LJL · Patch 16.11 · Spring
PlayoffsJun 14, 2026, 09:05 AM · 28.3 min · Game 2Scouting line
FENNEL won: +12.1k team gold, Top, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
YellowYoshi
2/5/2
kkkkkkkkk
10/2/8
ankochan
3/4/5
Ellim
5/1/10
Ramune
1/4/3
DICE
3/3/11
Archer
3/6/3
MayR
6/0/9
Patch
0/6/6
Bruce
1/3/19
Draft
Rising Gaming
Blue sideFirst pick
AuroraYellowYoshi
Jarvan IVankochan
LeBlancRamune
Miss FortuneArcher
NautilusPatch
FENNEL
Red side
Jaycekkkkkkkkk
TrundleEllim
Twisted FateDICE
JhinMayR
RellBruce
Objectives
- -4,810
- Gold at 15
- +4,810
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 1
- Towers
- 9
- 12
- Plates
- 36
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rising Gaming leads; below, FENNEL.
Biggest lead: Rising Gaming +170, FENNEL +12,120. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Rising Gaming +170 |
| 15 min | FENNEL +4,810 |
| 20 min | FENNEL +8,161 |
| 25 min | FENNEL +8,486 |
| End (28 min) | FENNEL +12,120 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
First StrikeRamune, in 0.9% of the champion's games
Executioner's CallingArcher, in 3.5% of the champion's games
Ionian Boots of LucidityYellowYoshi, in 5% of the champion's games
YellowYoshiAurora
kkkkkkkkkJayce
ankochanJarvan IV
EllimTrundle
RamuneLeBlanc
DICETwisted Fate
ArcherMiss Fortune
MayRJhin
PatchNautilus
BruceRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Rising Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 5 / 2(0.8) | 209 7.4/m | ||
| 3 / 4 / 5(2) | 149 5.3/m | ||
| 1 / 4 / 3(1) | 240 8.5/m | ||
| 3 / 6 / 3(1) | 298 10.5/m | ||
| 0 / 6 / 6(1) | 26 0.9/m |
Red side
FENNEL
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/2 | 3/4/5 | 1/4/3 | 3/6/3 | 0/6/6 | 10/2/8 | 5/1/10 | 3/3/11 | 6/0/9 | 1/3/19 |
| Kill participation | 44.4% | 88.9% | 44.4% | 66.7% | 66.7% | 72% | 60% | 56% | 60% | 80% |
| CS | 209 | 149 | 240 | 298 | 26 | 267 | 229 | 263 | 239 | 19 |
| CS per minute | 7.4 | 5.3 | 8.5 | 10.5 | 0.9 | 9.4 | 8.1 | 9.3 | 8.5 | 0.7 |
| Gold | 9,300 | 9,804 | 10,624 | 13,671 | 6,804 | 14,685 | 12,676 | 13,898 | 13,202 | 7,862 |
| Gold share | 18.5% | 19.5% | 21.2% | 27.2% | 13.6% | 23.6% | 20.3% | 22.3% | 21.2% | 12.6% |
| Earned gold per minute | 197 | 215 | 244 | 351 | 108 | 387 | 316 | 359 | 335 | 146 |
| Damage to champions | 10,647 | 8,920 | 13,856 | 17,993 | 5,222 | 34,250 | 13,016 | 15,523 | 12,222 | 6,570 |
| Damage share | 18.8% | 15.7% | 24.5% | 31.8% | 9.2% | 42% | 16% | 19% | 15% | 8.1% |
| Damage per minute | 376 | 315 | 490 | 636 | 185 | 1,211 | 460 | 549 | 432 | 232 |
| Damage taken per minute | 779 | 795 | 665 | 624 | 564 | 427 | 1,012 | 662 | 274 | 473 |
| Damage mitigated per minute | 370 | 714 | 322 | 504 | 742 | 289 | 874 | 493 | 227 | 637 |
| Damage to towers | 4,147 | 135 | 6,180 | 4,570 | 0 | 15,744 | 2,909 | 11,003 | 8,084 | 431 |
| Vision score | 30 | 45 | 26 | 35 | 98 | 29 | 62 | 38 | 26 | 123 |
| Wards placed | 14 | 8 | 4 | 12 | 48 | 11 | 11 | 14 | 11 | 65 |
| Wards killed | 4 | 10 | 7 | 11 | 7 | 3 | 18 | 6 | 5 | 11 |
| Control wards | 4 | 6 | 2 | 5 | 25 | 5 | 9 | 8 | 4 | 20 |
| Gold at 15 | 4,672 | 5,964 | 5,780 | 5,837 | 3,694 | 7,081 | 5,922 | 7,095 | 6,437 | 4,222 |
| Gold diff at 10 | -515 | +674 | +128 | +2 | -119 | +515 | -674 | -128 | -2 | +119 |
| Gold diff at 15 | -2,409 | +42 | -1,315 | -600 | -528 | +2,409 | -42 | +1,315 | +600 | +528 |
| XP diff at 10 | -1,059 | +177 | +279 | -77 | +807 | +1,059 | -177 | -279 | +77 | -807 |
| XP diff at 15 | -3,054 | -868 | -977 | -1,049 | -251 | +3,054 | +868 | +977 | +1,049 | +251 |
| CS diff at 10 | -44 | +3 | +4 | +22 | +10 | +44 | -3 | -4 | -22 | -10 |
| CS diff at 15 | -58 | -11 | -20 | +21 | +9 | +58 | +11 | +20 | -21 | -9 |
| Gold diff at 20 | -4,407 | -762 | -2,250 | +9 | -751 | +4,407 | +762 | +2,250 | -9 | +751 |
| XP diff at 20 | -3,798 | -2,891 | -822 | -907 | -878 | +3,798 | +2,891 | +822 | +907 | +878 |
| CS diff at 20 | -70 | -41 | -19 | +26 | +7 | +70 | +41 | +19 | -26 | -7 |
| Gold diff at 25 | -4,233 | -1,789 | -2,422 | +639 | -681 | +4,233 | +1,789 | +2,422 | -639 | +681 |
| XP diff at 25 | -3,831 | -4,616 | -2,570 | -202 | -25 | +3,831 | +4,616 | +2,570 | +202 | +25 |
| CS diff at 25 | -67 | -78 | -14 | +53 | +7 | +67 | +78 | +14 | -53 | -7 |
| Gold spent | 9,300 | 8,600 | 10,000 | 13,500 | 6,145 | 13,900 | 11,358 | 12,525 | 12,100 | 7,155 |
| Multikills | — | — | — | — | — | 1× double | 1× double | — | 2× double | — |
Game ID LOLTMNT01_405684
Methodology →