggest lead: Yang Yang Gaming +1,667, Burning Core Toyama +7,661. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Yang Yang Gaming +867 |
| 15 min | Yang Yang Gaming +175 |
| 20 min | Yang Yang Gaming +1,667 |
| 25 min | Yang Yang Gaming +1,338 |
| End (31 min) | Burning Core Toyama +7,661 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Kraken SlayerL1mit, in 1% of the champion's games
Armored AdvanceTaiyaki, in 1.8% of the champion's games
The CollectorL1mit, in 3.1% of the champion's games
Chainlaced CrushersNorwegian, in 8.3% of the champion's games
BlauRosenK'Sante
tol2Rumble
NorwegianZed
BruceeSejuani
KreativeAurora
R0seIrelia
SirotamaXayah
L1mitLucian
TaiyakiAlistar
EnaponRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Yang Yang Gaming
DefeatRed side
Burning Core Toyama
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/2/4 | 4/4/10 | 2/5/5 | 8/3/3 | 0/2/10 | 0/6/8 | 2/4/5 | 7/2/7 | 6/6/0 | 1/2/10 |
| Kill participation | 50% | 70% | 35% | 55% | 50% | 50% | 43.8% | 87.5% | 37.5% | 68.8% |
| CS | 208 | 208 | 183 | 224 | 27 | 218 | 156 | 285 | 234 | 31 |
| CS per minute | 6.8 | 6.8 | 6.0 | 7.3 | 0.9 | 7.1 | 5.1 | 9.3 | 7.7 | 1.0 |
| Gold | 11,341 | 11,879 | 9,919 | 12,811 | 6,897 | 11,249 | 10,361 | 17,613 | 12,965 | 8,320 |
| Gold share | 21.5% | 22.5% | 18.8% | 24.2% | 13.1% | 18.6% | 17.1% | 29.1% | 21.4% | 13.8% |
| Earned gold per minute | 240 | 257 | 193 | 288 | 94 | 237 | 208 | 445 | 293 | 141 |
| Damage to champions | 15,507 | 13,493 | 19,470 | 21,510 | 5,272 | 20,484 | 10,672 | 22,757 | 23,221 | 6,193 |
| Damage share | 20.6% | 17.9% | 25.9% | 28.6% | 7% | 24.6% | 12.8% | 27.3% | 27.9% | 7.4% |
| Damage per minute | 508 | 442 | 637 | 704 | 173 | 671 | 349 | 745 | 760 | 203 |
| Damage taken per minute | 906 | 906 | 670 | 551 | 624 | 656 | 1,195 | 979 | 630 | 406 |
| Damage mitigated per minute | 1,732 | 967 | 335 | 330 | 739 | 657 | 1,242 | 875 | 360 | 697 |
| Damage to towers | 231 | 338 | 2,048 | 4,352 | 0 | 3,936 | 989 | 20,663 | 3,230 | 1,452 |
| Vision score | 22 | 31 | 40 | 18 | 102 | 29 | 40 | 25 | 29 | 96 |
| Wards placed | 6 | 9 | 15 | 7 | 43 | 15 | 9 | 12 | 16 | 47 |
| Wards killed | 6 | 4 | 8 | 4 | 14 | 1 | 10 | 3 | 6 | 12 |
| Control wards | 2 | 6 | 4 | 1 | 12 | 7 | 9 | 6 | 5 | 11 |
| Gold at 15 | 5,651 | 6,351 | 4,246 | 5,962 | 3,406 | 4,996 | 4,680 | 7,024 | 5,165 | 3,576 |
| Gold diff at 10 | +541 | +757 | -1,251 | +664 | +156 | -541 | -757 | +1,251 | -664 | -156 |
| Gold diff at 15 | +655 | +1,671 | -2,778 | +797 | -170 | -655 | -1,671 | +2,778 | -797 | +170 |
| XP diff at 10 | +392 | +752 | -862 | +359 | +149 | -392 | -752 | +862 | -359 | -149 |
| XP diff at 15 | +876 | +1,384 | -1,624 | +771 | -581 | -876 | -1,384 | +1,624 | -771 | +581 |
| CS diff at 10 | -5 | +7 | -22 | -8 | -1 | +5 | -7 | +22 | +8 | +1 |
| CS diff at 15 | -5 | +23 | -43 | -8 | -8 | +5 | -23 | +43 | +8 | +8 |
| Gold diff at 20 | +1,086 | +2,325 | -2,984 | +1,255 | -15 | -1,086 | -2,325 | +2,984 | -1,255 | +15 |
| XP diff at 20 | +1,456 | +1,772 | -1,334 | +844 | -389 | -1,456 | -1,772 | +1,334 | -844 | +389 |
| CS diff at 20 | -8 | +33 | -59 | -10 | -5 | +8 | -33 | +59 | +10 | +5 |
| Gold diff at 25 | +1,102 | +2,406 | -3,877 | +1,795 | -88 | -1,102 | -2,406 | +3,877 | -1,795 | +88 |
| XP diff at 25 | +1,320 | +2,622 | -1,283 | +736 | -226 | -1,320 | -2,622 | +1,283 | -736 | +226 |
| CS diff at 25 | -5 | +55 | -65 | -14 | -4 | +5 | -55 | +65 | +14 | +4 |
| Gold spent | 10,605 | 11,550 | 9,200 | 12,075 | 6,150 | 9,925 | 8,575 | 15,300 | 9,975 | 6,925 |
| Multikills | — | — | — | 2× double, 1× triple | — | — | — | — | 1× double, 1× triple | — |
Game ID LOLTMNT01_272691
Methodology →