PCS · Patch 16.15 · Summer
Aug 17, 2026, 11:46 AM · 30.9 min · Game 2Scouting line
Reignfall won: +13.2k team gold, Top, Mid and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Dengleng
3/7/2
Goldc
6/2/8
Yue
2/6/8
Liang
3/3/11
Zoey
4/3/1
BuLuKaKa
6/2/5
Lucifer
4/3/5
MadDogg9
6/2/8
Zer0Fa
0/4/9
OverT1me
2/4/13
Draft
Embrace Whatever Happens
Blue sideFirst pick
ZedDengleng
ZacYue
LockeZoey
XayahLucifer
RakanZer0Fa
Reignfall
Red side
RumbleGoldc
ViLiang
GarenBuLuKaKa
CorkiMadDogg9
NautilusOverT1me
Objectives
- -1,002
- Gold at 15
- +1,002
- 1
- Dragons
- 4
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 11
- 8
- Plates
- 45
- 0
- Inhibitors
- 3
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Embrace Whatever Happens leads; below, Reignfall.
Biggest lead: Embrace Whatever Happens +782, Reignfall +13,150. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Embrace Whatever Happens +782 |
| 15 min | Reignfall +1,002 |
| 20 min | Reignfall +3,153 |
| 25 min | Reignfall +7,274 |
| End (31 min) | Reignfall +13,150 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Immortal PathZoey, in 0.3% of the champion's games
RiftmakerZoey, in 1.3% of the champion's games
Gunmetal GreavesBuLuKaKa, in 1.7% of the champion's games
DenglengZed
GoldcRumble
YueZac
LiangVi
ZoeyLocke
BuLuKaKaGaren
LuciferXayah
MadDogg9Corki
Zer0FaRakan
OverT1meNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Embrace Whatever Happens
DefeatRed side
Reignfall
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/7/2 | 2/6/8 | 4/3/1 | 4/3/5 | 0/4/9 | 6/2/8 | 3/3/11 | 6/2/5 | 6/2/8 | 2/4/13 |
| Kill participation | 38.5% | 76.9% | 38.5% | 69.2% | 69.2% | 60.9% | 60.9% | 47.8% | 60.9% | 65.2% |
| CS | 271 | 177 | 210 | 345 | 34 | 275 | 228 | 361 | 265 | 29 |
| CS per minute | 8.8 | 5.7 | 6.8 | 11.2 | 1.1 | 8.9 | 7.4 | 11.7 | 8.6 | 0.9 |
| Gold | 12,546 | 10,297 | 9,918 | 15,218 | 7,676 | 13,855 | 13,391 | 17,449 | 14,822 | 9,288 |
| Gold share | 22.5% | 18.5% | 17.8% | 27.3% | 13.8% | 20.1% | 19.5% | 25.4% | 21.5% | 13.5% |
| Earned gold per minute | 275 | 202 | 190 | 361 | 117 | 317 | 302 | 433 | 348 | 169 |
| Damage to champions | 19,774 | 13,527 | 13,310 | 30,151 | 3,826 | 32,692 | 7,975 | 20,880 | 22,422 | 11,203 |
| Damage share | 24.5% | 16.8% | 16.5% | 37.4% | 4.7% | 34.4% | 8.4% | 21.9% | 23.6% | 11.8% |
| Damage per minute | 640 | 438 | 431 | 976 | 124 | 1,058 | 258 | 676 | 726 | 363 |
| Damage taken per minute | 622 | 1,171 | 684 | 637 | 624 | 743 | 1,078 | 839 | 345 | 580 |
| Damage mitigated per minute | 423 | 934 | 423 | 390 | 680 | 1,315 | 1,254 | 1,223 | 283 | 1,113 |
| Damage to towers | 3,329 | 0 | 3,512 | 1,256 | 0 | 11,689 | 2,347 | 19,982 | 5,450 | 621 |
| Vision score | 22 | 48 | 42 | 33 | 136 | 35 | 51 | 32 | 38 | 127 |
| Wards placed | 5 | 11 | 9 | 9 | 52 | 15 | 9 | 13 | 12 | 58 |
| Wards killed | 2 | 7 | 8 | 9 | 20 | 4 | 7 | 4 | 11 | 13 |
| Control wards | 4 | 9 | 6 | 5 | 21 | 3 | 7 | 6 | 6 | 17 |
| Gold at 15 | 5,941 | 5,671 | 5,296 | 6,605 | 3,983 | 6,290 | 5,370 | 6,821 | 5,322 | 4,695 |
| Gold diff at 10 | +283 | +238 | -662 | +917 | +6 | -283 | -238 | +662 | -917 | -6 |
| Gold diff at 15 | -349 | +301 | -1,525 | +1,283 | -712 | +349 | -301 | +1,525 | -1,283 | +712 |
| XP diff at 10 | -126 | -360 | -462 | +92 | -15 | +126 | +360 | +462 | -92 | +15 |
| XP diff at 15 | -955 | -588 | -1,558 | +242 | -257 | +955 | +588 | +1,558 | -242 | +257 |
| CS diff at 10 | -10 | -19 | -23 | +14 | +3 | +10 | +19 | +23 | -14 | -3 |
| CS diff at 15 | -15 | -18 | -50 | +21 | +5 | +15 | +18 | +50 | -21 | -5 |
| Gold diff at 20 | -1,276 | -481 | -1,984 | +1,576 | -988 | +1,276 | +481 | +1,984 | -1,576 | +988 |
| XP diff at 20 | -2,100 | -643 | -2,549 | +185 | -13 | +2,100 | +643 | +2,549 | -185 | +13 |
| CS diff at 20 | -22 | -8 | -72 | +37 | -2 | +22 | +8 | +72 | -37 | +2 |
| Gold diff at 25 | -963 | -1,390 | -4,250 | +493 | -1,164 | +963 | +1,390 | +4,250 | -493 | +1,164 |
| XP diff at 25 | -3,176 | -2,281 | -5,188 | -2,215 | +110 | +3,176 | +2,281 | +5,188 | +2,215 | -110 |
| CS diff at 25 | -11 | -26 | -101 | +39 | 0 | +11 | +26 | +101 | -39 | 0 |
| Gold spent | 12,512 | 9,925 | 8,900 | 15,225 | 7,120 | 11,825 | 11,275 | 15,125 | 12,633 | 8,120 |
| Multikills | — | — | 1× double | — | — | — | — | — | 1× double | — |
Game ID LOLTMNT01_445008
Methodology →