LCP · Patch 16.15 · Split 3
Aug 07, 2026, 10:20 AM · 31.6 min · Game 2Scouting line
GAM Esports won: +16.4k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kiaya
2/2/12
Momo
3/5/2
Draktharr
6/1/14
Citrus
1/6/7
Gloryy
8/3/8
Fisher
4/7/5
Artemis
8/2/12
Kakkun
3/4/4
Taki
1/3/18
Woody
0/3/10
Draft
GAM Esports
Blue sideFirst pick
RenektonKiaya
ViDraktharr
CassiopeiaGloryy
SivirArtemis
NautilusTaki
DetonatioN FocusMe
Red side
ZaahenMomo
Jarvan IVCitrus
AkaliFisher
HweiKakkun
ShenWoody
Objectives
- +3,685
- Gold at 15
- -3,685
- 3
- Dragons
- 1
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 8
- Towers
- 0
- 36
- Plates
- 6
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line GAM Esports leads; below, DetonatioN FocusMe.
Biggest lead: GAM Esports +16,370, DetonatioN FocusMe +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | GAM Esports +3,180 |
| 15 min | GAM Esports +3,685 |
| 20 min | GAM Esports +5,389 |
| 25 min | GAM Esports +12,072 |
| End (32 min) | GAM Esports +16,370 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Bloodletter's CurseKakkun, in 5.5% of the champion's games
Mejai's SoulstealerKakkun, in 6.8% of the champion's games
Summon AeryKakkun, in 14% of the champion's games
KiayaRenekton
MomoZaahen
DraktharrVi
CitrusJarvan IV
GloryyCassiopeia
FisherAkali
ArtemisSivir
KakkunHwei
TakiNautilus
WoodyShen
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
GAM Esports
VictoryRed side
DetonatioN FocusMe
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/12 | 6/1/14 | 8/3/8 | 8/2/12 | 1/3/18 | 3/5/2 | 1/6/7 | 4/7/5 | 3/4/4 | 0/3/10 |
| Kill participation | 56% | 80% | 64% | 80% | 76% | 45.5% | 72.7% | 81.8% | 63.6% | 90.9% |
| CS | 267 | 219 | 294 | 332 | 27 | 213 | 189 | 251 | 278 | 42 |
| CS per minute | 8.5 | 6.9 | 9.3 | 10.5 | 0.9 | 6.7 | 6.0 | 8.0 | 8.8 | 1.3 |
| Gold | 13,361 | 14,362 | 14,408 | 18,729 | 8,983 | 11,336 | 10,582 | 11,339 | 12,611 | 7,605 |
| Gold share | 19.1% | 20.6% | 20.6% | 26.8% | 12.9% | 21.2% | 19.8% | 21.2% | 23.6% | 14.2% |
| Earned gold per minute | 292 | 324 | 325 | 462 | 153 | 228 | 204 | 228 | 268 | 110 |
| Damage to champions | 31,221 | 19,523 | 33,656 | 27,565 | 7,993 | 27,076 | 15,730 | 21,904 | 28,803 | 7,745 |
| Damage share | 26% | 16.3% | 28.1% | 23% | 6.7% | 26.7% | 15.5% | 21.6% | 28.4% | 7.6% |
| Damage per minute | 989 | 618 | 1,066 | 873 | 253 | 858 | 498 | 694 | 912 | 245 |
| Damage taken per minute | 1,386 | 1,014 | 821 | 495 | 506 | 1,385 | 1,031 | 915 | 527 | 538 |
| Damage mitigated per minute | 1,106 | 1,152 | 467 | 245 | 813 | 1,377 | 1,367 | 538 | 338 | 761 |
| Damage to towers | 10,536 | 2,956 | 5,609 | 8,785 | 713 | 0 | 0 | 0 | 1,888 | 0 |
| Vision score | 51 | 69 | 46 | 53 | 120 | 36 | 53 | 52 | 28 | 147 |
| Wards placed | 15 | 14 | 19 | 16 | 60 | 13 | 13 | 13 | 11 | 70 |
| Wards killed | 10 | 13 | 10 | 12 | 8 | 3 | 9 | 11 | 3 | 20 |
| Control wards | 3 | 12 | 7 | 5 | 27 | 2 | 9 | 11 | 3 | 34 |
| Gold at 15 | 5,789 | 6,024 | 6,232 | 6,637 | 4,083 | 4,308 | 5,365 | 5,414 | 6,168 | 3,825 |
| Gold diff at 10 | +773 | +533 | +1,192 | +394 | +288 | -773 | -533 | -1,192 | -394 | -288 |
| Gold diff at 15 | +1,481 | +659 | +818 | +469 | +258 | -1,481 | -659 | -818 | -469 | -258 |
| XP diff at 10 | +819 | +354 | +171 | +147 | -14 | -819 | -354 | -171 | -147 | +14 |
| XP diff at 15 | +1,625 | -143 | +37 | +402 | -563 | -1,625 | +143 | -37 | -402 | +563 |
| CS diff at 10 | +33 | -1 | +20 | -3 | -4 | -33 | +1 | -20 | +3 | +4 |
| CS diff at 15 | +55 | -5 | +20 | +5 | -9 | -55 | +5 | -20 | -5 | +9 |
| Gold diff at 20 | +2,519 | -109 | +1,485 | +1,245 | +249 | -2,519 | +109 | -1,485 | -1,245 | -249 |
| XP diff at 20 | +1,776 | -294 | +2,155 | +709 | -302 | -1,776 | +294 | -2,155 | -709 | +302 |
| CS diff at 20 | +57 | -8 | +32 | +14 | -13 | -57 | +8 | -32 | -14 | +13 |
| Gold diff at 25 | +3,704 | +2,224 | +2,051 | +3,139 | +954 | -3,704 | -2,224 | -2,051 | -3,139 | -954 |
| XP diff at 25 | +2,745 | +2,618 | +3,472 | +1,662 | +80 | -2,745 | -2,618 | -3,472 | -1,662 | -80 |
| CS diff at 25 | +64 | +23 | +44 | +25 | -14 | -64 | -23 | -44 | -25 | +14 |
| Gold spent | 12,225 | 12,950 | 13,175 | 16,975 | 7,455 | 10,833 | 10,475 | 11,475 | 12,425 | 7,125 |
| Multikills | — | — | 1× double | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT01_440032
Methodology →