LCK · Patch 15.17 · Rounds 3-5
PlayoffsSep 20, 2025, 06:59 AM · 31.5 min · Game 2Scouting line
Hanwha Life Esports won: +10.9k team gold, Top, Jungle and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
PerfecT
0/2/2
Zeus
3/1/7
Cuzz
2/3/2
Peanut
6/2/7
Bdd
2/5/1
Zeka
4/2/9
deokdam
1/2/2
Viper
2/0/10
Peter
1/4/4
Delight
1/1/14
Draft
KT Rolster
Blue sideFirst pick
RumblePerfecT
TrundleCuzz
AnnieBdd
Jhindeokdam
LeonaPeter
Hanwha Life Esports
Red side
GwenZeus
PantheonPeanut
OriannaZeka
SivirViper
RellDelight
Objectives
- -1,121
- Gold at 15
- +1,121
- 2
- Dragons
- 2
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 8
- 4
- Plates
- 3
- 0
- Inhibitors
- 1


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line KT Rolster leads; below, Hanwha Life Esports.
Biggest lead: KT Rolster +0, Hanwha Life Esports +10,948. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Hanwha Life Esports +39 |
| 15 min | Hanwha Life Esports +1,121 |
| 20 min | Hanwha Life Esports +733 |
| 25 min | Hanwha Life Esports +2,840 |
| End (32 min) | Hanwha Life Esports +10,948 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Bloodletter's CurseZeus, in 4% of the champion's games
SwiftmarchPerfecT, in 6.9% of the champion's games
Phase RushPerfecT, in 10% of the champion's games
PerfecTRumble
ZeusGwen
CuzzTrundle
PeanutPantheon
BddAnnie
ZekaOrianna
deokdamJhin
ViperSivir
PeterLeona
DelightRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
KT Rolster
DefeatRed side
Hanwha Life Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/2 | 2/3/2 | 2/5/1 | 1/2/2 | 1/4/4 | 3/1/7 | 6/2/7 | 4/2/9 | 2/0/10 | 1/1/14 |
| Kill participation | 33.3% | 66.7% | 50% | 50% | 83.3% | 62.5% | 81.3% | 81.3% | 75% | 93.8% |
| CS | 235 | 213 | 219 | 337 | 39 | 255 | 247 | 214 | 357 | 50 |
| CS per minute | 7.5 | 6.8 | 7.0 | 10.7 | 1.2 | 8.1 | 7.8 | 6.8 | 11.3 | 1.6 |
| Gold | 9,663 | 10,560 | 10,018 | 12,645 | 7,613 | 12,425 | 13,891 | 11,768 | 14,646 | 8,717 |
| Gold share | 19.1% | 20.9% | 19.8% | 25% | 15.1% | 20.2% | 22.6% | 19.2% | 23.8% | 14.2% |
| Earned gold per minute | 176 | 204 | 187 | 271 | 111 | 264 | 310 | 243 | 334 | 146 |
| Damage to champions | 12,690 | 9,071 | 14,486 | 6,466 | 6,910 | 10,389 | 14,591 | 15,803 | 15,406 | 4,155 |
| Damage share | 25.6% | 18.3% | 29.2% | 13% | 13.9% | 17.2% | 24.2% | 26.2% | 25.5% | 6.9% |
| Damage per minute | 403 | 288 | 460 | 205 | 220 | 330 | 464 | 502 | 490 | 132 |
| Damage taken per minute | 401 | 1,079 | 490 | 403 | 450 | 572 | 1,155 | 432 | 264 | 393 |
| Damage mitigated per minute | 494 | 929 | 302 | 217 | 354 | 387 | 835 | 260 | 138 | 412 |
| Damage to towers | 441 | 3,973 | 2,034 | 3,768 | 68 | 3,397 | 1,350 | 3,278 | 5,438 | 668 |
| Vision score | 34 | 73 | 33 | 37 | 140 | 39 | 58 | 47 | 37 | 122 |
| Wards placed | 16 | 9 | 10 | 15 | 70 | 12 | 8 | 16 | 18 | 62 |
| Wards killed | 1 | 22 | 6 | 8 | 23 | 8 | 15 | 12 | 10 | 19 |
| Control wards | 8 | 9 | 6 | 5 | 18 | 5 | 6 | 6 | 6 | 21 |
| Gold at 15 | 4,961 | 5,076 | 5,212 | 5,614 | 3,647 | 5,283 | 5,567 | 5,189 | 5,641 | 3,951 |
| Gold diff at 10 | +120 | -219 | +67 | +22 | -29 | -120 | +219 | -67 | -22 | +29 |
| Gold diff at 15 | -322 | -491 | +23 | -27 | -304 | +322 | +491 | -23 | +27 | +304 |
| XP diff at 10 | +286 | -470 | +314 | -200 | -244 | -286 | +470 | -314 | +200 | +244 |
| XP diff at 15 | +656 | -1,184 | -353 | -344 | -451 | -656 | +1,184 | +353 | +344 | +451 |
| CS diff at 10 | +15 | -3 | +5 | -9 | -12 | -15 | +3 | -5 | +9 | +12 |
| CS diff at 15 | +11 | -15 | +8 | -11 | -13 | -11 | +15 | -8 | +11 | +13 |
| Gold diff at 20 | -538 | -104 | +327 | -301 | -117 | +538 | +104 | -327 | +301 | +117 |
| XP diff at 20 | -183 | -856 | +666 | +1 | -382 | +183 | +856 | -666 | -1 | +382 |
| CS diff at 20 | +4 | -12 | +26 | -21 | -13 | -4 | +12 | -26 | +21 | +13 |
| Gold diff at 25 | -913 | -1,837 | +141 | -317 | +86 | +913 | +1,837 | -141 | +317 | -86 |
| XP diff at 25 | -1,427 | -1,671 | -1,570 | +189 | -2,152 | +1,427 | +1,671 | +1,570 | -189 | +2,152 |
| CS diff at 25 | -11 | -14 | +11 | -4 | -12 | +11 | +14 | -11 | +4 | +12 |
| Gold spent | 9,225 | 10,158 | 9,650 | 12,075 | 7,000 | 10,725 | 12,500 | 9,700 | 12,400 | 7,400 |
| Multikills | — | — | — | — | — | — | 1× double, 1× triple, 1× quadra | — | — | — |
Game ID LOLTMNT01_289914
Methodology →