NACL · Patch 16.17 · Summer
PlayoffsSep 11, 2026, 11:00 PM · 30.7 min · Game 3Scouting line
Cupid Esports won: +10.4k team gold, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Horder
6/1/7
Crimson
1/3/4
Music
3/2/11
Yuuji
4/2/5
Ablazeolive
5/2/11
AoJune
5/3/6
Mobility
3/3/12
ScaryJerry
4/4/6
Breezy
0/7/12
Obstinatus
1/5/10
Draft
Cupid Esports
Blue side
Dr. MundoHorder
QiyanaMusic
TaliyahAblazeolive
Kai'SaMobility
RellBreezy
Maryville University
Red sideFirst pick
SionCrimson
Xin ZhaoYuuji
AnnieAoJune
JhinScaryJerry
NautilusObstinatus
Objectives
- -709
- Gold at 15
- +709
- 1
- Dragons
- 3
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 8
- Towers
- 3
- 35
- Plates
- 19
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Cupid Esports leads; below, Maryville University.
Biggest lead: Cupid Esports +10,401, Maryville University +1,964. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Maryville University +1,964 |
| 15 min | Maryville University +709 |
| 20 min | Cupid Esports +621 |
| 25 min | Cupid Esports +4,526 |
| End (31 min) | Cupid Esports +10,401 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Spirit VisageYuuji, in 2.9% of the champion's games
Titanic HydraCrimson, in 5.5% of the champion's games
HorderDr. Mundo
CrimsonSion
MusicQiyana
YuujiXin Zhao
AblazeoliveTaliyah
AoJuneAnnie
MobilityKai'Sa
ScaryJerryJhin
BreezyRell
ObstinatusNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Cupid Esports
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| HorderHorder | 6 / 1 / 7(13) | 256 8.4/m | |
| MusicMusic | 3 / 2 / 11(7) | 231 7.5/m | |
| 5 / 2 / 11(8) | 258 8.4/m | ||
| 3 / 3 / 12(5) | 278 9.1/m | ||
| 0 / 7 / 12(1.71) | 37 1.2/m |
Red side
Maryville University
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| CrimsonCrimson | 1 / 3 / 4(1.67) | 266 8.7/m | |
| 4 / 2 / 5(4.5) | 229 7.5/m | ||
| AoJuneAoJune | 5 / 3 / 6(3.67) | 219 7.1/m | |
| 4 / 4 / 6(2.5) | 287 9.4/m | ||
| 1 / 5 / 10(2.2) | 39 1.3/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/1/7 | 3/2/11 | 5/2/11 | 3/3/12 | 0/7/12 | 1/3/4 | 4/2/5 | 5/3/6 | 4/4/6 | 1/5/10 |
| Kill participation | 76.5% | 82.4% | 94.1% | 88.2% | 70.6% | 33.3% | 60% | 73.3% | 66.7% | 73.3% |
| CS | 256 | 231 | 258 | 278 | 37 | 266 | 229 | 219 | 287 | 39 |
| CS per minute | 8.4 | 7.5 | 8.4 | 9.1 | 1.2 | 8.7 | 7.5 | 7.1 | 9.4 | 1.3 |
| Gold | 13,393 | 14,214 | 13,375 | 14,991 | 8,104 | 10,453 | 11,644 | 10,712 | 13,166 | 7,701 |
| Gold share | 20.9% | 22.2% | 20.9% | 23.4% | 12.6% | 19.5% | 21.7% | 20% | 24.5% | 14.3% |
| Earned gold per minute | 306 | 332 | 305 | 358 | 133 | 210 | 249 | 218 | 298 | 120 |
| Damage to champions | 26,162 | 21,168 | 28,407 | 17,464 | 5,925 | 27,547 | 16,214 | 24,516 | 27,037 | 7,238 |
| Damage share | 26.4% | 21.4% | 28.7% | 17.6% | 6% | 26.9% | 15.8% | 23.9% | 26.4% | 7.1% |
| Damage per minute | 854 | 691 | 927 | 570 | 193 | 899 | 529 | 800 | 882 | 236 |
| Damage taken per minute | 2,222 | 687 | 567 | 522 | 658 | 1,280 | 1,159 | 500 | 556 | 563 |
| Damage mitigated per minute | 1,913 | 433 | 433 | 311 | 859 | 1,650 | 791 | 330 | 258 | 789 |
| Damage to towers | 10,023 | 12,445 | 5,815 | 4,831 | 918 | 2,145 | 0 | 4,364 | 4,981 | 372 |
| Vision score | 46 | 41 | 41 | 16 | 106 | 27 | 41 | 33 | 20 | 140 |
| Wards placed | 14 | 7 | 14 | 11 | 44 | 9 | 8 | 9 | 9 | 51 |
| Wards killed | 2 | 5 | 3 | 2 | 10 | 4 | 7 | 5 | 2 | 16 |
| Control wards | 2 | 5 | 5 | 1 | 15 | 3 | 8 | 4 | 5 | 17 |
| Gold at 15 | 5,009 | 6,118 | 5,634 | 5,650 | 3,642 | 5,298 | 5,810 | 5,344 | 6,342 | 3,968 |
| Gold diff at 10 | -247 | -247 | -61 | -1,026 | -383 | +247 | +247 | +61 | +1,026 | +383 |
| Gold diff at 15 | -289 | +308 | +290 | -692 | -326 | +289 | -308 | -290 | +692 | +326 |
| XP diff at 10 | -121 | +310 | -179 | -593 | -535 | +121 | -310 | +179 | +593 | +535 |
| XP diff at 15 | -94 | -1,271 | +672 | -1,164 | -303 | +94 | +1,271 | -672 | +1,164 | +303 |
| CS diff at 10 | -4 | +9 | -3 | -25 | +2 | +4 | -9 | +3 | +25 | -2 |
| CS diff at 15 | -2 | -19 | +22 | -41 | 0 | +2 | +19 | -22 | +41 | 0 |
| Gold diff at 20 | -329 | +950 | +229 | +16 | -245 | +329 | -950 | -229 | -16 | +245 |
| XP diff at 20 | -486 | -1,278 | +494 | -378 | -395 | +486 | +1,278 | -494 | +378 | +395 |
| CS diff at 20 | -6 | -12 | +33 | -19 | -2 | +6 | +12 | -33 | +19 | +2 |
| Gold diff at 25 | +1,171 | +738 | +1,121 | +1,569 | -73 | -1,171 | -738 | -1,121 | -1,569 | +73 |
| XP diff at 25 | -415 | -791 | +697 | +433 | +708 | +415 | +791 | -697 | -433 | -708 |
| CS diff at 25 | -10 | -6 | +21 | -20 | -2 | +10 | +6 | -21 | +20 | +2 |
| Gold spent | 11,100 | 12,575 | 13,125 | 12,725 | 7,855 | 9,475 | 11,500 | 10,800 | 13,100 | 7,460 |
| Multikills | 2× double | — | 1× double | — | — | — | 1× double | — | — | — |
Game ID LOLTMNT01_458773
Methodology →