LJL · Patch 16.11 · Spring
PlayoffsJun 13, 2026, 08:17 AM · 25.4 minScouting line
Rising Gaming won: +14.7k team gold, Jungle, Mid and Support won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
leaf
2/7/3
YellowYoshi
2/3/16
Kania
2/6/4
ankochan
5/2/12
Daemi
1/5/4
Ramune
14/0/8
dresscode
2/4/3
Archer
5/1/9
Taiyaki
1/6/3
Patch
2/2/23
Draft
Arneb
Blue sideFirst pick
Malphiteleaf
Jarvan IVKania
OriannaDaemi
Jhindresscode
NautilusTaiyaki
Rising Gaming
Red side
GnarYellowYoshi
Lee Sinankochan
LeBlancRamune
XayahArcher
RellPatch
Objectives
- -3,873
- Gold at 15
- +3,873
- 0
- Dragons
- 3
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 1
- Towers
- 8
- 8
- Plates
- 32
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Arneb leads; below, Rising Gaming.
Biggest lead: Arneb +0, Rising Gaming +14,731. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Rising Gaming +1,988 |
| 15 min | Rising Gaming +3,873 |
| 20 min | Rising Gaming +6,259 |
| 25 min | Rising Gaming +13,899 |
| End (25 min) | Rising Gaming +14,731 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Zhonya's HourglassRamune, in 8.4% of the champion's games
leafMalphite
YellowYoshiGnar
KaniaJarvan IV
ankochanLee Sin
DaemiOrianna
RamuneLeBlanc
dresscodeJhin
ArcherXayah
TaiyakiNautilus
PatchRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Arneb
DefeatRed side
Rising Gaming
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 3 / 16(6) | 205 8.1/m | ||
| 5 / 2 / 12(8.5) | 166 6.5/m | ||
| 14 / 0 / 8(22) | 197 7.7/m | ||
| 5 / 1 / 9(14) | 252 9.9/m | ||
| 2 / 2 / 23(12.5) | 26 1.0/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/7/3 | 2/6/4 | 1/5/4 | 2/4/3 | 1/6/3 | 2/3/16 | 5/2/12 | 14/0/8 | 5/1/9 | 2/2/23 |
| Kill participation | 62.5% | 75% | 62.5% | 62.5% | 50% | 64.3% | 60.7% | 78.6% | 50% | 89.3% |
| CS | 159 | 148 | 174 | 214 | 13 | 205 | 166 | 197 | 252 | 26 |
| CS per minute | 6.3 | 5.8 | 6.8 | 8.4 | 0.5 | 8.1 | 6.5 | 7.7 | 9.9 | 1.0 |
| Gold | 7,612 | 8,682 | 8,505 | 9,918 | 6,102 | 10,089 | 10,570 | 12,806 | 13,968 | 8,117 |
| Gold share | 18.6% | 21.3% | 20.8% | 24.3% | 14.9% | 18.2% | 19% | 23.1% | 25.1% | 14.6% |
| Earned gold per minute | 166 | 208 | 201 | 257 | 107 | 263 | 282 | 370 | 416 | 186 |
| Damage to champions | 16,846 | 11,401 | 12,699 | 13,761 | 4,773 | 15,174 | 10,886 | 28,945 | 24,792 | 8,231 |
| Damage share | 28.3% | 19.2% | 21.4% | 23.1% | 8% | 17.2% | 12.4% | 32.9% | 28.2% | 9.4% |
| Damage per minute | 662 | 448 | 499 | 541 | 188 | 597 | 428 | 1,138 | 975 | 324 |
| Damage taken per minute | 786 | 970 | 762 | 546 | 834 | 737 | 1,039 | 506 | 477 | 606 |
| Damage mitigated per minute | 1,325 | 984 | 396 | 286 | 1,067 | 579 | 974 | 330 | 272 | 956 |
| Damage to towers | 2,107 | 0 | 5,497 | 878 | 0 | 9,675 | 0 | 9,346 | 11,365 | 1,222 |
| Vision score | 35 | 48 | 24 | 33 | 67 | 29 | 39 | 36 | 29 | 109 |
| Wards placed | 8 | 8 | 10 | 12 | 36 | 13 | 17 | 5 | 11 | 43 |
| Wards killed | 6 | 16 | 4 | 9 | 3 | 1 | 6 | 10 | 6 | 13 |
| Control wards | 4 | 8 | 4 | 5 | 15 | 5 | 11 | 2 | 2 | 15 |
| Gold at 15 | 5,093 | 5,385 | 4,383 | 5,888 | 3,545 | 5,208 | 6,399 | 7,257 | 5,338 | 3,965 |
| Gold diff at 10 | +36 | -809 | -1,527 | +459 | -147 | -36 | +809 | +1,527 | -459 | +147 |
| Gold diff at 15 | -115 | -1,014 | -2,874 | +550 | -420 | +115 | +1,014 | +2,874 | -550 | +420 |
| XP diff at 10 | -36 | -623 | -713 | +545 | -252 | +36 | +623 | +713 | -545 | +252 |
| XP diff at 15 | -592 | -1,212 | -1,760 | +391 | -521 | +592 | +1,212 | +1,760 | -391 | +521 |
| CS diff at 10 | -14 | -5 | -12 | +2 | -1 | +14 | +5 | +12 | -2 | +1 |
| CS diff at 15 | -17 | -9 | -24 | +7 | -7 | +17 | +9 | +24 | -7 | +7 |
| Gold diff at 20 | -303 | -1,455 | -3,124 | -521 | -856 | +303 | +1,455 | +3,124 | +521 | +856 |
| XP diff at 20 | -1,690 | -1,649 | -2,842 | -904 | -636 | +1,690 | +1,649 | +2,842 | +904 | +636 |
| CS diff at 20 | -20 | -18 | -17 | -13 | -12 | +20 | +18 | +17 | +13 | +12 |
| Gold diff at 25 | -2,230 | -1,788 | -4,201 | -3,802 | -1,878 | +2,230 | +1,788 | +4,201 | +3,802 | +1,878 |
| XP diff at 25 | -4,488 | -2,754 | -2,638 | -3,366 | -1,589 | +4,488 | +2,754 | +2,638 | +3,366 | +1,589 |
| CS diff at 25 | -46 | -18 | -23 | -37 | -13 | +46 | +18 | +23 | +37 | +13 |
| Gold spent | 7,250 | 8,400 | 8,300 | 8,525 | 5,505 | 9,008 | 10,475 | 11,480 | 12,300 | 7,020 |
| Multikills | — | — | — | — | — | — | 2× double | 4× double | 1× double | — |
Game ID LOLTMNT01_405516
Methodology →