MSI · Patch 16.13
Jul 09, 2026, 10:57 AM · 37.7 min · Game 4Scouting line
Bilibili Gaming won: +8.3k team gold, Jungle and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zeus
2/7/4
Bin
3/3/13
Kanavi
1/6/4
Xun
4/3/10
Zeka
4/2/4
Knight
7/0/15
Gumayusi
4/4/3
Viper
6/1/10
Delight
0/4/10
ON
3/4/14
Draft
Hanwha Life Esports
Blue side
ZaahenZeus
ViKanavi
AuroraZeka
VarusGumayusi
NautilusDelight
Bilibili Gaming
Red sideFirst pick
K'SanteBin
PantheonXun
OriannaKnight
EzrealViper
NeekoON
Objectives
- -41
- Gold at 15
- +41
- 2
- Dragons
- 3
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 3
- Towers
- 9
- 17
- Plates
- 38
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Hanwha Life Esports leads; below, Bilibili Gaming.
Biggest lead: Hanwha Life Esports +857, Bilibili Gaming +8,293. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Hanwha Life Esports +857 |
| 15 min | Bilibili Gaming +41 |
| 20 min | Bilibili Gaming +411 |
| 25 min | Bilibili Gaming +3,840 |
| End (38 min) | Bilibili Gaming +8,293 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Mercury's TreadsON, in 0.7% of the champion's games
Locket of the Iron SolariON, in 2.2% of the champion's games
B. F. SwordViper, in 3.4% of the champion's games
Guardian AngelZeus, in 7.6% of the champion's games
ZeusZaahen
BinK'Sante
KanaviVi
XunPantheon
ZekaAurora
KnightOrianna
GumayusiVarus
ViperEzreal
DelightNautilus
ONNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Hanwha Life Esports
DefeatRed side
Bilibili Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/7/4 | 1/6/4 | 4/2/4 | 4/4/3 | 0/4/10 | 3/3/13 | 4/3/10 | 7/0/15 | 6/1/10 | 3/4/14 |
| Kill participation | 54.5% | 45.5% | 72.7% | 63.6% | 90.9% | 69.6% | 60.9% | 95.7% | 69.6% | 73.9% |
| CS | 343 | 257 | 335 | 384 | 37 | 305 | 257 | 351 | 355 | 28 |
| CS per minute | 9.1 | 6.8 | 8.9 | 10.2 | 1.0 | 8.1 | 6.8 | 9.3 | 9.4 | 0.7 |
| Gold | 15,194 | 12,391 | 15,234 | 16,476 | 9,076 | 14,655 | 15,093 | 18,099 | 18,021 | 10,796 |
| Gold share | 22.2% | 18.1% | 22.3% | 24.1% | 13.3% | 19.1% | 19.7% | 23.6% | 23.5% | 14.1% |
| Earned gold per minute | 274 | 199 | 275 | 308 | 111 | 259 | 271 | 351 | 349 | 157 |
| Damage to champions | 28,025 | 8,938 | 32,849 | 32,109 | 6,604 | 25,177 | 19,380 | 33,153 | 32,874 | 11,034 |
| Damage share | 25.8% | 8.2% | 30.3% | 29.6% | 6.1% | 20.7% | 15.9% | 27.3% | 27% | 9.1% |
| Damage per minute | 744 | 237 | 872 | 852 | 175 | 668 | 515 | 880 | 873 | 293 |
| Damage taken per minute | 1,437 | 855 | 483 | 523 | 522 | 890 | 899 | 625 | 631 | 644 |
| Damage mitigated per minute | 1,494 | 1,033 | 258 | 302 | 816 | 1,828 | 848 | 658 | 271 | 297 |
| Damage to towers | 5,447 | 0 | 2,415 | 6,995 | 222 | 5,338 | 938 | 18,000 | 8,207 | 1,450 |
| Vision score | 55 | 76 | 56 | 38 | 175 | 49 | 45 | 62 | 41 | 176 |
| Wards placed | 16 | 12 | 10 | 19 | 85 | 14 | 8 | 20 | 20 | 92 |
| Wards killed | 7 | 23 | 16 | 9 | 16 | 11 | 12 | 9 | 9 | 16 |
| Control wards | 9 | 11 | 7 | 7 | 33 | 6 | 8 | 8 | 5 | 39 |
| Gold at 15 | 6,164 | 5,158 | 5,654 | 6,202 | 3,662 | 5,335 | 5,763 | 6,500 | 5,903 | 3,380 |
| Gold diff at 10 | +602 | +234 | -344 | +336 | +29 | -602 | -234 | +344 | -336 | -29 |
| Gold diff at 15 | +829 | -605 | -846 | +299 | +282 | -829 | +605 | +846 | -299 | -282 |
| XP diff at 10 | +261 | +59 | +65 | +21 | +175 | -261 | -59 | -65 | -21 | -175 |
| XP diff at 15 | -162 | -812 | +150 | -156 | +102 | +162 | +812 | -150 | +156 | -102 |
| CS diff at 10 | -1 | +1 | -2 | +3 | +6 | +1 | -1 | +2 | -3 | -6 |
| CS diff at 15 | -11 | -9 | +3 | +7 | +10 | +11 | +9 | -3 | -7 | -10 |
| Gold diff at 20 | +768 | -411 | -1,559 | +399 | +392 | -768 | +411 | +1,559 | -399 | -392 |
| XP diff at 20 | -204 | -221 | -1,841 | +189 | -99 | +204 | +221 | +1,841 | -189 | +99 |
| CS diff at 20 | -9 | +3 | -6 | +14 | +11 | +9 | -3 | +6 | -14 | -11 |
| Gold diff at 25 | +492 | -1,013 | -2,166 | -868 | -285 | -492 | +1,013 | +2,166 | +868 | +285 |
| XP diff at 25 | -1,358 | -491 | -4,011 | -1,195 | -1,218 | +1,358 | +491 | +4,011 | +1,195 | +1,218 |
| CS diff at 25 | -2 | +9 | -24 | +14 | +13 | +2 | -9 | +24 | -14 | -13 |
| Gold spent | 15,208 | 11,925 | 15,175 | 15,775 | 8,900 | 14,150 | 14,600 | 17,150 | 15,758 | 9,225 |
| Multikills | — | — | — | — | — | 1× double | 1× double | — | 2× double, 1× triple | — |
Game ID LOLTMNT01_422152
Methodology →