ROL · Patch 16.02 · Winter
Feb 03, 2026, 08:09 PM · 34.3 min · Game 2Scouting line
Senshi eSports won: +6.5k team gold, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Ilyxøu
4/3/10
Smart
3/6/3
Guertas
8/3/8
Hatred
3/6/6
Zuhy
8/2/11
Dolis
4/2/5
Slyv3r
4/5/7
Jamie
5/5/7
Enkil
0/3/17
Sïgma
1/5/6
Draft
Senshi eSports
Blue sideFirst pick
OrnnIlyxøu
Xin ZhaoGuertas
HweiZuhy
CorkiSlyv3r
LeonaEnkil
ZennIT
Red side
RenektonSmart
PantheonHatred
AhriDolis
VarusJamie
AlistarSïgma
Objectives
- -4,263
- Gold at 15
- +4,263
- 3
- Dragons
- 2
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 9
- Towers
- 4
- 35
- Plates
- 23
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Senshi eSports leads; below, ZennIT.
Biggest lead: Senshi eSports +6,534, ZennIT +4,450. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | ZennIT +4,450 |
| 15 min | ZennIT +4,263 |
| 20 min | ZennIT +3,648 |
| 25 min | ZennIT +214 |
| End (34 min) | Senshi eSports +6,534 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
RiftmakerJamie, in 3% of the champion's games
Spirit VisageSmart, in 8.3% of the champion's games
Liandry's TormentDolis, in 8.5% of the champion's games
Void StaffDolis, in 9.8% of the champion's games
Press the AttackJamie, in 9.9% of the champion's games
IlyxøuOrnn
SmartRenekton
GuertasXin Zhao
HatredPantheon
ZuhyHwei
DolisAhri
Slyv3rCorki
JamieVarus
EnkilLeona
SïgmaAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Senshi eSports
VictoryRed side
ZennIT
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/10 | 8/3/8 | 8/2/11 | 4/5/7 | 0/3/17 | 3/6/3 | 3/6/6 | 4/2/5 | 5/5/7 | 1/5/6 |
| Kill participation | 58.3% | 66.7% | 79.2% | 45.8% | 70.8% | 37.5% | 56.3% | 56.3% | 75% | 43.8% |
| CS | 190 | 292 | 334 | 277 | 39 | 262 | 200 | 283 | 310 | 29 |
| CS per minute | 5.5 | 8.5 | 9.8 | 8.1 | 1.1 | 7.6 | 5.8 | 8.3 | 9.1 | 0.8 |
| Gold | 11,610 | 16,428 | 15,779 | 16,474 | 9,257 | 13,477 | 11,699 | 12,934 | 16,486 | 8,418 |
| Gold share | 16.7% | 23.6% | 22.7% | 23.7% | 13.3% | 21.4% | 18.6% | 20.5% | 26.2% | 13.4% |
| Earned gold per minute | 209 | 349 | 330 | 351 | 140 | 263 | 211 | 247 | 351 | 115 |
| Damage to champions | 30,068 | 29,531 | 30,791 | 19,480 | 7,158 | 31,486 | 12,332 | 19,169 | 22,156 | 3,966 |
| Damage share | 25.7% | 25.2% | 26.3% | 16.6% | 6.1% | 35.3% | 13.8% | 21.5% | 24.9% | 4.5% |
| Damage per minute | 878 | 862 | 899 | 569 | 209 | 919 | 360 | 560 | 647 | 116 |
| Damage taken per minute | 956 | 1,152 | 369 | 469 | 607 | 1,450 | 1,083 | 460 | 688 | 675 |
| Damage mitigated per minute | 1,337 | 1,000 | 221 | 232 | 740 | 1,613 | 808 | 412 | 331 | 1,097 |
| Damage to towers | 1,348 | 7,996 | 8,664 | 9,767 | 315 | 12,877 | 4,666 | 3,379 | 4,273 | 0 |
| Vision score | 15 | 43 | 60 | 35 | 135 | 27 | 26 | 48 | 40 | 125 |
| Wards placed | 8 | 5 | 16 | 14 | 50 | 6 | 8 | 23 | 13 | 55 |
| Wards killed | 0 | 9 | 15 | 6 | 19 | 4 | 3 | 7 | 10 | 14 |
| Control wards | 0 | 4 | 5 | 4 | 14 | 3 | 3 | 10 | 7 | 14 |
| Gold at 15 | 4,269 | 6,064 | 5,750 | 5,374 | 3,273 | 7,062 | 5,272 | 5,469 | 7,019 | 4,171 |
| Gold diff at 10 | -2,074 | -281 | +44 | -1,350 | -789 | +2,074 | +281 | -44 | +1,350 | +789 |
| Gold diff at 15 | -2,793 | +792 | +281 | -1,645 | -898 | +2,793 | -792 | -281 | +1,645 | +898 |
| XP diff at 10 | -965 | +53 | -247 | -774 | -892 | +965 | -53 | +247 | +774 | +892 |
| XP diff at 15 | -1,044 | +1,031 | -53 | -1,255 | -395 | +1,044 | -1,031 | +53 | +1,255 | +395 |
| CS diff at 10 | -42 | -2 | +21 | -15 | -2 | +42 | +2 | -21 | +15 | +2 |
| CS diff at 15 | -62 | +10 | +30 | -27 | +7 | +62 | -10 | -30 | +27 | -7 |
| Gold diff at 20 | -3,447 | +1,324 | +1,017 | -1,779 | -763 | +3,447 | -1,324 | -1,017 | +1,779 | +763 |
| XP diff at 20 | -1,566 | +2,461 | +372 | -1,588 | +180 | +1,566 | -2,461 | -372 | +1,588 | -180 |
| CS diff at 20 | -66 | +45 | +43 | -30 | +10 | +66 | -45 | -43 | +30 | -10 |
| Gold diff at 25 | -3,177 | +2,354 | +1,913 | -818 | -486 | +3,177 | -2,354 | -1,913 | +818 | +486 |
| XP diff at 25 | -671 | +3,143 | +67 | -1,346 | +1,364 | +671 | -3,143 | -67 | +1,346 | -1,364 |
| CS diff at 25 | -64 | +60 | +48 | -39 | +9 | +64 | -60 | -48 | +39 | -9 |
| Gold spent | 10,300 | 13,050 | 15,675 | 16,683 | 7,815 | 11,525 | 11,105 | 11,950 | 14,875 | 7,750 |
| Multikills | 1× double | — | — | — | — | — | 1× double | — | 1× double | — |
Game ID LOLTMNT01_335968
Methodology →