MSI · Patch 16.13
Jul 12, 2026, 08:32 AM · 32.2 min · Game 2Scouting line
Bilibili Gaming won: +6.1k team gold, Jungle, Mid and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zeus
3/7/8
Bin
4/6/10
Kanavi
1/10/8
Xun
7/2/18
Zeka
3/1/8
Knight
7/1/9
Gumayusi
6/3/4
Viper
7/2/6
Delight
2/7/5
ON
3/4/15
Draft
Hanwha Life Esports
Blue side
YorickZeus
QiyanaKanavi
AhriZeka
ZiggsGumayusi
CamilleDelight
Bilibili Gaming
Red sideFirst pick
RumbleBin
Jarvan IVXun
CassiopeiaKnight
LucianViper
ShenON
Objectives
- -817
- Gold at 15
- +817
- 0
- Dragons
- 5
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 0
- Elder dragons
- 1
- 3
- Towers
- 6
- 21
- Plates
- 26
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Hanwha Life Esports leads; below, Bilibili Gaming.
Biggest lead: Hanwha Life Esports +3,231, Bilibili Gaming +6,083. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Bilibili Gaming +567 |
| 15 min | Bilibili Gaming +817 |
| 20 min | Hanwha Life Esports +3,231 |
| 25 min | Hanwha Life Esports +2,559 |
| End (32 min) | Bilibili Gaming +6,083 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
HubrisKanavi, in 1.1% of the champion's games
Black CleaverViper, in 6% of the champion's games
ZeusYorick
BinRumble
KanaviQiyana
XunJarvan IV
ZekaAhri
KnightCassiopeia
GumayusiZiggs
ViperLucian
DelightCamille
ONShen
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Hanwha Life Esports
DefeatRed side
Bilibili Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/7/8 | 1/10/8 | 3/1/8 | 6/3/4 | 2/7/5 | 4/6/10 | 7/2/18 | 7/1/9 | 7/2/6 | 3/4/15 |
| Kill participation | 73.3% | 60% | 73.3% | 66.7% | 46.7% | 50% | 89.3% | 57.1% | 46.4% | 64.3% |
| CS | 186 | 211 | 252 | 307 | 42 | 209 | 202 | 282 | 328 | 31 |
| CS per minute | 5.8 | 6.6 | 7.8 | 9.5 | 1.3 | 6.5 | 6.3 | 8.8 | 10.2 | 1.0 |
| Gold | 10,758 | 12,391 | 11,214 | 16,608 | 8,216 | 11,261 | 14,014 | 14,428 | 16,114 | 9,453 |
| Gold share | 18.2% | 20.9% | 18.9% | 28.1% | 13.9% | 17.3% | 21.5% | 22.1% | 24.7% | 14.5% |
| Earned gold per minute | 203 | 254 | 218 | 385 | 124 | 219 | 305 | 318 | 370 | 163 |
| Damage to champions | 22,618 | 14,573 | 18,229 | 33,861 | 6,734 | 25,398 | 19,011 | 24,168 | 24,208 | 7,900 |
| Damage share | 23.6% | 15.2% | 19% | 35.3% | 7% | 25.2% | 18.9% | 24% | 24% | 7.8% |
| Damage per minute | 703 | 453 | 567 | 1,053 | 209 | 790 | 591 | 751 | 753 | 246 |
| Damage taken per minute | 1,090 | 880 | 672 | 422 | 675 | 701 | 970 | 875 | 620 | 789 |
| Damage mitigated per minute | 823 | 482 | 289 | 200 | 476 | 626 | 1,312 | 711 | 284 | 705 |
| Damage to towers | 9,868 | 637 | 108 | 5,712 | 926 | 1,716 | 2,750 | 3,681 | 10,087 | 388 |
| Vision score | 39 | 65 | 35 | 33 | 153 | 40 | 51 | 45 | 48 | 167 |
| Wards placed | 13 | 13 | 8 | 13 | 68 | 18 | 9 | 7 | 24 | 83 |
| Wards killed | 4 | 11 | 7 | 6 | 22 | 2 | 9 | 9 | 8 | 19 |
| Control wards | 8 | 12 | 3 | 5 | 28 | 4 | 9 | 4 | 13 | 40 |
| Gold at 15 | 5,331 | 5,985 | 5,670 | 6,424 | 3,746 | 5,012 | 6,748 | 5,877 | 6,084 | 4,252 |
| Gold diff at 10 | +543 | -397 | -56 | -175 | -482 | -543 | +397 | +56 | +175 | +482 |
| Gold diff at 15 | +319 | -763 | -207 | +340 | -506 | -319 | +763 | +207 | -340 | +506 |
| XP diff at 10 | +360 | +94 | -714 | -396 | -208 | -360 | -94 | +714 | +396 | +208 |
| XP diff at 15 | +54 | -657 | -210 | -834 | -5 | -54 | +657 | +210 | +834 | +5 |
| CS diff at 10 | +16 | +1 | -26 | -10 | -7 | -16 | -1 | +26 | +10 | +7 |
| CS diff at 15 | +11 | -4 | -14 | -15 | 0 | -11 | +4 | +14 | +15 | 0 |
| Gold diff at 20 | +1,049 | -63 | -135 | +2,441 | -61 | -1,049 | +63 | +135 | -2,441 | +61 |
| XP diff at 20 | +146 | -776 | -570 | -203 | +867 | -146 | +776 | +570 | +203 | -867 |
| CS diff at 20 | +14 | -9 | -13 | -4 | 0 | -14 | +9 | +13 | +4 | 0 |
| Gold diff at 25 | +998 | -511 | -690 | +2,838 | -76 | -998 | +511 | +690 | -2,838 | +76 |
| XP diff at 25 | +314 | -1,583 | -2,584 | -936 | +778 | -314 | +1,583 | +2,584 | +936 | -778 |
| CS diff at 25 | +4 | -9 | -19 | -21 | +7 | -4 | +9 | +19 | +21 | -7 |
| Gold spent | 10,018 | 12,150 | 11,335 | 15,975 | 7,390 | 9,700 | 11,825 | 12,500 | 13,725 | 9,355 |
| Multikills | — | — | — | — | — | — | — | 1× double | 3× double | — |
Game ID LOLTMNT01_423456
Methodology →