ROL · Patch 16.02 · Winter
Feb 03, 2026, 07:08 PM · 35.2 minScouting line
Senshi eSports won: +12.8k team gold, Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Ilyxøu
2/3/13
Smart
2/5/5
Guertas
9/4/8
Hatred
5/5/7
Zuhy
10/3/11
Dolis
6/7/4
Slyv3r
5/3/13
Jamie
2/6/3
Enkil
3/2/13
Sïgma
0/6/9
Draft
Senshi eSports
Blue sideFirst pick
RumbleIlyxøu
WukongGuertas
SyndraZuhy
SivirSlyv3r
NeekoEnkil
ZennIT
Red side
K'SanteSmart
Jarvan IVHatred
AzirDolis
YunaraJamie
LuluSïgma
Objectives
- -811
- Gold at 15
- +811
- 4
- Dragons
- 1
- 0
- Void grubs
- 3
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 9
- Towers
- 3
- 42
- Plates
- 21
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Senshi eSports leads; below, ZennIT.
Biggest lead: Senshi eSports +12,825, ZennIT +811. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | ZennIT +606 |
| 15 min | ZennIT +811 |
| 20 min | Senshi eSports +966 |
| 25 min | Senshi eSports +2,884 |
| End (35 min) | Senshi eSports +12,825 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Kaenic RookernHatred, in 1.2% of the champion's games
Dusk and DawnDolis, in 4.6% of the champion's games
Sterak's GageHatred, in 4.8% of the champion's games
IlyxøuRumble
SmartK'Sante
GuertasWukong
HatredJarvan IV
ZuhySyndra
DolisAzir
Slyv3rSivir
JamieYunara
EnkilNeeko
SïgmaLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Senshi eSports
VictoryRed side
ZennIT
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/13 | 9/4/8 | 10/3/11 | 5/3/13 | 3/2/13 | 2/5/5 | 5/5/7 | 6/7/4 | 2/6/3 | 0/6/9 |
| Kill participation | 51.7% | 58.6% | 72.4% | 62.1% | 55.2% | 46.7% | 80% | 66.7% | 33.3% | 60% |
| CS | 250 | 243 | 339 | 300 | 46 | 244 | 185 | 309 | 359 | 38 |
| CS per minute | 7.1 | 6.9 | 9.6 | 8.5 | 1.3 | 6.9 | 5.3 | 8.8 | 10.2 | 1.1 |
| Gold | 14,961 | 16,129 | 17,887 | 17,004 | 10,594 | 12,073 | 12,312 | 14,662 | 16,313 | 8,390 |
| Gold share | 19.5% | 21.1% | 23.4% | 22.2% | 13.8% | 18.9% | 19.3% | 23% | 25.6% | 13.2% |
| Earned gold per minute | 295 | 328 | 378 | 353 | 171 | 213 | 220 | 286 | 333 | 108 |
| Damage to champions | 31,394 | 18,727 | 30,925 | 25,276 | 10,044 | 19,685 | 12,303 | 23,296 | 18,375 | 6,525 |
| Damage share | 27% | 16.1% | 26.6% | 21.7% | 8.6% | 24.5% | 15.3% | 29.1% | 22.9% | 8.1% |
| Damage per minute | 892 | 532 | 879 | 718 | 285 | 559 | 350 | 662 | 522 | 185 |
| Damage taken per minute | 786 | 822 | 450 | 531 | 432 | 1,022 | 952 | 673 | 730 | 493 |
| Damage mitigated per minute | 845 | 877 | 256 | 384 | 254 | 2,167 | 1,262 | 631 | 460 | 315 |
| Damage to towers | 7,807 | 6,707 | 13,363 | 2,823 | 2,367 | 5,760 | 808 | 6,463 | 4,247 | 239 |
| Vision score | 30 | 58 | 56 | 42 | 145 | 40 | 44 | 49 | 31 | 144 |
| Wards placed | 13 | 7 | 14 | 17 | 57 | 12 | 10 | 17 | 13 | 55 |
| Wards killed | 0 | 19 | 14 | 6 | 21 | 5 | 7 | 7 | 6 | 22 |
| Control wards | 2 | 7 | 1 | 8 | 11 | 6 | 7 | 7 | 3 | 10 |
| Gold at 15 | 5,549 | 5,261 | 5,791 | 5,751 | 3,884 | 5,386 | 5,669 | 5,839 | 6,475 | 3,678 |
| Gold diff at 10 | -718 | -512 | +653 | -370 | +341 | +718 | +512 | -653 | +370 | -341 |
| Gold diff at 15 | +163 | -408 | -48 | -724 | +206 | -163 | +408 | +48 | +724 | -206 |
| XP diff at 10 | -485 | -115 | +342 | +116 | +44 | +485 | +115 | -342 | -116 | -44 |
| XP diff at 15 | +153 | +274 | -19 | +532 | +79 | -153 | -274 | +19 | -532 | -79 |
| CS diff at 10 | -17 | +3 | +11 | -13 | +4 | +17 | -3 | -11 | +13 | -4 |
| CS diff at 15 | -12 | +18 | +15 | -7 | +2 | +12 | -18 | -15 | +7 | -2 |
| Gold diff at 20 | +833 | +109 | +395 | -815 | +444 | -833 | -109 | -395 | +815 | -444 |
| XP diff at 20 | +260 | +667 | +716 | +1,164 | -430 | -260 | -667 | -716 | -1,164 | +430 |
| CS diff at 20 | -7 | +30 | +19 | -21 | +3 | +7 | -30 | -19 | +21 | -3 |
| Gold diff at 25 | +1,386 | +428 | +1,078 | -1,112 | +1,104 | -1,386 | -428 | -1,078 | +1,112 | -1,104 |
| XP diff at 25 | +727 | +928 | +728 | +1,206 | +175 | -727 | -928 | -728 | -1,206 | -175 |
| CS diff at 25 | -8 | +34 | +40 | -37 | +7 | +8 | -34 | -40 | +37 | -7 |
| Gold spent | 15,000 | 14,808 | 16,175 | 15,200 | 9,500 | 12,050 | 12,175 | 14,185 | 15,325 | 7,250 |
| Multikills | — | 1× double, 1× triple | — | — | — | — | — | 1× double | — | — |
Game ID LOLTMNT01_336821
Methodology →