MSI · Patch 16.13
Jul 12, 2026, 07:27 AM · 43.2 minScouting line
Hanwha Life Esports won: +7.2k team gold, Jungle and Bot won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Bin
2/7/7
Zeus
2/6/10
Xun
3/7/10
Kanavi
8/4/12
Knight
4/2/9
Zeka
6/2/16
Viper
7/4/6
Gumayusi
7/4/9
ON
0/5/13
Delight
2/0/19
Draft
Bilibili Gaming
Blue side
RenektonBin
NaafiriXun
ViktorKnight
EzrealViper
BardON
Hanwha Life Esports
Red sideFirst pick
AmbessaZeus
Lee SinKanavi
OriannaZeka
CaitlynGumayusi
KarmaDelight
Objectives
- -1,199
- Gold at 15
- +1,199
- 3
- Dragons
- 4
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 1
- Barons
- 2
- 4
- Towers
- 11
- 26
- Plates
- 45
- 0
- Inhibitors
- 4
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming leads; below, Hanwha Life Esports.
Biggest lead: Bilibili Gaming +0, Hanwha Life Esports +7,195. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Hanwha Life Esports +468 |
| 15 min | Hanwha Life Esports +1,199 |
| 20 min | Hanwha Life Esports +1,999 |
| 25 min | Hanwha Life Esports +4,279 |
| End (43 min) | Hanwha Life Esports +7,195 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Endless HungerKanavi, in 0.4% of the champion's games
Executioner's CallingViper, in 1.7% of the champion's games
BloodthirsterViper, in 2.8% of the champion's games
Serpent's FangViper, in 3% of the champion's games
Guardian AngelZeus, in 7.1% of the champion's games
Maw of MalmortiusKanavi, in 7.1% of the champion's games
Guardian AngelGumayusi, in 9.2% of the champion's games
BinRenekton
ZeusAmbessa
XunNaafiri
KanaviLee Sin
KnightViktor
ZekaOrianna
ViperEzreal
GumayusiCaitlyn
ONBard
DelightKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Bilibili Gaming
DefeatRed side
Hanwha Life Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/7/7 | 3/7/10 | 4/2/9 | 7/4/6 | 0/5/13 | 2/6/10 | 8/4/12 | 6/2/16 | 7/4/9 | 2/0/19 |
| Kill participation | 56.3% | 81.3% | 81.3% | 81.3% | 81.3% | 48% | 80% | 88% | 64% | 84% |
| CS | 384 | 259 | 381 | 392 | 34 | 340 | 306 | 349 | 445 | 59 |
| CS per minute | 8.9 | 6.0 | 8.8 | 9.1 | 0.8 | 7.9 | 7.1 | 8.1 | 10.3 | 1.4 |
| Gold | 17,622 | 14,990 | 17,113 | 20,707 | 10,098 | 16,131 | 18,753 | 17,524 | 23,026 | 12,291 |
| Gold share | 21.9% | 18.6% | 21.3% | 25.7% | 12.5% | 18.4% | 21.4% | 20% | 26.2% | 14% |
| Earned gold per minute | 280 | 219 | 268 | 351 | 105 | 245 | 306 | 277 | 405 | 156 |
| Damage to champions | 20,763 | 19,686 | 41,308 | 41,072 | 4,280 | 24,481 | 23,099 | 27,921 | 52,624 | 9,317 |
| Damage share | 16.3% | 15.5% | 32.5% | 32.3% | 3.4% | 17.8% | 16.8% | 20.3% | 38.3% | 6.8% |
| Damage per minute | 481 | 456 | 957 | 952 | 99 | 567 | 535 | 647 | 1,220 | 216 |
| Damage taken per minute | 1,048 | 900 | 452 | 666 | 641 | 879 | 1,068 | 530 | 755 | 422 |
| Damage mitigated per minute | 1,577 | 652 | 624 | 580 | 651 | 1,551 | 1,601 | 387 | 694 | 296 |
| Damage to towers | 10,464 | 296 | 4,746 | 7,507 | 219 | 6,268 | 1,573 | 8,276 | 19,935 | 804 |
| Vision score | 60 | 62 | 60 | 80 | 212 | 52 | 117 | 67 | 82 | 217 |
| Wards placed | 13 | 14 | 22 | 25 | 120 | 17 | 28 | 21 | 22 | 95 |
| Wards killed | 12 | 12 | 8 | 18 | 18 | 6 | 24 | 9 | 22 | 25 |
| Control wards | 5 | 12 | 8 | 11 | 55 | 12 | 13 | 10 | 8 | 36 |
| Gold at 15 | 5,496 | 5,272 | 5,818 | 5,706 | 3,341 | 5,051 | 6,300 | 5,730 | 6,295 | 3,456 |
| Gold diff at 10 | +206 | -523 | +36 | -200 | +13 | -206 | +523 | -36 | +200 | -13 |
| Gold diff at 15 | +445 | -1,028 | +88 | -589 | -115 | -445 | +1,028 | -88 | +589 | +115 |
| XP diff at 10 | +162 | -337 | +277 | -190 | +7 | -162 | +337 | -277 | +190 | -7 |
| XP diff at 15 | +1,176 | -472 | -74 | +56 | -460 | -1,176 | +472 | +74 | -56 | +460 |
| CS diff at 10 | +14 | -8 | +2 | -8 | +3 | -14 | +8 | -2 | +8 | -3 |
| CS diff at 15 | +26 | 0 | -3 | -16 | -10 | -26 | 0 | +3 | +16 | +10 |
| Gold diff at 20 | +204 | -1,860 | -410 | +301 | -234 | -204 | +1,860 | +410 | -301 | +234 |
| XP diff at 20 | -7 | -1,212 | -130 | +708 | -744 | +7 | +1,212 | +130 | -708 | +744 |
| CS diff at 20 | +18 | -7 | +9 | -13 | -11 | -18 | +7 | -9 | +13 | +11 |
| Gold diff at 25 | +73 | -2,018 | -674 | -1,364 | -296 | -73 | +2,018 | +674 | +1,364 | +296 |
| XP diff at 25 | +1,148 | -1,485 | -339 | +236 | -286 | -1,148 | +1,485 | +339 | -236 | +286 |
| CS diff at 25 | +28 | -28 | -10 | -43 | -14 | -28 | +28 | +10 | +43 | +14 |
| Gold spent | 17,025 | 14,300 | 15,950 | 19,458 | 9,540 | 16,125 | 16,100 | 16,460 | 21,100 | 10,370 |
| Multikills | — | 1× double | — | — | — | — | 1× double | — | 2× double, 1× triple | — |
Game ID LOLTMNT01_423443
Methodology →