VCS · Patch 16.11 · Summer
PlayoffsJun 11, 2026, 10:39 AM · 27 minScouting line
Saigon Warriors won: +10.0k team gold, Top, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Nern
6/0/6
Ryuk
1/5/3
j1n5
2/3/22
NtNt
4/7/4
AisyL
6/3/11
Vin
4/4/3
Aomine
15/2/6
Vit
1/4/1
kairi
1/2/23
Shogun
0/10/6
Draft
Saigon Warriors
Blue sideFirst pick
K'SanteNern
Jarvan IVj1n5
AzirAisyL
EzrealAomine
Bardkairi
SN CyberCore Esports
Red side
RumbleRyuk
Lee SinNtNt
RyzeVin
Kai'SaVit
NautilusShogun
Objectives
- +4,284
- Gold at 15
- -4,284
- 2
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 1
- 36
- Plates
- 13
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Saigon Warriors leads; below, SN CyberCore Esports.
Biggest lead: Saigon Warriors +9,951, SN CyberCore Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Saigon Warriors +2,336 |
| 15 min | Saigon Warriors +4,284 |
| 20 min | Saigon Warriors +7,163 |
| 25 min | Saigon Warriors +5,230 |
| End (27 min) | Saigon Warriors +9,951 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Echoes of Heliakairi, in 1.7% of the champion's games
Last WhisperVit, in 3.1% of the champion's games
Runaan's HurricaneVit, in 4.6% of the champion's games
Zeke's ConvergenceShogun, in 9.8% of the champion's games
NernK'Sante
RyukRumble
j1n5Jarvan IV
NtNtLee Sin
AisyLAzir
VinRyze
AomineEzreal
VitKai'Sa
kairiBard
ShogunNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Saigon Warriors
VictoryRed side
SN CyberCore Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/0/6 | 2/3/22 | 6/3/11 | 15/2/6 | 1/2/23 | 1/5/3 | 4/7/4 | 4/4/3 | 1/4/1 | 0/10/6 |
| Kill participation | 40% | 80% | 56.7% | 70% | 80% | 40% | 80% | 70% | 20% | 60% |
| CS | 223 | 196 | 271 | 267 | 24 | 200 | 169 | 256 | 290 | 37 |
| CS per minute | 8.3 | 7.3 | 10.0 | 9.9 | 0.9 | 7.4 | 6.3 | 9.5 | 10.8 | 1.4 |
| Gold | 11,318 | 12,358 | 12,740 | 17,336 | 8,044 | 9,574 | 11,032 | 11,775 | 12,736 | 6,728 |
| Gold share | 18.3% | 20% | 20.6% | 28.1% | 13% | 18.5% | 21.3% | 22.7% | 24.6% | 13% |
| Earned gold per minute | 287 | 326 | 340 | 510 | 166 | 222 | 276 | 304 | 340 | 117 |
| Damage to champions | 14,784 | 15,796 | 20,643 | 31,468 | 8,872 | 14,541 | 14,005 | 14,254 | 11,766 | 6,544 |
| Damage share | 16.1% | 17.3% | 22.5% | 34.4% | 9.7% | 23.8% | 22.9% | 23.3% | 19.3% | 10.7% |
| Damage per minute | 548 | 586 | 766 | 1,167 | 329 | 539 | 519 | 529 | 436 | 243 |
| Damage taken per minute | 607 | 1,004 | 618 | 474 | 578 | 559 | 1,134 | 824 | 505 | 1,023 |
| Damage mitigated per minute | 1,833 | 1,281 | 405 | 232 | 243 | 637 | 980 | 442 | 340 | 1,066 |
| Damage to towers | 6,496 | 733 | 6,743 | 17,192 | 509 | 1,510 | 0 | 5,872 | 5,773 | 0 |
| Vision score | 27 | 52 | 39 | 29 | 111 | 32 | 40 | 28 | 28 | 102 |
| Wards placed | 11 | 11 | 12 | 10 | 52 | 14 | 18 | 16 | 12 | 43 |
| Wards killed | 2 | 11 | 11 | 5 | 15 | 2 | 4 | 2 | 8 | 9 |
| Control wards | 3 | 11 | 3 | 2 | 22 | 5 | 10 | 6 | 3 | 25 |
| Gold at 15 | 6,409 | 6,114 | 6,094 | 8,201 | 4,351 | 4,848 | 6,428 | 5,747 | 6,117 | 3,745 |
| Gold diff at 10 | +1,235 | -95 | -613 | +1,439 | +370 | -1,235 | +95 | +613 | -1,439 | -370 |
| Gold diff at 15 | +1,561 | -314 | +347 | +2,084 | +606 | -1,561 | +314 | -347 | -2,084 | -606 |
| XP diff at 10 | +1,030 | +99 | -228 | +423 | -177 | -1,030 | -99 | +228 | -423 | +177 |
| XP diff at 15 | +1,628 | -178 | -76 | +623 | -136 | -1,628 | +178 | +76 | -623 | +136 |
| CS diff at 10 | +28 | +2 | -7 | +5 | -18 | -28 | -2 | +7 | -5 | +18 |
| CS diff at 15 | +34 | +1 | +5 | +7 | -17 | -34 | -1 | -5 | -7 | +17 |
| Gold diff at 20 | +1,423 | -44 | +797 | +3,894 | +1,093 | -1,423 | +44 | -797 | -3,894 | -1,093 |
| XP diff at 20 | +2,136 | +1,807 | -873 | +969 | +1,357 | -2,136 | -1,807 | +873 | -969 | -1,357 |
| CS diff at 20 | +15 | +21 | +10 | -6 | -18 | -15 | -21 | -10 | +6 | +18 |
| Gold diff at 25 | +661 | +919 | -641 | +3,294 | +997 | -661 | -919 | +641 | -3,294 | -997 |
| XP diff at 25 | +1,946 | +2,182 | -1,837 | +773 | +1,534 | -1,946 | -2,182 | +1,837 | -773 | -1,534 |
| CS diff at 25 | +17 | +40 | 0 | -17 | -14 | -17 | -40 | 0 | +17 | +14 |
| Gold spent | 10,225 | 11,825 | 10,775 | 15,433 | 7,620 | 9,675 | 9,325 | 11,500 | 12,725 | 6,620 |
| Multikills | — | — | 1× double | 3× double | — | — | — | — | — | — |
Game ID LOLTMNT01_405209
Methodology →