LCP · Patch 16.02 · Split 1
Feb 05, 2026, 09:23 AM · 30.1 min · Game 2Scouting line
Deep Cross Gaming won: +11.4k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Momo
3/6/5
Flauren
6/4/8
Citrus
1/7/5
Pop9
7/1/14
Keine
8/2/5
HongSuo
6/2/16
Kakkun
2/6/4
Feng
8/3/16
Gaeng
0/6/8
ShiauC
0/4/24
Draft
DetonatioN FocusMe
Blue sideFirst pick
Rek'SaiMomo
WukongCitrus
AuroraKeine
VarusKakkun
Renata GlascGaeng
Deep Cross Gaming
Red side
AmbessaFlauren
NocturnePop9
GalioHongSuo
SivirFeng
KarmaShiauC
Objectives
- -4,338
- Gold at 15
- +4,338
- 2
- Dragons
- 2
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 2
- Towers
- 8
- 14
- Plates
- 37
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DetonatioN FocusMe leads; below, Deep Cross Gaming.
Biggest lead: DetonatioN FocusMe +0, Deep Cross Gaming +11,414. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Deep Cross Gaming +2,123 |
| 15 min | Deep Cross Gaming +4,338 |
| 20 min | Deep Cross Gaming +6,882 |
| 25 min | Deep Cross Gaming +3,811 |
| End (30 min) | Deep Cross Gaming +11,414 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Hextech GunbladeKakkun, in 0.3% of the champion's games
RiftmakerKeine, in 2.7% of the champion's games
Bloodletter's CurseKeine, in 2.7% of the champion's games
Crimson LucidityKeine, in 6.9% of the champion's games
Guardian AngelFlauren, in 7.1% of the champion's games
MomoRek'Sai
FlaurenAmbessa
CitrusWukong
Pop9Nocturne
KeineAurora
HongSuoGalio
KakkunVarus
FengSivir
GaengRenata Glasc
ShiauCKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DetonatioN FocusMe
DefeatRed side
Deep Cross Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/6/5 | 1/7/5 | 8/2/5 | 2/6/4 | 0/6/8 | 6/4/8 | 7/1/14 | 6/2/16 | 8/3/16 | 0/4/24 |
| Kill participation | 57.1% | 42.9% | 92.9% | 42.9% | 57.1% | 51.9% | 77.8% | 81.5% | 88.9% | 88.9% |
| CS | 206 | 213 | 261 | 239 | 23 | 243 | 232 | 243 | 306 | 32 |
| CS per minute | 6.8 | 7.1 | 8.7 | 7.9 | 0.8 | 8.1 | 7.7 | 8.1 | 10.2 | 1.1 |
| Gold | 10,675 | 11,219 | 13,932 | 11,962 | 7,083 | 13,721 | 14,326 | 12,911 | 16,707 | 8,620 |
| Gold share | 19.5% | 20.4% | 25.4% | 21.8% | 12.9% | 20.7% | 21.6% | 19.5% | 25.2% | 13% |
| Earned gold per minute | 223 | 241 | 331 | 266 | 104 | 324 | 344 | 297 | 423 | 155 |
| Damage to champions | 19,003 | 12,945 | 28,042 | 26,856 | 5,904 | 30,989 | 17,571 | 21,467 | 43,810 | 12,654 |
| Damage share | 20.5% | 14% | 30.2% | 29% | 6.4% | 24.5% | 13.9% | 17% | 34.6% | 10% |
| Damage per minute | 631 | 430 | 932 | 892 | 196 | 1,030 | 584 | 713 | 1,455 | 420 |
| Damage taken per minute | 1,567 | 1,209 | 838 | 910 | 716 | 860 | 1,010 | 916 | 666 | 686 |
| Damage mitigated per minute | 1,440 | 999 | 393 | 533 | 594 | 1,465 | 777 | 1,282 | 426 | 471 |
| Damage to towers | 913 | 1,789 | 5,662 | 2,185 | 112 | 15,683 | 5,731 | 3,395 | 9,356 | 420 |
| Vision score | 37 | 53 | 48 | 29 | 78 | 37 | 60 | 37 | 48 | 138 |
| Wards placed | 15 | 12 | 16 | 9 | 45 | 12 | 13 | 6 | 17 | 57 |
| Wards killed | 4 | 11 | 5 | 10 | 4 | 3 | 12 | 9 | 8 | 18 |
| Control wards | 5 | 10 | 7 | 1 | 10 | 6 | 10 | 3 | 7 | 8 |
| Gold at 15 | 5,006 | 5,038 | 5,317 | 5,372 | 3,449 | 6,483 | 5,552 | 5,881 | 6,776 | 3,828 |
| Gold diff at 10 | -815 | -303 | -389 | -563 | -53 | +815 | +303 | +389 | +563 | +53 |
| Gold diff at 15 | -1,477 | -514 | -564 | -1,404 | -379 | +1,477 | +514 | +564 | +1,404 | +379 |
| XP diff at 10 | -695 | -376 | -310 | -367 | +127 | +695 | +376 | +310 | +367 | -127 |
| XP diff at 15 | -1,163 | -691 | +135 | -950 | +514 | +1,163 | +691 | -135 | +950 | -514 |
| CS diff at 10 | -27 | -7 | +16 | -22 | +1 | +27 | +7 | -16 | +22 | -1 |
| CS diff at 15 | -42 | -8 | +26 | -24 | +2 | +42 | +8 | -26 | +24 | -2 |
| Gold diff at 20 | -1,229 | -2,045 | +451 | -3,009 | -1,050 | +1,229 | +2,045 | -451 | +3,009 | +1,050 |
| XP diff at 20 | -958 | -1,145 | +422 | -2,238 | -598 | +958 | +1,145 | -422 | +2,238 | +598 |
| CS diff at 20 | -57 | -16 | +42 | -42 | -3 | +57 | +16 | -42 | +42 | +3 |
| Gold diff at 25 | -478 | -780 | +1,837 | -3,674 | -716 | +478 | +780 | -1,837 | +3,674 | +716 |
| XP diff at 25 | +1,042 | -410 | +958 | -2,258 | +1,162 | -1,042 | +410 | -958 | +2,258 | -1,162 |
| CS diff at 25 | -36 | -12 | +37 | -56 | -4 | +36 | +12 | -37 | +56 | +4 |
| Gold spent | 10,550 | 10,883 | 13,635 | 11,025 | 6,450 | 13,550 | 12,825 | 11,475 | 15,125 | 7,990 |
| Multikills | — | — | 3× double | — | — | — | 1× double, 1× triple, 1× quadra | — | 3× double | — |
Game ID LOLTMNT01_338226
Methodology →