LCP · Patch 16.02 · Split 1
Feb 01, 2026, 09:24 AM · 24.5 min · Game 2Scouting line
Ground Zero Gaming won: +16.3k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
1Jiang
3/1/4
Momo
1/3/0
Husha
5/0/5
Citrus
0/3/0
JimieN
5/0/4
Keine
0/4/0
Shunn
1/0/10
Kakkun
0/2/0
Orca
0/0/12
Gaeng
0/2/0
Draft
Ground Zero Gaming
Blue side
Jax1Jiang
AatroxHusha
AkaliJimieN
AsheShunn
SeraphineOrca
DetonatioN FocusMe
Red sideFirst pick
K'SanteMomo
Dr. MundoCitrus
ViktorKeine
CorkiKakkun
NamiGaeng
Objectives
- +4,704
- Gold at 15
- -4,704
- 4
- Dragons
- 0
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 0
- 41
- Plates
- 6
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ground Zero Gaming leads; below, DetonatioN FocusMe.
Biggest lead: Ground Zero Gaming +16,272, DetonatioN FocusMe +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Ground Zero Gaming +1,822 |
| 15 min | Ground Zero Gaming +4,704 |
| 20 min | Ground Zero Gaming +5,818 |
| End (25 min) | Ground Zero Gaming +16,272 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Executioner's CallingKakkun, in 3.1% of the champion's games
Fiendhunter BoltsShunn, in 3.2% of the champion's games
1JiangJax
MomoK'Sante
HushaAatrox
CitrusDr. Mundo
JimieNAkali
KeineViktor
ShunnAshe
KakkunCorki
OrcaSeraphine
GaengNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ground Zero Gaming
VictoryRed side
DetonatioN FocusMe
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/4 | 5/0/5 | 5/0/4 | 1/0/10 | 0/0/12 | 1/3/0 | 0/3/0 | 0/4/0 | 0/2/0 | 0/2/0 |
| Kill participation | 50% | 71.4% | 64.3% | 78.6% | 85.7% | 100% | 0% | 0% | 0% | 0% |
| CS | 244 | 212 | 232 | 268 | 36 | 194 | 201 | 234 | 206 | 28 |
| CS per minute | 10.0 | 8.7 | 9.5 | 11.0 | 1.5 | 7.9 | 8.2 | 9.6 | 8.4 | 1.1 |
| Gold | 11,659 | 12,088 | 11,387 | 12,549 | 7,331 | 7,936 | 8,323 | 8,693 | 8,588 | 5,202 |
| Gold share | 21.2% | 22% | 20.7% | 22.8% | 13.3% | 20.5% | 21.5% | 22.4% | 22.2% | 13.4% |
| Earned gold per minute | 343 | 360 | 332 | 379 | 166 | 191 | 207 | 222 | 217 | 79 |
| Damage to champions | 16,410 | 15,900 | 15,129 | 16,944 | 8,485 | 7,815 | 12,056 | 16,403 | 8,054 | 3,721 |
| Damage share | 22.5% | 21.8% | 20.8% | 23.3% | 11.6% | 16.3% | 25.1% | 34.1% | 16.8% | 7.7% |
| Damage per minute | 671 | 650 | 618 | 693 | 347 | 319 | 493 | 670 | 329 | 152 |
| Damage taken per minute | 720 | 1,432 | 704 | 294 | 235 | 848 | 1,188 | 696 | 566 | 336 |
| Damage mitigated per minute | 640 | 977 | 411 | 200 | 131 | 1,248 | 783 | 491 | 284 | 121 |
| Damage to towers | 18,075 | 3,131 | 8,014 | 13,021 | 1,265 | 1,105 | 0 | 485 | 1,781 | 0 |
| Vision score | 27 | 37 | 45 | 44 | 79 | 24 | 57 | 22 | 23 | 72 |
| Wards placed | 14 | 7 | 15 | 14 | 36 | 9 | 10 | 11 | 8 | 37 |
| Wards killed | 4 | 8 | 3 | 9 | 8 | 3 | 11 | 4 | 7 | 8 |
| Control wards | 4 | 6 | 5 | 7 | 8 | 0 | 6 | 4 | 1 | 14 |
| Gold at 15 | 6,441 | 6,034 | 5,925 | 6,579 | 4,211 | 5,097 | 5,398 | 5,287 | 5,383 | 3,321 |
| Gold diff at 10 | +1,242 | -166 | -97 | +441 | +402 | -1,242 | +166 | +97 | -441 | -402 |
| Gold diff at 15 | +1,344 | +636 | +638 | +1,196 | +890 | -1,344 | -636 | -638 | -1,196 | -890 |
| XP diff at 10 | +926 | -591 | +150 | +314 | +508 | -926 | +591 | -150 | -314 | -508 |
| XP diff at 15 | -261 | +55 | +1,333 | +1,377 | +1,050 | +261 | -55 | -1,333 | -1,377 | -1,050 |
| CS diff at 10 | +33 | -7 | -5 | +21 | +4 | -33 | +7 | +5 | -21 | -4 |
| CS diff at 15 | +35 | -4 | +1 | +39 | +8 | -35 | +4 | -1 | -39 | -8 |
| Gold diff at 20 | +1,776 | +1,109 | +558 | +1,398 | +977 | -1,776 | -1,109 | -558 | -1,398 | -977 |
| XP diff at 20 | +236 | +122 | +1,025 | +1,419 | +128 | -236 | -122 | -1,025 | -1,419 | -128 |
| CS diff at 20 | +43 | -5 | -7 | +37 | +6 | -43 | +5 | +7 | -37 | -6 |
| Gold diff at 25 | +3,723 | +3,765 | +2,694 | +3,961 | +2,129 | -3,723 | -3,765 | -2,694 | -3,961 | -2,129 |
| XP diff at 25 | +2,626 | +2,604 | +2,144 | +3,853 | +3,266 | -2,626 | -2,604 | -2,144 | -3,853 | -3,266 |
| CS diff at 25 | +50 | +11 | -2 | +62 | +8 | -50 | -11 | +2 | -62 | -8 |
| Gold spent | 10,400 | 9,600 | 10,275 | 10,525 | 6,070 | 9,980 | 7,700 | 7,800 | 8,258 | 5,070 |
| Multikills | — | 1× double | 1× double | — | — | — | — | — | — | — |
Game ID LOLTMNT01_335065
Methodology →