Scouting line
Cloud9 won: +16.0k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Thanatos
4/3/7
Denathor
4/5/1
Blaber
7/2/12
eXyu
4/9/5
Loki
9/2/11
Palafox
1/3/7
Tactical
7/2/7
FBI
2/6/6
Vulcan
1/2/21
Ignar
0/5/8
Draft
Cloud9
Blue sideFirst pick
RumbleThanatos
ViBlaber
CassiopeiaLoki
KalistaTactical
Renata GlascVulcan
Dignitas
Red side
JayceDenathor
SkarnereXyu
AniviaPalafox
JhinFBI
RellIgnar
Objectives
- +4,219
- Gold at 15
- -4,219
- 4
- Dragons
- 1
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 8
- Towers
- 0
- 15
- Plates
- 8
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Cloud9 leads; below, Dignitas.
Biggest lead: Cloud9 +15,983, Dignitas +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Cloud9 +2,309 |
| 15 min | Cloud9 +4,219 |
| 20 min | Cloud9 +6,409 |
| 25 min | Cloud9 +11,161 |
| End (32 min) | Cloud9 +15,983 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
ActualizerLoki, in 4.7% of the champion's games
Rabadon's DeathcapLoki, in 5.7% of the champion's games
Bloodletter's CursePalafox, in 8.4% of the champion's games
Kaenic RookerneXyu, in 8.5% of the champion's games
ThanatosRumble
DenathorJayce
BlaberVi
eXyuSkarner
LokiCassiopeia
PalafoxAnivia
TacticalKalista
FBIJhin
VulcanRenata Glasc
IgnarRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Cloud9
VictoryRed side
Dignitas
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/7 | 7/2/12 | 9/2/11 | 7/2/7 | 1/2/21 | 4/5/1 | 4/9/5 | 1/3/7 | 2/6/6 | 0/5/8 |
| Kill participation | 39.3% | 67.9% | 71.4% | 50% | 78.6% | 45.5% | 81.8% | 72.7% | 72.7% | 72.7% |
| CS | 246 | 217 | 297 | 319 | 30 | 288 | 150 | 284 | 259 | 30 |
| CS per minute | 7.6 | 6.7 | 9.2 | 9.9 | 0.9 | 8.9 | 4.7 | 8.8 | 8.0 | 0.9 |
| Gold | 12,576 | 15,097 | 15,423 | 17,368 | 10,281 | 12,321 | 10,663 | 11,303 | 13,064 | 7,411 |
| Gold share | 17.8% | 21.3% | 21.8% | 24.6% | 14.5% | 22.5% | 19.5% | 20.6% | 23.9% | 13.5% |
| Earned gold per minute | 259 | 337 | 348 | 408 | 188 | 251 | 200 | 220 | 274 | 99 |
| Damage to champions | 23,789 | 19,259 | 35,715 | 32,182 | 7,466 | 25,336 | 14,749 | 20,579 | 15,308 | 2,827 |
| Damage share | 20.1% | 16.3% | 30.2% | 27.2% | 6.3% | 32.2% | 18.7% | 26.1% | 19.4% | 3.6% |
| Damage per minute | 738 | 597 | 1,108 | 998 | 232 | 786 | 458 | 638 | 475 | 88 |
| Damage taken per minute | 443 | 1,207 | 857 | 596 | 426 | 671 | 1,368 | 851 | 629 | 706 |
| Damage mitigated per minute | 699 | 1,705 | 626 | 631 | 661 | 466 | 2,075 | 459 | 358 | 799 |
| Damage to towers | 1,683 | 2,701 | 9,720 | 11,706 | 2,645 | 4,427 | 0 | 2,256 | 0 | 0 |
| Vision score | 32 | 52 | 38 | 74 | 121 | 38 | 48 | 31 | 33 | 125 |
| Wards placed | 14 | 11 | 14 | 19 | 55 | 11 | 9 | 13 | 16 | 60 |
| Wards killed | 2 | 7 | 8 | 16 | 9 | 8 | 11 | 3 | 6 | 15 |
| Control wards | 1 | 8 | 4 | 9 | 20 | 1 | 7 | 6 | 9 | 26 |
| Gold at 15 | 4,738 | 6,484 | 6,692 | 7,478 | 4,420 | 6,225 | 5,481 | 5,659 | 4,654 | 3,574 |
| Gold diff at 10 | -638 | +282 | +328 | +1,664 | +673 | +638 | -282 | -328 | -1,664 | -673 |
| Gold diff at 15 | -1,487 | +1,003 | +1,033 | +2,824 | +846 | +1,487 | -1,003 | -1,033 | -2,824 | -846 |
| XP diff at 10 | -571 | +782 | +173 | +405 | +854 | +571 | -782 | -173 | -405 | -854 |
| XP diff at 15 | -1,651 | +957 | +1,085 | +894 | +1,606 | +1,651 | -957 | -1,085 | -894 | -1,606 |
| CS diff at 10 | -18 | +17 | +6 | +12 | 0 | +18 | -17 | -6 | -12 | 0 |
| CS diff at 15 | -23 | +16 | +17 | +38 | -3 | +23 | -16 | -17 | -38 | +3 |
| Gold diff at 20 | -1,556 | +1,968 | +1,600 | +3,224 | +1,173 | +1,556 | -1,968 | -1,600 | -3,224 | -1,173 |
| XP diff at 20 | -1,043 | +2,331 | +701 | +1,070 | +1,507 | +1,043 | -2,331 | -701 | -1,070 | -1,507 |
| CS diff at 20 | -42 | +41 | +13 | +47 | -4 | +42 | -41 | -13 | -47 | +4 |
| Gold diff at 25 | +205 | +2,763 | +3,134 | +3,054 | +2,005 | -205 | -2,763 | -3,134 | -3,054 | -2,005 |
| XP diff at 25 | +2,030 | +3,548 | +1,091 | +2,755 | +2,398 | -2,030 | -3,548 | -1,091 | -2,755 | -2,398 |
| CS diff at 25 | -22 | +50 | +5 | +64 | -2 | +22 | -50 | -5 | -64 | +2 |
| Gold spent | 10,225 | 11,700 | 15,350 | 14,375 | 8,905 | 12,225 | 9,025 | 11,150 | 12,950 | 6,685 |
| Multikills | — | 1× triple | 1× double | 1× double | — | — | 1× double | — | 1× double | — |
Game ID LOLTMNT01_433643
Methodology →