RL · Patch 15.17 · Summer
PlayoffsSep 06, 2025, 02:55 PM · 35.3 min · Game 4Scouting line
Zero Tenacity closed it: Top and Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kozi
8/2/7
Melonik
5/3/7
Zubac
2/5/10
Cinkrof
0/2/11
Vasco
6/3/3
Secrett
4/4/5
Woolite
3/2/11
Odi11
7/5/5
JACTROLL
0/8/11
Kaseko
4/5/12
Draft
Zero Tenacity
Blue sideFirst pick
JaxKozi
PoppyZubac
AzirVasco
SivirWoolite
FiddlesticksJACTROLL
Forsaken
Red side
GangplankMelonik
SejuaniCinkrof
AkaliSecrett
ApheliosOdi11
BardKaseko
Objectives
- -15
- Gold at 15
- +15
- 2
- Dragons
- 3
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 6
- Towers
- 6
- 7
- Plates
- 4
- 1
- Inhibitors
- 0



- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Zero Tenacity leads; below, Forsaken.
Biggest lead: Zero Tenacity +0, Forsaken +1,522. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Forsaken +339 |
| 15 min | Forsaken +15 |
| 20 min | Forsaken +369 |
| 25 min | Forsaken +700 |
| End (35 min) | Forsaken +1,522 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Bloodletter's CurseVasco, in 2.8% of the champion's games
Mercury's TreadsJACTROLL, in 7.8% of the champion's games
Armored AdvanceKozi, in 8.5% of the champion's games
KoziJax
MelonikGangplank
ZubacPoppy
CinkrofSejuani
VascoAzir
SecrettAkali
WooliteSivir
Odi11Aphelios
JACTROLLFiddlesticks
KasekoBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Zero Tenacity
VictoryRed side
Forsaken
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/2/7 | 2/5/10 | 6/3/3 | 3/2/11 | 0/8/11 | 5/3/7 | 0/2/11 | 4/4/5 | 7/5/5 | 4/5/12 |
| Kill participation | 78.9% | 63.2% | 47.4% | 73.7% | 57.9% | 60% | 55% | 45% | 60% | 80% |
| CS | 247 | 179 | 299 | 364 | 20 | 326 | 219 | 236 | 282 | 29 |
| CS per minute | 7.0 | 5.1 | 8.5 | 10.3 | 0.6 | 9.2 | 6.2 | 6.7 | 8.0 | 0.8 |
| Gold | 15,049 | 10,760 | 15,420 | 17,402 | 7,999 | 17,213 | 12,240 | 12,560 | 15,048 | 11,091 |
| Gold share | 22.6% | 16.1% | 23.1% | 26.1% | 12% | 25.3% | 18% | 18.4% | 22.1% | 16.3% |
| Earned gold per minute | 296 | 174 | 306 | 363 | 96 | 357 | 216 | 225 | 296 | 184 |
| Damage to champions | 27,350 | 15,456 | 29,440 | 25,900 | 8,842 | 28,333 | 13,691 | 20,094 | 25,822 | 15,850 |
| Damage share | 25.6% | 14.4% | 27.5% | 24.2% | 8.3% | 27.3% | 13.2% | 19.4% | 24.9% | 15.3% |
| Damage per minute | 774 | 438 | 834 | 733 | 250 | 802 | 388 | 569 | 731 | 449 |
| Damage taken per minute | 844 | 1,017 | 629 | 594 | 649 | 841 | 1,036 | 727 | 683 | 745 |
| Damage mitigated per minute | 685 | 1,002 | 391 | 276 | 338 | 673 | 1,636 | 568 | 439 | 563 |
| Damage to towers | 6,922 | 0 | 2,695 | 4,426 | 191 | 5,664 | 868 | 1,512 | 9,762 | 1,014 |
| Vision score | 32 | 39 | 33 | 45 | 131 | 36 | 54 | 38 | 23 | 123 |
| Wards placed | 22 | 7 | 14 | 13 | 59 | 15 | 14 | 9 | 8 | 64 |
| Wards killed | 0 | 8 | 10 | 13 | 7 | 5 | 13 | 8 | 6 | 12 |
| Control wards | 10 | 6 | 3 | 2 | 14 | 2 | 12 | 5 | 1 | 13 |
| Gold at 15 | 5,945 | 5,301 | 4,990 | 4,668 | 3,806 | 5,056 | 4,456 | 4,792 | 5,814 | 4,607 |
| Gold diff at 10 | +107 | +626 | -22 | -571 | -479 | -107 | -626 | +22 | +571 | +479 |
| Gold diff at 15 | +889 | +845 | +198 | -1,146 | -801 | -889 | -845 | -198 | +1,146 | +801 |
| XP diff at 10 | +256 | +35 | -24 | +170 | -436 | -256 | -35 | +24 | -170 | +436 |
| XP diff at 15 | +280 | -26 | +317 | -408 | -273 | -280 | +26 | -317 | +408 | +273 |
| CS diff at 10 | +9 | -8 | -11 | +2 | -5 | -9 | +8 | +11 | -2 | +5 |
| CS diff at 15 | +6 | -8 | -1 | -5 | -2 | -6 | +8 | +1 | +5 | +2 |
| Gold diff at 20 | -405 | +650 | +478 | -206 | -886 | +405 | -650 | -478 | +206 | +886 |
| XP diff at 20 | -1,222 | +85 | +1,003 | -555 | -557 | +1,222 | -85 | -1,003 | +555 | +557 |
| CS diff at 20 | -24 | -14 | +15 | 0 | -2 | +24 | +14 | -15 | 0 | +2 |
| Gold diff at 25 | -1,544 | +736 | +741 | +1,289 | -1,922 | +1,544 | -736 | -741 | -1,289 | +1,922 |
| XP diff at 25 | -2,703 | +590 | +469 | +114 | -1,969 | +2,703 | -590 | -469 | -114 | +1,969 |
| CS diff at 25 | -46 | -8 | +32 | +17 | -3 | +46 | +8 | -32 | -17 | +3 |
| Gold spent | 13,108 | 10,200 | 12,925 | 15,610 | 6,650 | 15,883 | 11,650 | 12,025 | 14,475 | 10,425 |
| Multikills | 1× double | 1× double | — | 1× double | — | 1× double | — | — | 2× double | — |
Game ID LOLTMNT01_283801
Methodology →