LJL · Patch 16.02
Feb 01, 2026, 01:38 AM · 31.9 minScouting line
Bamboo Juice won: +9.4k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
udon
1/5/2
BOO Looter
4/0/19
Elative
1/10/5
Blender
15/4/17
ichida
3/9/7
BOO YonYon
13/3/13
Gimi
9/7/2
BOO KAIRU
7/4/12
Outlaw
0/8/6
BOO SEKAI
0/3/27
Draft
Uwinks
Blue sideFirst pick
K'Santeudon
GwenElative
Oriannaichida
Kai'SaGimi
LeonaOutlaw
Bamboo Juice
Red side
RumbleBOO Looter
SkarnerBlender
KassadinBOO YonYon
CaitlynBOO KAIRU
KarmaBOO SEKAI
Objectives
- -3,289
- Gold at 15
- +3,289
- 0
- Dragons
- 5
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 0
- Elder dragons
- 1
- 6
- Towers
- 10
- 32
- Plates
- 43
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Uwinks leads; below, Bamboo Juice.
Biggest lead: Uwinks +0, Bamboo Juice +9,431. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Bamboo Juice +1,268 |
| 15 min | Bamboo Juice +3,289 |
| 20 min | Bamboo Juice +1,051 |
| 25 min | Bamboo Juice +7,397 |
| End (32 min) | Bamboo Juice +9,431 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Maw of MalmortiusGimi, in 0.4% of the champion's games
Trinity ForceBlender, in 0.4% of the champion's games
Force of NatureBlender, in 0.8% of the champion's games
Banshee's VeilElative, in 1.2% of the champion's games
Glacial AugmentOutlaw, in 2.4% of the champion's games
Force of Natureudon, in 3.9% of the champion's games
ThornmailBlender, in 7% of the champion's games
Sorcerer's ShoesElative, in 7.8% of the champion's games
Void StaffBOO YonYon, in 9.3% of the champion's games
Infinity EdgeGimi, in 9.4% of the champion's games
udonK'Sante
BOO LooterRumble
ElativeGwen
BlenderSkarner
ichidaOrianna
BOO YonYonKassadin
GimiKai'Sa
BOO KAIRUCaitlyn
OutlawLeona
BOO SEKAIKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Uwinks
DefeatRed side
Bamboo Juice
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| BOO LooterBOO Looter | 4 / 0 / 19(23) | 267 8.4/m | |
| BlenderBlenderFB | 15 / 4 / 17(8) | 237 7.4/m | |
| BOO YonYonBOO YonYon | 13 / 3 / 13(8.67) | 266 8.3/m | |
| BOO KAIRUBOO KAIRU | 7 / 4 / 12(4.75) | 293 9.2/m | |
| BOO SEKAIBOO SEKAI | 0 / 3 / 27(9) | 24 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/5/2 | 1/10/5 | 3/9/7 | 9/7/2 | 0/8/6 | 4/0/19 | 15/4/17 | 13/3/13 | 7/4/12 | 0/3/27 |
| Kill participation | 21.4% | 42.9% | 71.4% | 78.6% | 42.9% | 59% | 82.1% | 66.7% | 48.7% | 69.2% |
| CS | 212 | 272 | 208 | 300 | 33 | 267 | 237 | 266 | 293 | 24 |
| CS per minute | 6.6 | 8.5 | 6.5 | 9.4 | 1.0 | 8.4 | 7.4 | 8.3 | 9.2 | 0.8 |
| Gold | 11,274 | 15,937 | 11,450 | 19,675 | 8,200 | 13,935 | 16,706 | 17,184 | 17,785 | 10,357 |
| Gold share | 16.9% | 24% | 17.2% | 29.6% | 12.3% | 18.3% | 22% | 22.6% | 23.4% | 13.6% |
| Earned gold per minute | 222 | 368 | 228 | 485 | 126 | 305 | 392 | 407 | 426 | 193 |
| Damage to champions | 14,747 | 16,410 | 12,889 | 27,984 | 3,564 | 29,094 | 30,107 | 34,120 | 22,510 | 13,223 |
| Damage share | 19.5% | 21.7% | 17.1% | 37% | 4.7% | 22.5% | 23.3% | 26.4% | 17.4% | 10.2% |
| Damage per minute | 462 | 514 | 404 | 876 | 112 | 911 | 943 | 1,068 | 705 | 414 |
| Damage taken per minute | 1,211 | 1,213 | 696 | 749 | 909 | 512 | 979 | 774 | 506 | 558 |
| Damage mitigated per minute | 2,020 | 769 | 505 | 491 | 681 | 532 | 1,846 | 1,091 | 323 | 453 |
| Damage to towers | 4,474 | 22,095 | 897 | 3,792 | 70 | 6,482 | 1,967 | 9,067 | 20,172 | 3,278 |
| Vision score | 50 | 34 | 37 | 34 | 100 | 61 | 41 | 52 | 27 | 93 |
| Wards placed | 17 | 9 | 15 | 14 | 44 | 17 | 6 | 14 | 9 | 36 |
| Wards killed | 5 | 4 | 2 | 5 | 9 | 3 | 10 | 10 | 9 | 12 |
| Control wards | 4 | 5 | 9 | 3 | 13 | 4 | 5 | 4 | 0 | 5 |
| Gold at 15 | 4,518 | 5,828 | 6,093 | 6,703 | 3,209 | 5,460 | 6,988 | 6,922 | 6,286 | 3,984 |
| Gold diff at 10 | -865 | -984 | +106 | +832 | -357 | +865 | +984 | -106 | -832 | +357 |
| Gold diff at 15 | -942 | -1,160 | -829 | +417 | -775 | +942 | +1,160 | +829 | -417 | +775 |
| XP diff at 10 | -762 | -235 | +450 | +284 | -206 | +762 | +235 | -450 | -284 | +206 |
| XP diff at 15 | -716 | -819 | -1,812 | +70 | -1,236 | +716 | +819 | +1,812 | -70 | +1,236 |
| CS diff at 10 | -17 | -2 | +9 | +10 | +2 | +17 | +2 | -9 | -10 | -2 |
| CS diff at 15 | -17 | -5 | -20 | +3 | +5 | +17 | +5 | +20 | -3 | -5 |
| Gold diff at 20 | -553 | -446 | -1,713 | +2,150 | -489 | +553 | +446 | +1,713 | -2,150 | +489 |
| XP diff at 20 | -716 | -519 | -2,439 | +544 | -491 | +716 | +519 | +2,439 | -544 | +491 |
| CS diff at 20 | -11 | +4 | -36 | +6 | +1 | +11 | -4 | +36 | -6 | -1 |
| Gold diff at 25 | -1,040 | -1,512 | -4,367 | +1,118 | -1,596 | +1,040 | +1,512 | +4,367 | -1,118 | +1,596 |
| XP diff at 25 | -2,236 | -2,687 | -4,238 | -646 | -1,677 | +2,236 | +2,687 | +4,238 | +646 | +1,677 |
| CS diff at 25 | -12 | -2 | -42 | -4 | +3 | +12 | +2 | +42 | +4 | -3 |
| Gold spent | 11,450 | 15,925 | 11,200 | 20,005 | 7,615 | 12,350 | 13,058 | 15,600 | 15,800 | 8,815 |
| Multikills | — | — | — | 3× double | — | — | 2× double | 2× double, 1× triple | 1× double | — |
Game ID LOLTMNT01_334905
Methodology →