RL · Patch 15.17 · Summer
PlayoffsSep 06, 2025, 01:54 PM · 28.7 min · Game 3Scouting line
Zero Tenacity won: +12.9k team gold, Mid, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kozi
7/2/3
Melonik
2/5/2
Zubac
2/1/20
Cinkrof
2/7/4
Vasco
3/1/15
Secrett
2/5/2
Woolite
14/2/8
Odi11
1/5/3
JACTROLL
1/1/17
Kaseko
0/5/6
Draft
Zero Tenacity
Blue sideFirst pick
RenektonKozi
IvernZubac
HweiVasco
VarusWoolite
LeonaJACTROLL
Forsaken
Red side
K'SanteMelonik
Xin ZhaoCinkrof
AhriSecrett
LucianOdi11
NamiKaseko
Objectives
- +3,733
- Gold at 15
- -3,733
- 2
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 2
- 6
- Plates
- 2
- 1
- Inhibitors
- 0

- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Zero Tenacity leads; below, Forsaken.
Biggest lead: Zero Tenacity +12,880, Forsaken +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Zero Tenacity +1,609 |
| 15 min | Zero Tenacity +3,733 |
| 20 min | Zero Tenacity +3,831 |
| 25 min | Zero Tenacity +7,681 |
| End (29 min) | Zero Tenacity +12,880 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Armored AdvanceWoolite, in 1.8% of the champion's games
Bloodletter's CurseVasco, in 8.7% of the champion's games
KoziRenekton
MelonikK'Sante
ZubacIvern
CinkrofXin Zhao
VascoHwei
SecrettAhri
WooliteVarus
Odi11Lucian
JACTROLLLeona
KasekoNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Zero Tenacity
VictoryRed side
Forsaken
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/2/3 | 2/1/20 | 3/1/15 | 14/2/8 | 1/1/17 | 2/5/2 | 2/7/4 | 2/5/2 | 1/5/3 | 0/5/6 |
| Kill participation | 37% | 81.5% | 66.7% | 81.5% | 66.7% | 57.1% | 85.7% | 57.1% | 57.1% | 85.7% |
| CS | 214 | 139 | 246 | 268 | 23 | 224 | 161 | 209 | 234 | 27 |
| CS per minute | 7.5 | 4.8 | 8.6 | 9.3 | 0.8 | 7.8 | 5.6 | 7.3 | 8.1 | 0.9 |
| Gold | 11,862 | 10,961 | 12,839 | 16,001 | 7,975 | 10,691 | 8,843 | 10,357 | 10,567 | 6,300 |
| Gold share | 19.9% | 18.4% | 21.5% | 26.8% | 13.4% | 22.9% | 18.9% | 22.2% | 22.6% | 13.5% |
| Earned gold per minute | 281 | 250 | 315 | 425 | 146 | 240 | 176 | 229 | 236 | 87 |
| Damage to champions | 20,249 | 7,710 | 20,922 | 34,972 | 9,573 | 19,565 | 13,156 | 21,944 | 18,021 | 8,242 |
| Damage share | 21.7% | 8.3% | 22.4% | 37.4% | 10.2% | 24.2% | 16.3% | 27.1% | 22.3% | 10.2% |
| Damage per minute | 705 | 268 | 729 | 1,218 | 333 | 681 | 458 | 764 | 628 | 287 |
| Damage taken per minute | 1,253 | 557 | 571 | 474 | 604 | 1,037 | 1,410 | 768 | 612 | 540 |
| Damage mitigated per minute | 1,102 | 526 | 411 | 357 | 938 | 1,719 | 1,018 | 436 | 304 | 267 |
| Damage to towers | 3,784 | 893 | 6,056 | 7,977 | 1,896 | 1,310 | 231 | 0 | 3,827 | 915 |
| Vision score | 20 | 19 | 26 | 36 | 68 | 26 | 28 | 16 | 22 | 81 |
| Wards placed | 13 | 4 | 11 | 11 | 43 | 11 | 3 | 5 | 9 | 44 |
| Wards killed | 1 | 2 | 5 | 15 | 2 | 3 | 8 | 2 | 6 | 8 |
| Control wards | 3 | 2 | 5 | 2 | 13 | 1 | 3 | 2 | 0 | 10 |
| Gold at 15 | 5,372 | 5,205 | 5,871 | 6,680 | 3,619 | 5,379 | 5,159 | 4,853 | 4,329 | 3,294 |
| Gold diff at 10 | -248 | -361 | +853 | +1,291 | +74 | +248 | +361 | -853 | -1,291 | -74 |
| Gold diff at 15 | -7 | +46 | +1,018 | +2,351 | +325 | +7 | -46 | -1,018 | -2,351 | -325 |
| XP diff at 10 | -875 | -110 | +642 | +297 | +206 | +875 | +110 | -642 | -297 | -206 |
| XP diff at 15 | -464 | -124 | +718 | +1,043 | -182 | +464 | +124 | -718 | -1,043 | +182 |
| CS diff at 10 | -6 | -4 | +18 | +11 | -2 | +6 | +4 | -18 | -11 | +2 |
| CS diff at 15 | -11 | -13 | +19 | +26 | -7 | +11 | +13 | -19 | -26 | +7 |
| Gold diff at 20 | +1,075 | +139 | -115 | +2,081 | +651 | -1,075 | -139 | +115 | -2,081 | -651 |
| XP diff at 20 | -466 | -130 | +635 | +1,098 | +212 | +466 | +130 | -635 | -1,098 | -212 |
| CS diff at 20 | -16 | -25 | +29 | +25 | -5 | +16 | +25 | -29 | -25 | +5 |
| Gold diff at 25 | +1,157 | +1,138 | +1,036 | +3,508 | +842 | -1,157 | -1,138 | -1,036 | -3,508 | -842 |
| XP diff at 25 | -603 | +268 | +722 | +1,398 | -179 | +603 | -268 | -722 | -1,398 | +179 |
| CS diff at 25 | -13 | -27 | +35 | +37 | -8 | +13 | +27 | -35 | -37 | +8 |
| Gold spent | 11,725 | 9,500 | 10,875 | 12,600 | 6,675 | 10,425 | 8,575 | 10,300 | 10,100 | 5,950 |
| Multikills | 1× double, 1× triple | — | 1× double | 3× double, 1× triple | — | — | — | 1× double | — | — |
Game ID LOLTMNT01_284128
Methodology →