LCP · Patch 16.15 · Split 3
Aug 15, 2026, 10:24 AM · 27.6 min · Game 2Scouting line
Ground Zero Gaming won: +15.1k team gold, Top won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
1Jiang
2/2/13
Momo
0/6/2
Husha
9/1/10
Citrus
2/4/2
Uniboy
3/0/12
Fisher
1/4/2
Betty
6/1/10
Kakkun
1/3/2
Kaiwing
1/0/17
Woody
0/4/4
Draft
Ground Zero Gaming
Blue sideFirst pick
Ambessa1Jiang
Lee SinHusha
RyzeUniboy
MelBetty
LeonaKaiwing
DetonatioN FocusMe
Red side
RumbleMomo
ViCitrus
YoneFisher
JhinKakkun
AlistarWoody
Objectives
- +249
- Gold at 15
- -249
- 4
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 1
- 38
- Plates
- 11
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ground Zero Gaming leads; below, DetonatioN FocusMe.
Biggest lead: Ground Zero Gaming +15,086, DetonatioN FocusMe +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Ground Zero Gaming +7 |
| 15 min | Ground Zero Gaming +249 |
| 20 min | Ground Zero Gaming +3,411 |
| 25 min | Ground Zero Gaming +10,686 |
| End (28 min) | Ground Zero Gaming +15,086 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Serpent's Fang1Jiang, in 6.7% of the champion's games
1JiangAmbessa
MomoRumble
HushaLee Sin
CitrusVi
UniboyRyze
FisherYone
BettyMel
KakkunJhin
KaiwingLeona
WoodyAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ground Zero Gaming
VictoryRed side
DetonatioN FocusMe
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/13 | 9/1/10 | 3/0/12 | 6/1/10 | 1/0/17 | 0/6/2 | 2/4/2 | 1/4/2 | 1/3/2 | 0/4/4 |
| Kill participation | 71.4% | 90.5% | 71.4% | 76.2% | 85.7% | 50% | 100% | 75% | 75% | 100% |
| CS | 266 | 208 | 280 | 280 | 48 | 194 | 189 | 262 | 272 | 30 |
| CS per minute | 9.7 | 7.5 | 10.2 | 10.2 | 1.7 | 7.0 | 6.9 | 9.5 | 9.9 | 1.1 |
| Gold | 11,989 | 13,142 | 12,480 | 14,205 | 7,910 | 7,722 | 9,742 | 10,229 | 10,740 | 6,207 |
| Gold share | 20.1% | 22% | 20.9% | 23.8% | 13.2% | 17.3% | 21.8% | 22.9% | 24.1% | 13.9% |
| Earned gold per minute | 303 | 345 | 321 | 383 | 155 | 148 | 221 | 239 | 257 | 93 |
| Damage to champions | 19,735 | 16,925 | 19,024 | 26,305 | 5,564 | 17,121 | 8,490 | 10,413 | 9,437 | 3,449 |
| Damage share | 22.5% | 19.3% | 21.7% | 30% | 6.4% | 35% | 17.4% | 21.3% | 19.3% | 7.1% |
| Damage per minute | 716 | 614 | 691 | 955 | 202 | 621 | 308 | 378 | 343 | 125 |
| Damage taken per minute | 787 | 963 | 417 | 361 | 304 | 818 | 845 | 872 | 492 | 720 |
| Damage mitigated per minute | 1,163 | 1,285 | 265 | 254 | 529 | 936 | 852 | 763 | 221 | 805 |
| Damage to towers | 14,049 | 7,438 | 6,312 | 6,086 | 537 | 0 | 253 | 6,337 | 2,536 | 0 |
| Vision score | 25 | 56 | 42 | 34 | 118 | 24 | 55 | 25 | 33 | 111 |
| Wards placed | 10 | 21 | 9 | 12 | 47 | 9 | 9 | 10 | 7 | 52 |
| Wards killed | 2 | 6 | 8 | 6 | 19 | 1 | 16 | 3 | 9 | 11 |
| Control wards | 2 | 11 | 5 | 5 | 16 | 3 | 7 | 6 | 2 | 23 |
| Gold at 15 | 5,847 | 5,324 | 5,140 | 5,880 | 3,457 | 4,731 | 5,323 | 5,563 | 6,204 | 3,578 |
| Gold diff at 10 | +707 | -51 | +191 | -646 | -194 | -707 | +51 | -191 | +646 | +194 |
| Gold diff at 15 | +1,116 | +1 | -423 | -324 | -121 | -1,116 | -1 | +423 | +324 | +121 |
| XP diff at 10 | +426 | +148 | -62 | -3 | +239 | -426 | -148 | +62 | +3 | -239 |
| XP diff at 15 | +910 | +1,310 | -780 | -26 | +110 | -910 | -1,310 | +780 | +26 | -110 |
| CS diff at 10 | +27 | +6 | +11 | 0 | +1 | -27 | -6 | -11 | 0 | -1 |
| CS diff at 15 | +41 | +19 | -12 | +5 | +8 | -41 | -19 | +12 | -5 | -8 |
| Gold diff at 20 | +2,157 | +355 | +42 | +646 | +211 | -2,157 | -355 | -42 | -646 | -211 |
| XP diff at 20 | +857 | +1,171 | +422 | +78 | +64 | -857 | -1,171 | -422 | -78 | -64 |
| CS diff at 20 | +40 | +4 | 0 | +2 | +11 | -40 | -4 | 0 | -2 | -11 |
| Gold diff at 25 | +3,511 | +2,744 | +1,140 | +2,330 | +961 | -3,511 | -2,744 | -1,140 | -2,330 | -961 |
| XP diff at 25 | +2,686 | +3,629 | +3,015 | +1,465 | +1,741 | -2,686 | -3,629 | -3,015 | -1,465 | -1,741 |
| CS diff at 25 | +59 | +18 | +11 | +7 | +16 | -59 | -18 | -11 | -7 | -16 |
| Gold spent | 10,400 | 12,025 | 10,625 | 12,475 | 6,805 | 6,675 | 9,175 | 10,150 | 10,250 | 5,850 |
| Multikills | — | 1× double, 1× triple | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT01_443788
Methodology →