LJL · Patch 16.11 · Spring
PlayoffsJun 14, 2026, 10:55 AM · 31.6 min · Game 4Scouting line
Rising Gaming won: +9.8k team gold, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
YellowYoshi
0/3/14
kkkkkkkkk
7/6/1
ankochan
7/4/12
Ellim
2/5/5
Ramune
6/2/6
DICE
2/6/4
Archer
11/1/8
MayR
1/4/4
Patch
0/4/16
Bruce
2/4/7
Draft
Rising Gaming
Blue sideFirst pick
OrnnYellowYoshi
Viankochan
Vel'KozRamune
YunaraArcher
LuluPatch
FENNEL
Red side
Rumblekkkkkkkkk
NasusEllim
CassiopeiaDICE
VarusMayR
ShenBruce
Objectives
- -1,241
- Gold at 15
- +1,241
- 4
- Dragons
- 1
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 3
- 40
- Plates
- 23
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rising Gaming leads; below, FENNEL.
Biggest lead: Rising Gaming +9,815, FENNEL +1,241. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Rising Gaming +372 |
| 15 min | FENNEL +1,241 |
| 20 min | FENNEL +208 |
| 25 min | Rising Gaming +2,860 |
| End (32 min) | Rising Gaming +9,815 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
BloodthirsterArcher, in 6.7% of the champion's games
YellowYoshiOrnn
kkkkkkkkkRumble
ankochanVi
EllimNasus
RamuneVel'Koz
DICECassiopeia
ArcherYunara
MayRVarus
PatchLulu
BruceShen
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Rising Gaming
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 3 / 14(4.67) | 214 6.8/m | ||
| 7 / 4 / 12(4.75) | 229 7.3/m | ||
| 6 / 2 / 6(6) | 213 6.7/m | ||
| 11 / 1 / 8(19) | 306 9.7/m | ||
| 0 / 4 / 16(4) | 24 0.8/m |
Red side
FENNEL
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/14 | 7/4/12 | 6/2/6 | 11/1/8 | 0/4/16 | 7/6/1 | 2/5/5 | 2/6/4 | 1/4/4 | 2/4/7 |
| Kill participation | 58.3% | 79.2% | 50% | 79.2% | 66.7% | 57.1% | 50% | 42.9% | 35.7% | 64.3% |
| CS | 214 | 229 | 213 | 306 | 24 | 269 | 236 | 267 | 234 | 45 |
| CS per minute | 6.8 | 7.3 | 6.7 | 9.7 | 0.8 | 8.5 | 7.5 | 8.5 | 7.4 | 1.4 |
| Gold | 10,593 | 15,207 | 11,888 | 19,596 | 9,288 | 14,402 | 11,461 | 11,575 | 11,183 | 8,136 |
| Gold share | 15.9% | 22.8% | 17.9% | 29.4% | 14% | 25.4% | 20.2% | 20.4% | 19.7% | 14.3% |
| Earned gold per minute | 204 | 351 | 245 | 490 | 163 | 325 | 232 | 236 | 223 | 127 |
| Damage to champions | 13,050 | 21,953 | 36,911 | 39,022 | 7,654 | 31,485 | 13,874 | 16,242 | 20,907 | 4,009 |
| Damage share | 11% | 18.5% | 31.1% | 32.9% | 6.5% | 36.4% | 16% | 18.8% | 24.2% | 4.6% |
| Damage per minute | 413 | 695 | 1,169 | 1,236 | 242 | 997 | 440 | 515 | 662 | 127 |
| Damage taken per minute | 1,121 | 1,086 | 613 | 475 | 557 | 885 | 1,578 | 998 | 549 | 701 |
| Damage mitigated per minute | 1,823 | 1,299 | 274 | 374 | 231 | 987 | 1,360 | 528 | 230 | 607 |
| Damage to towers | 5,491 | 4,362 | 4,990 | 20,181 | 1,941 | 5,594 | 235 | 8,286 | 2,117 | 0 |
| Vision score | 51 | 43 | 34 | 44 | 136 | 30 | 58 | 35 | 21 | 132 |
| Wards placed | 22 | 9 | 16 | 17 | 52 | 11 | 13 | 9 | 14 | 60 |
| Wards killed | 3 | 9 | 6 | 10 | 17 | 1 | 11 | 9 | 2 | 24 |
| Control wards | 9 | 7 | 7 | 4 | 24 | 9 | 13 | 2 | 7 | 27 |
| Gold at 15 | 4,194 | 5,995 | 4,798 | 7,295 | 3,873 | 6,719 | 5,609 | 5,214 | 5,806 | 4,048 |
| Gold diff at 10 | -703 | +599 | -197 | +520 | +153 | +703 | -599 | +197 | -520 | -153 |
| Gold diff at 15 | -2,525 | +386 | -416 | +1,489 | -175 | +2,525 | -386 | +416 | -1,489 | +175 |
| XP diff at 10 | -563 | +515 | +635 | +182 | -825 | +563 | -515 | -635 | -182 | +825 |
| XP diff at 15 | -1,141 | +9 | -335 | -68 | -636 | +1,141 | -9 | +335 | +68 | +636 |
| CS diff at 10 | -15 | +1 | +2 | +17 | -7 | +15 | -1 | -2 | -17 | +7 |
| CS diff at 15 | -33 | +2 | -7 | +25 | -9 | +33 | -2 | +7 | -25 | +9 |
| Gold diff at 20 | -4,048 | +827 | -147 | +3,219 | -59 | +4,048 | -827 | +147 | -3,219 | +59 |
| XP diff at 20 | -1,563 | +699 | -609 | +236 | +584 | +1,563 | -699 | +609 | -236 | -584 |
| CS diff at 20 | -56 | +9 | -8 | +27 | -15 | +56 | -9 | +8 | -27 | +15 |
| Gold diff at 25 | -4,041 | +1,512 | +451 | +4,523 | +415 | +4,041 | -1,512 | -451 | -4,523 | -415 |
| XP diff at 25 | +527 | +2,192 | +17 | +1,288 | +2,111 | -527 | -2,192 | -17 | -1,288 | -2,111 |
| CS diff at 25 | -55 | +8 | -17 | +38 | -14 | +55 | -8 | +17 | -38 | +14 |
| Gold spent | 9,425 | 11,225 | 10,525 | 16,475 | 7,680 | 12,875 | 10,600 | 11,640 | 10,625 | 7,605 |
| Multikills | — | — | 1× double | 1× double | — | 1× double | — | — | — | — |
Game ID LOLTMNT01_405711
Methodology →