HLL · Patch 16.09 · Spring
May 05, 2026, 03:23 PM · 30.8 minScouting line
The ParadOx Invaders won: +5.4k team gold, Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
D4rtaine
3/1/12
Cripple
3/5/3
Leon
4/3/13
Ambush
4/4/9
Jimsnop
8/4/11
Raizy
2/6/12
Prosty
9/6/3
Azu
9/5/7
Mahonix
0/5/14
Tochas
1/4/16
Draft
The ParadOx Invaders
Blue sideFirst pick
OrnnD4rtaine
PantheonLeon
Xin ZhaoJimsnop
Kai'SaProsty
AlistarMahonix
ALMO Players
Red side
AmbessaCripple
NocturneAmbush
AuroraRaizy
LucianAzu
RellTochas
Objectives
- +652
- Gold at 15
- -652
- 1
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 7
- Towers
- 7
- 32
- Plates
- 36
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line The ParadOx Invaders leads; below, ALMO Players.
Biggest lead: The ParadOx Invaders +5,358, ALMO Players +4,544. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | ALMO Players +438 |
| 15 min | The ParadOx Invaders +652 |
| 20 min | ALMO Players +2,090 |
| 25 min | ALMO Players +4,544 |
| End (31 min) | The ParadOx Invaders +5,358 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Death's DanceAmbush, in 6.6% of the champion's games
D4rtaineOrnn
CrippleAmbessa
LeonPantheon
AmbushNocturne
JimsnopXin Zhao
RaizyAurora
ProstyKai'Sa
AzuLucian
MahonixAlistar
TochasRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
The ParadOx Invaders
VictoryRed side
ALMO Players
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/12 | 4/3/13 | 8/4/11 | 9/6/3 | 0/5/14 | 3/5/3 | 4/4/9 | 2/6/12 | 9/5/7 | 1/4/16 |
| Kill participation | 62.5% | 70.8% | 79.2% | 50% | 58.3% | 31.6% | 68.4% | 73.7% | 84.2% | 89.5% |
| CS | 207 | 210 | 242 | 296 | 24 | 233 | 209 | 234 | 279 | 37 |
| CS per minute | 6.7 | 6.8 | 7.9 | 9.6 | 0.8 | 7.6 | 6.8 | 7.6 | 9.1 | 1.2 |
| Gold | 12,147 | 13,101 | 15,706 | 17,195 | 8,060 | 11,336 | 13,046 | 11,079 | 16,467 | 8,923 |
| Gold share | 18.3% | 19.8% | 23.7% | 26% | 12.2% | 18.6% | 21.4% | 18.2% | 27.1% | 14.7% |
| Earned gold per minute | 263 | 294 | 379 | 428 | 131 | 237 | 293 | 229 | 404 | 159 |
| Damage to champions | 15,164 | 21,121 | 33,834 | 18,996 | 6,710 | 28,174 | 14,966 | 25,352 | 26,498 | 10,196 |
| Damage share | 15.8% | 22% | 35.3% | 19.8% | 7% | 26.8% | 14.2% | 24.1% | 25.2% | 9.7% |
| Damage per minute | 493 | 686 | 1,100 | 617 | 218 | 916 | 486 | 824 | 861 | 331 |
| Damage taken per minute | 972 | 1,071 | 1,422 | 588 | 665 | 1,007 | 1,183 | 740 | 724 | 600 |
| Damage mitigated per minute | 1,689 | 856 | 851 | 354 | 735 | 1,630 | 1,015 | 410 | 512 | 1,167 |
| Damage to towers | 8,888 | 2,559 | 14,362 | 6,986 | 844 | 8,196 | 5,336 | 5,719 | 11,786 | 866 |
| Vision score | 33 | 28 | 18 | 20 | 111 | 21 | 26 | 43 | 21 | 122 |
| Wards placed | 14 | 5 | 4 | 7 | 56 | 9 | 8 | 8 | 9 | 44 |
| Wards killed | 1 | 7 | 5 | 6 | 7 | 2 | 1 | 8 | 5 | 14 |
| Control wards | 2 | 3 | 0 | 2 | 10 | 3 | 2 | 6 | 1 | 8 |
| Gold at 15 | 5,183 | 6,047 | 5,901 | 6,391 | 3,590 | 4,985 | 5,868 | 4,845 | 6,299 | 4,463 |
| Gold diff at 10 | -191 | +25 | +238 | -267 | -243 | +191 | -25 | -238 | +267 | +243 |
| Gold diff at 15 | +198 | +179 | +1,056 | +92 | -873 | -198 | -179 | -1,056 | -92 | +873 |
| XP diff at 10 | -912 | +191 | +489 | -143 | -102 | +912 | -191 | -489 | +143 | +102 |
| XP diff at 15 | +42 | +1,169 | +931 | -61 | -604 | -42 | -1,169 | -931 | +61 | +604 |
| CS diff at 10 | -5 | +4 | +3 | -4 | -3 | +5 | -4 | -3 | +4 | +3 |
| CS diff at 15 | +2 | +20 | +9 | -5 | -1 | -2 | -20 | -9 | +5 | +1 |
| Gold diff at 20 | -880 | -563 | +1,372 | -893 | -1,126 | +880 | +563 | -1,372 | +893 | +1,126 |
| XP diff at 20 | -428 | -88 | +927 | -1,325 | -905 | +428 | +88 | -927 | +1,325 | +905 |
| CS diff at 20 | -10 | +9 | +12 | -12 | -2 | +10 | -9 | -12 | +12 | +2 |
| Gold diff at 25 | -753 | -1,386 | +884 | -1,282 | -2,007 | +753 | +1,386 | -884 | +1,282 | +2,007 |
| XP diff at 25 | -1,114 | -1,825 | -124 | -1,364 | -2,201 | +1,114 | +1,825 | +124 | +1,364 | +2,201 |
| CS diff at 25 | -27 | +3 | 0 | +7 | -14 | +27 | -3 | 0 | -7 | +14 |
| Gold spent | 11,000 | 11,325 | 14,500 | 14,500 | 6,960 | 11,075 | 12,500 | 10,675 | 16,525 | 8,205 |
| Multikills | — | — | 1× double | 1× double | — | — | — | — | 2× double, 1× triple | — |
Game ID LOLTMNT01_375192
Methodology →