LJL · Patch 15.14
PlayoffsAug 01, 2025, 10:54 AM · 26 min · Game 3Scouting line
Burning Core Toyama won: +13.2k team gold, Top, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
BlauRosen
5/7/6
tol2
9/1/8
Norwegian
5/4/4
Brucee
8/1/9
Kreative
1/7/5
R0se
8/5/11
Sirotama
2/5/4
L1mit
3/1/11
Taiyaki
0/8/7
Enapon
3/5/15
Draft
Yang Yang Gaming
Blue sideFirst pick
TeemoBlauRosen
PantheonNorwegian
KarmaKreative
JinxSirotama
Tahm KenchTaiyaki
Burning Core Toyama
Red side
Gragastol2
WukongBrucee
ZoeR0se
ApheliosL1mit
NautilusEnapon
Objectives
- -5,245
- Gold at 15
- +5,245
- 0
- Dragons
- 4
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 0
- 0
- Towers
- 9
- 1
- Plates
- 15
- 0
- Inhibitors
- 1




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Yang Yang Gaming leads; below, Burning Core Toyama.
Biggest lead: Yang Yang Gaming +0, Burning Core Toyama +13,189. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Burning Core Toyama +1,625 |
| 15 min | Burning Core Toyama +5,245 |
| 20 min | Burning Core Toyama +8,488 |
| 25 min | Burning Core Toyama +10,965 |
| End (26 min) | Burning Core Toyama +13,189 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Malignancetol2, in 0.2% of the champion's games
Stormsurgetol2, in 2.3% of the champion's games
Rapid FirecannonSirotama, in 7.2% of the champion's games
Lethal TempoL1mit, in 11% of the champion's games
Arcane Comettol2, in 13% of the champion's games
BlauRosenTeemo
tol2Gragas
NorwegianPantheon
BruceeWukong
KreativeKarma
R0seZoe
SirotamaJinx
L1mitAphelios
TaiyakiTahm Kench
EnaponNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Yang Yang Gaming
DefeatRed side
Burning Core Toyama
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/7/6 | 5/4/4 | 1/7/5 | 2/5/4 | 0/8/7 | 9/1/8 | 8/1/9 | 8/5/11 | 3/1/11 | 3/5/15 |
| Kill participation | 84.6% | 69.2% | 46.2% | 46.2% | 53.8% | 54.8% | 54.8% | 61.3% | 45.2% | 58.1% |
| CS | 153 | 161 | 147 | 174 | 16 | 175 | 128 | 141 | 250 | 24 |
| CS per minute | 5.9 | 6.2 | 5.7 | 6.7 | 0.6 | 6.7 | 4.9 | 5.4 | 9.6 | 0.9 |
| Gold | 9,933 | 9,895 | 7,096 | 8,472 | 5,473 | 12,511 | 10,235 | 10,200 | 13,198 | 7,914 |
| Gold share | 24.3% | 24.2% | 17.4% | 20.7% | 13.4% | 23.1% | 18.9% | 18.9% | 24.4% | 14.6% |
| Earned gold per minute | 249 | 248 | 140 | 193 | 78 | 348 | 261 | 260 | 375 | 172 |
| Damage to champions | 24,294 | 11,525 | 8,493 | 10,154 | 7,154 | 29,643 | 9,680 | 28,124 | 20,101 | 6,682 |
| Damage share | 39.4% | 18.7% | 13.8% | 16.5% | 11.6% | 31.5% | 10.3% | 29.8% | 21.3% | 7.1% |
| Damage per minute | 935 | 444 | 327 | 391 | 275 | 1,141 | 373 | 1,082 | 774 | 257 |
| Damage taken per minute | 803 | 1,127 | 729 | 617 | 1,015 | 907 | 998 | 666 | 475 | 548 |
| Damage mitigated per minute | 412 | 835 | 451 | 280 | 1,173 | 600 | 737 | 311 | 264 | 703 |
| Damage to towers | 91 | 0 | 66 | 0 | 69 | 7,679 | 3,097 | 856 | 9,958 | 1,021 |
| Vision score | 17 | 26 | 11 | 9 | 62 | 16 | 39 | 24 | 35 | 76 |
| Wards placed | 9 | 5 | 9 | 9 | 36 | 8 | 10 | 11 | 11 | 36 |
| Wards killed | 3 | 7 | 1 | 1 | 5 | 1 | 6 | 4 | 8 | 10 |
| Control wards | 2 | 3 | 2 | 0 | 10 | 3 | 10 | 3 | 3 | 12 |
| Gold at 15 | 5,265 | 6,513 | 4,266 | 4,600 | 3,645 | 7,258 | 4,936 | 6,158 | 7,013 | 4,169 |
| Gold diff at 10 | -334 | +884 | -1,418 | -669 | -88 | +334 | -884 | +1,418 | +669 | +88 |
| Gold diff at 15 | -1,993 | +1,577 | -1,892 | -2,413 | -524 | +1,993 | -1,577 | +1,892 | +2,413 | +524 |
| XP diff at 10 | -1,004 | +821 | -971 | -486 | -199 | +1,004 | -821 | +971 | +486 | +199 |
| XP diff at 15 | -2,555 | +1,463 | -588 | -715 | -687 | +2,555 | -1,463 | +588 | +715 | +687 |
| CS diff at 10 | -10 | +21 | -33 | -20 | -7 | +10 | -21 | +33 | +20 | +7 |
| CS diff at 15 | -37 | +26 | -14 | -36 | -4 | +37 | -26 | +14 | +36 | +4 |
| Gold diff at 20 | -1,733 | +401 | -2,305 | -3,264 | -1,587 | +1,733 | -401 | +2,305 | +3,264 | +1,587 |
| XP diff at 20 | -2,953 | +514 | -747 | -1,738 | -1,934 | +2,953 | -514 | +747 | +1,738 | +1,934 |
| CS diff at 20 | -26 | +20 | -1 | -53 | -7 | +26 | -20 | +1 | +53 | +7 |
| Gold diff at 25 | -1,921 | +374 | -2,830 | -4,598 | -1,990 | +1,921 | -374 | +2,830 | +4,598 | +1,990 |
| XP diff at 25 | -3,880 | +261 | -1,826 | -3,109 | -2,422 | +3,880 | -261 | +1,826 | +3,109 | +2,422 |
| CS diff at 25 | -13 | +37 | +7 | -68 | -8 | +13 | -37 | -7 | +68 | +8 |
| Gold spent | 9,500 | 9,620 | 7,000 | 7,900 | 4,950 | 11,625 | 9,058 | 10,035 | 12,325 | 6,550 |
| Multikills | — | — | — | — | — | — | 1× double, 1× triple | — | — | — |
Game ID LOLTMNT01_272712
Methodology →