MSI · Patch 16.13
Jul 09, 2026, 08:57 AM · 29.4 min · Game 2Scouting line
Bilibili Gaming won: +16.2k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zeus
1/5/4
Bin
6/2/6
Kanavi
2/6/3
Xun
7/0/10
Zeka
0/5/4
Knight
8/0/9
Gumayusi
2/3/1
Viper
2/1/11
Delight
1/5/3
ON
1/3/19
Draft
Hanwha Life Esports
Blue sideFirst pick
JaxZeus
WukongKanavi
AnnieZeka
JhinGumayusi
CamilleDelight
Bilibili Gaming
Red side
AmbessaBin
Lee SinXun
RyzeKnight
TaliyahViper
LeonaON
Objectives
- -1,811
- Gold at 15
- +1,811
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 10
- 10
- Plates
- 40
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Hanwha Life Esports leads; below, Bilibili Gaming.
Biggest lead: Hanwha Life Esports +0, Bilibili Gaming +16,191. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Bilibili Gaming +677 |
| 15 min | Bilibili Gaming +1,811 |
| 20 min | Bilibili Gaming +4,120 |
| 25 min | Bilibili Gaming +8,709 |
| End (29 min) | Bilibili Gaming +16,191 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Hextech RocketbeltKnight, in 2.6% of the champion's games
Deathfire TouchGumayusi, in 7.2% of the champion's games
Deathfire TouchViper, in 14% of the champion's games
ZeusJax
BinAmbessa
KanaviWukong
XunLee Sin
ZekaAnnie
KnightRyze
GumayusiJhin
ViperTaliyah
DelightCamille
ONLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Hanwha Life Esports
DefeatRed side
Bilibili Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/5/4 | 2/6/3 | 0/5/4 | 2/3/1 | 1/5/3 | 6/2/6 | 7/0/10 | 8/0/9 | 2/1/11 | 1/3/19 |
| Kill participation | 83.3% | 83.3% | 66.7% | 50% | 66.7% | 50% | 70.8% | 70.8% | 54.2% | 83.3% |
| CS | 245 | 185 | 248 | 327 | 42 | 286 | 232 | 286 | 277 | 29 |
| CS per minute | 8.3 | 6.3 | 8.4 | 11.1 | 1.4 | 9.7 | 7.9 | 9.7 | 9.4 | 1.0 |
| Gold | 10,612 | 9,727 | 9,144 | 11,855 | 6,927 | 14,138 | 14,198 | 14,248 | 13,177 | 8,695 |
| Gold share | 22% | 20.2% | 18.9% | 24.6% | 14.4% | 21.9% | 22% | 22.1% | 20.4% | 13.5% |
| Earned gold per minute | 229 | 199 | 179 | 271 | 104 | 349 | 351 | 353 | 316 | 164 |
| Damage to champions | 15,081 | 11,146 | 18,010 | 12,591 | 5,572 | 24,117 | 18,311 | 29,279 | 16,196 | 8,598 |
| Damage share | 24.2% | 17.9% | 28.9% | 20.2% | 8.9% | 25% | 19% | 30.3% | 16.8% | 8.9% |
| Damage per minute | 513 | 379 | 612 | 428 | 189 | 820 | 622 | 995 | 551 | 292 |
| Damage taken per minute | 1,099 | 1,031 | 600 | 446 | 667 | 613 | 928 | 606 | 387 | 574 |
| Damage mitigated per minute | 1,031 | 837 | 392 | 279 | 442 | 1,018 | 989 | 551 | 208 | 574 |
| Damage to towers | 12,712 | 0 | 0 | 0 | 0 | 11,239 | 5,043 | 5,441 | 6,910 | 5,269 |
| Vision score | 27 | 56 | 16 | 47 | 125 | 35 | 62 | 34 | 36 | 121 |
| Wards placed | 12 | 10 | 7 | 17 | 57 | 13 | 24 | 12 | 21 | 66 |
| Wards killed | 4 | 12 | 2 | 10 | 15 | 6 | 9 | 5 | 6 | 11 |
| Control wards | 3 | 8 | 2 | 8 | 19 | 1 | 13 | 6 | 10 | 31 |
| Gold at 15 | 5,445 | 5,508 | 4,892 | 5,497 | 3,699 | 5,368 | 6,462 | 5,497 | 6,036 | 3,489 |
| Gold diff at 10 | +58 | -401 | -136 | -55 | -143 | -58 | +401 | +136 | +55 | +143 |
| Gold diff at 15 | +77 | -954 | -605 | -539 | +210 | -77 | +954 | +605 | +539 | -210 |
| XP diff at 10 | +62 | +148 | -72 | +24 | -462 | -62 | -148 | +72 | -24 | +462 |
| XP diff at 15 | +221 | -728 | -798 | -605 | -388 | -221 | +728 | +798 | +605 | +388 |
| CS diff at 10 | +6 | +5 | +4 | +5 | +2 | -6 | -5 | -4 | -5 | -2 |
| CS diff at 15 | +9 | -7 | -16 | -4 | +10 | -9 | +7 | +16 | +4 | -10 |
| Gold diff at 20 | -1,277 | -1,269 | -1,707 | -12 | +145 | +1,277 | +1,269 | +1,707 | +12 | -145 |
| XP diff at 20 | -1,083 | -1,086 | -1,233 | -536 | -449 | +1,083 | +1,086 | +1,233 | +536 | +449 |
| CS diff at 20 | -18 | -11 | -25 | +3 | +14 | +18 | +11 | +25 | -3 | -14 |
| Gold diff at 25 | -1,815 | -2,270 | -3,650 | -432 | -542 | +1,815 | +2,270 | +3,650 | +432 | +542 |
| XP diff at 25 | -2,528 | -3,255 | -4,600 | -1,138 | -2,309 | +2,528 | +3,255 | +4,600 | +1,138 | +2,309 |
| CS diff at 25 | -17 | -23 | -44 | +23 | +13 | +17 | +23 | +44 | -23 | -13 |
| Gold spent | 10,708 | 9,133 | 9,060 | 11,550 | 6,740 | 12,225 | 12,825 | 13,300 | 12,225 | 7,925 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID LOLTMNT01_422110
Methodology →