HC · Patch 16.09 · Spring
May 12, 2026, 04:26 PM · 25.3 min · Game 2Scouting line
Priority won: +11.0k team gold, Bot and Support won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
miflond
6/3/1
VOPI
3/2/6
Yakko
1/5/5
Arp
5/1/10
Ad1s
2/5/4
Kaka
4/1/6
Skodix
2/7/5
Gniotek
9/4/7
Nade
0/4/8
StarPax
3/3/12
Draft
Diversion Gaming
Blue sideFirst pick
Mordekaisermiflond
Jarvan IVYakko
RyzeAd1s
EzrealSkodix
BardNade
Priority
Red side
OrnnVOPI
NaafiriArp
ViktorKaka
LucianGniotek
NamiStarPax
Objectives
- -495
- Gold at 15
- +495
- 0
- Dragons
- 3
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 8
- 18
- Plates
- 35
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Diversion Gaming leads; below, Priority.
Biggest lead: Diversion Gaming +0, Priority +10,957. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Priority +520 |
| 15 min | Priority +495 |
| 20 min | Priority +2,493 |
| 25 min | Priority +10,765 |
| End (25 min) | Priority +10,957 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Ionian Boots of LucidityVOPI, in 1.5% of the champion's games
Zeke's ConvergenceVOPI, in 4.4% of the champion's games
First StrikeGniotek, in 5.9% of the champion's games
Summon AeryVOPI, in 6.9% of the champion's games
Profane HydraArp, in 7% of the champion's games
miflondMordekaiser
VOPIOrnn
YakkoJarvan IV
ArpNaafiri
Ad1sRyze
KakaViktor
SkodixEzreal
GniotekLucian
NadeBard
StarPaxNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Diversion Gaming
DefeatRed side
Priority
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/3/1 | 1/5/5 | 2/5/4 | 2/7/5 | 0/4/8 | 3/2/6 | 5/1/10 | 4/1/6 | 9/4/7 | 3/3/12 |
| Kill participation | 63.6% | 54.5% | 54.5% | 63.6% | 72.7% | 37.5% | 62.5% | 41.7% | 66.7% | 62.5% |
| CS | 208 | 154 | 211 | 178 | 20 | 145 | 208 | 237 | 230 | 32 |
| CS per minute | 8.2 | 6.1 | 8.3 | 7.0 | 0.8 | 5.7 | 8.2 | 9.4 | 9.1 | 1.3 |
| Gold | 11,838 | 8,401 | 8,653 | 9,053 | 5,964 | 8,294 | 11,933 | 11,698 | 14,686 | 8,255 |
| Gold share | 27% | 19.1% | 19.7% | 20.6% | 13.6% | 15.1% | 21.7% | 21.3% | 26.8% | 15% |
| Earned gold per minute | 335 | 199 | 209 | 225 | 103 | 195 | 339 | 329 | 448 | 193 |
| Damage to champions | 19,178 | 8,121 | 15,148 | 22,218 | 9,185 | 14,149 | 17,887 | 22,880 | 34,577 | 9,064 |
| Damage share | 26% | 11% | 20.5% | 30.1% | 12.4% | 14.4% | 18.1% | 23.2% | 35.1% | 9.2% |
| Damage per minute | 759 | 321 | 599 | 879 | 363 | 560 | 707 | 905 | 1,368 | 358 |
| Damage taken per minute | 1,045 | 951 | 1,045 | 906 | 656 | 798 | 788 | 500 | 1,115 | 506 |
| Damage mitigated per minute | 1,335 | 1,142 | 810 | 428 | 471 | 1,585 | 476 | 473 | 644 | 238 |
| Damage to towers | 12,245 | 110 | 4,237 | 220 | 625 | 511 | 2,884 | 8,517 | 15,753 | 371 |
| Vision score | 17 | 13 | 21 | 12 | 70 | 18 | 29 | 15 | 16 | 67 |
| Wards placed | 9 | 2 | 10 | 6 | 35 | 7 | 5 | 9 | 9 | 25 |
| Wards killed | 0 | 2 | 2 | 2 | 4 | 1 | 6 | 0 | 2 | 8 |
| Control wards | 0 | 1 | 3 | 1 | 10 | 0 | 3 | 3 | 0 | 4 |
| Gold at 15 | 7,394 | 5,322 | 5,354 | 4,965 | 3,512 | 3,784 | 5,499 | 5,419 | 7,918 | 4,422 |
| Gold diff at 10 | +1,578 | -125 | +138 | -1,650 | -461 | -1,578 | +125 | -138 | +1,650 | +461 |
| Gold diff at 15 | +3,610 | -177 | -65 | -2,953 | -910 | -3,610 | +177 | +65 | +2,953 | +910 |
| XP diff at 10 | +967 | -216 | +210 | -334 | -335 | -967 | +216 | -210 | +334 | +335 |
| XP diff at 15 | +1,878 | +101 | +101 | -866 | -638 | -1,878 | -101 | -101 | +866 | +638 |
| CS diff at 10 | +35 | -8 | +10 | -13 | -7 | -35 | +8 | -10 | +13 | +7 |
| CS diff at 15 | +59 | -8 | 0 | -24 | -12 | -59 | +8 | 0 | +24 | +12 |
| Gold diff at 20 | +4,452 | -1,158 | -159 | -3,898 | -1,730 | -4,452 | +1,158 | +159 | +3,898 | +1,730 |
| XP diff at 20 | +2,188 | -750 | -481 | -1,354 | -2,160 | -2,188 | +750 | +481 | +1,354 | +2,160 |
| CS diff at 20 | +83 | -18 | -19 | -37 | -11 | -83 | +18 | +19 | +37 | +11 |
| Gold diff at 25 | +3,544 | -3,471 | -2,960 | -5,587 | -2,291 | -3,544 | +3,471 | +2,960 | +5,587 | +2,291 |
| XP diff at 25 | -2,127 | -4,434 | -1,167 | -3,008 | -2,320 | +2,127 | +4,434 | +1,167 | +3,008 | +2,320 |
| CS diff at 25 | +63 | -51 | -24 | -51 | -12 | -63 | +51 | +24 | +51 | +12 |
| Gold spent | 11,200 | 8,325 | 8,175 | 8,733 | 5,755 | 7,400 | 10,125 | 9,375 | 11,850 | 7,945 |
| Multikills | — | — | — | — | — | 1× double | 2× double | — | 1× double | — |
Game ID LOLTMNT01_383457
Methodology →